#pragma once #include #include #define check_gl() __check_gl(__FILE__, __LINE__) void __check_gl(const char *file, int line); extern const GLfloat gl_quad_vertices[8]; extern const GLfloat gl_quad_texcoords[8]; GLuint gl_load_shader(const char *path, GLenum type); GLuint gl_link_program(GLuint *shaders, size_t num_shaders);