Disable matrices in preview

For some reason it looks work with the matrices, skipped for now
This commit is contained in:
Martijn Braam 2021-06-13 21:43:41 +02:00
parent 95cfc652c8
commit 8e2c11d5e4
1 changed files with 6 additions and 1 deletions

View File

@ -23,7 +23,12 @@ void main() {
// Assume BGGR for now. Currently this just takes 3 of the four samples
// for each pixel, there's room here to do some better debayering.
vec3 color = vec3(samples.w, (samples.y + samples.z) / 2.0, samples.x);
vec3 corrected = color * color_matrix;
// Some crude blacklevel correction to make the preview a bit nicer, this should be an uniform
vec3 corrected = color - 0.02;
// Apply the color matrices
//vec3 corrected = color_matrix * color2;
// Fast SRGB estimate. See https://mimosa-pudica.net/fast-gamma/
vec3 srgb_color = (vec3(1.138) * inversesqrt(corrected) - vec3(0.138)) * corrected;