/* * Fast but bad debayer method that scales and rotates by skipping source * pixels and doesn't interpolate any values at all */ #include #include "quickpreview.h" /* Linear -> sRGB lookup table */ static const int srgb[] = { 0, 12, 21, 28, 33, 38, 42, 46, 49, 52, 55, 58, 61, 63, 66, 68, 70, 73, 75, 77, 79, 81, 82, 84, 86, 88, 89, 91, 93, 94, 96, 97, 99, 100, 102, 103, 104, 106, 107, 109, 110, 111, 112, 114, 115, 116, 117, 118, 120, 121, 122, 123, 124, 125, 126, 127, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 157, 157, 158, 159, 160, 161, 161, 162, 163, 164, 165, 165, 166, 167, 168, 168, 169, 170, 171, 171, 172, 173, 174, 174, 175, 176, 176, 177, 178, 179, 179, 180, 181, 181, 182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198, 199, 199, 200, 201, 201, 202, 202, 203, 204, 204, 205, 205, 206, 206, 207, 208, 208, 209, 209, 210, 210, 211, 212, 212, 213, 213, 214, 214, 215, 215, 216, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222, 222, 223, 223, 224, 224, 225, 226, 226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 231, 232, 232, 233, 233, 234, 234, 235, 235, 236, 236, 237, 237, 237, 238, 238, 239, 239, 240, 240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 245, 246, 246, 247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 251, 252, 252, 253, 253, 254, 254, 255 }; static void quick_debayer_set_dst(uint8_t *dst, uint8_t p0, uint8_t p1, uint8_t p2) { dst[0] = p0; dst[1] = p1; dst[2] = p2; } void quick_debayer(const uint8_t *source, uint8_t *destination, uint32_t pix_fmt, int width, int height, int skip, int blacklevel) { int byteskip = 2 * skip; int input_size = width * height; int i = 0, j = 0; int row_left = width; do { uint8_t b0 = srgb[source[i] - blacklevel]; uint8_t b1 = srgb[source[i + 1] - blacklevel]; uint8_t b2 = srgb[source[i + width + 1] - blacklevel]; switch (pix_fmt) { case V4L2_PIX_FMT_SBGGR8: quick_debayer_set_dst(&destination[j], b2, b1, b0); break; case V4L2_PIX_FMT_SGBRG8: quick_debayer_set_dst(&destination[j], b1, b2, b0); break; case V4L2_PIX_FMT_SGRBG8: quick_debayer_set_dst(&destination[j], b1, b0, b2); break; case V4L2_PIX_FMT_SRGGB8: /* fall through */ default: quick_debayer_set_dst(&destination[j], b0, b1, b2); break; } j += 3; i = i + byteskip; row_left = row_left - byteskip; if(row_left < byteskip){ i = i + row_left; row_left = width; i = i + width; i = i + (width * 2 * (skip-1)); } } while (i < input_size); } // YUV format to RGB, currently only extracts the Y channel for a grayscale preview void quick_yuv2rgb(const uint8_t *source, uint8_t *destination, uint32_t pix_fmt, int width, int height, int skip) { int stride = width * 2; int pixelsize = 4; int input_size = width * 2 * height; int i = 0, j = 0; int row_left = stride; uint8_t Y1, Y2, U, V; do { switch (pix_fmt) { case V4L2_PIX_FMT_UYVY: Y1 = source[i+1]; Y2 = source[i+3]; U = source[i]; V = source[i+2]; break; case V4L2_PIX_FMT_YUYV: Y1 = source[i]; Y2 = source[i+2]; U = source[i+1]; V = source[i+3]; break; } destination[j] = Y1; destination[j+1] = Y1; destination[j+2] = Y1; j += 3; destination[j] = Y2; destination[j+1] = Y2; destination[j+2] = Y2; j += 3; i += pixelsize * skip * 2; row_left -= (pixelsize * skip * 2); if(row_left < (pixelsize * skip * 2)){ i = i + row_left; row_left = width; i = i + (stride * skip); } } while (i < input_size); }