#include "camera.h" #include "gl_util.h" #include #include typedef struct _GLES2Debayer GLES2Debayer; GLES2Debayer* gles2_debayer_new(MPPixelFormat format); void gles2_debayer_free(GLES2Debayer *self); void gles2_debayer_use(GLES2Debayer *self); void gles2_debayer_configure(GLES2Debayer *self, const uint32_t dst_width, const uint32_t dst_height, const uint32_t src_width, const uint32_t src_height, const uint32_t rotation, const bool mirrored, const float *colormatrix, const uint8_t blacklevel); void gles2_debayer_process(GLES2Debayer *self, GLuint dst_id, GLuint source_id);