A GTK3 camera application that knows how to deal with the media request api
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/*
* Fast but bad debayer method that scales and rotates by skipping source
* pixels and doesn't interpolate any values at all
*/
#include "quickpreview.h"
#include <assert.h>
#include <stdio.h>
/* Linear -> sRGB lookup table */
static const int srgb[] = {
0, 12, 21, 28, 33, 38, 42, 46, 49, 52, 55, 58, 61, 63, 66, 68, 70,
73, 75, 77, 79, 81, 82, 84, 86, 88, 89, 91, 93, 94, 96, 97, 99, 100,
102, 103, 104, 106, 107, 109, 110, 111, 112, 114, 115, 116, 117, 118,
120, 121, 122, 123, 124, 125, 126, 127, 129, 130, 131, 132, 133, 134,
135, 136, 137, 138, 139, 140, 141, 142, 142, 143, 144, 145, 146, 147,
148, 149, 150, 151, 151, 152, 153, 154, 155, 156, 157, 157, 158, 159,
160, 161, 161, 162, 163, 164, 165, 165, 166, 167, 168, 168, 169, 170,
171, 171, 172, 173, 174, 174, 175, 176, 176, 177, 178, 179, 179, 180,
181, 181, 182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 189, 189,
190, 191, 191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198,
199, 199, 200, 201, 201, 202, 202, 203, 204, 204, 205, 205, 206, 206,
207, 208, 208, 209, 209, 210, 210, 211, 212, 212, 213, 213, 214, 214,
215, 215, 216, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222,
222, 223, 223, 224, 224, 225, 226, 226, 227, 227, 228, 228, 229, 229,
230, 230, 231, 231, 232, 232, 233, 233, 234, 234, 235, 235, 236, 236,
237, 237, 237, 238, 238, 239, 239, 240, 240, 241, 241, 242, 242, 243,
243, 244, 244, 245, 245, 245, 246, 246, 247, 247, 248, 248, 249, 249,
250, 250, 251, 251, 251, 252, 252, 253, 253, 254, 254, 255
};
static inline uint32_t pack_rgb(uint8_t r, uint8_t g, uint8_t b)
{
return (r << 16) | (g << 8) | b;
}
static inline uint32_t convert_yuv_to_srgb(uint8_t y, uint8_t u, uint8_t v)
{
uint32_t r = 1.164f * y + 1.596f * (v - 128);
uint32_t g = 1.164f * y - 0.813f * (v - 128) - 0.391f * (u - 128);
uint32_t b = 1.164f * y + 2.018f * (u - 128);
return pack_rgb(r, g, b);
}
static inline uint32_t apply_colormatrix(uint32_t color, const float *colormatrix)
{
if (!colormatrix) {
return color;
}
uint32_t r = (color >> 16) * colormatrix[0] + ((color >> 8) & 0xFF) * colormatrix[1] + (color & 0xFF) * colormatrix[2];
uint32_t g = (color >> 16) * colormatrix[3] + ((color >> 8) & 0xFF) * colormatrix[4] + (color & 0xFF) * colormatrix[5];
uint32_t b = (color >> 16) * colormatrix[6] + ((color >> 8) & 0xFF) * colormatrix[7] + (color & 0xFF) * colormatrix[8];
// Clip colors
if (r > 0xFF)
r = 0xFF;
if (g > 0xFF)
g = 0xFF;
if (b > 0xFF)
b = 0xFF;
return pack_rgb(r, g, b);
}
static inline uint32_t coord_map(uint32_t x, uint32_t y, uint32_t width, uint32_t height, int rotation, bool mirrored)
{
uint32_t x_r, y_r;
if (rotation == 0) {
x_r = x;
y_r = y;
} else if (rotation == 90) {
x_r = y;
y_r = height - x - 1;
} else if (rotation == 270) {
x_r = width - y - 1;
y_r = x;
} else {
x_r = width - x - 1;
y_r = height - y - 1;
}
if (mirrored) {
x_r = width - x_r - 1;
}
uint32_t index = y_r * width + x_r;
#ifdef DEBUG
assert(index < width * height);
#endif
return index;
}
static void quick_preview_rggb8(
uint32_t *dst,
const uint32_t dst_width,
const uint32_t dst_height,
const uint8_t *src,
const uint32_t src_width,
const uint32_t src_height,
const MPPixelFormat format,
const uint32_t rotation,
const bool mirrored,
const float *colormatrix,
const uint8_t blacklevel,
const uint32_t skip)
{
uint32_t src_y = 0, dst_y = 0;
while (src_y < src_height) {
uint32_t src_x = 0, dst_x = 0;
while (src_x < src_width) {
uint32_t src_i = src_y * src_width + src_x;
uint8_t b0 = srgb[src[src_i] - blacklevel];
uint8_t b1 = srgb[src[src_i + 1] - blacklevel];
uint8_t b2 = srgb[src[src_i + src_width + 1] - blacklevel];
uint32_t color;
switch (format) {
case MP_PIXEL_FMT_BGGR8:
color = pack_rgb(b2, b1, b0);
break;
case MP_PIXEL_FMT_GBRG8:
color = pack_rgb(b2, b0, b1);
break;
case MP_PIXEL_FMT_GRBG8:
color = pack_rgb(b1, b0, b2);
break;
case MP_PIXEL_FMT_RGGB8:
color = pack_rgb(b0, b1, b2);
break;
default:
assert(false);
}
color = apply_colormatrix(color, colormatrix);
dst[coord_map(dst_x, dst_y, dst_width, dst_height, rotation, mirrored)] = color;
src_x += 2 + 2 * skip;
++dst_x;
}
src_y += 2 + 2 * skip;
++dst_y;
}
}
static void quick_preview_rggb10(
uint32_t *dst,
const uint32_t dst_width,
const uint32_t dst_height,
const uint8_t *src,
const uint32_t src_width,
const uint32_t src_height,
const MPPixelFormat format,
const uint32_t rotation,
const bool mirrored,
const float *colormatrix,
const uint8_t blacklevel,
const uint32_t skip)
{
assert(src_width % 2 == 0);
uint32_t width_bytes = mp_pixel_format_width_to_bytes(format, src_width);
uint32_t src_y = 0, dst_y = 0;
while (src_y < src_height) {
uint32_t src_x = 0, dst_x = 0;
while (src_x < width_bytes) {
uint32_t src_i = src_y * width_bytes + src_x;
uint8_t b0 = srgb[src[src_i] - blacklevel];
uint8_t b1 = srgb[src[src_i + 1] - blacklevel];
uint8_t b2 = srgb[src[src_i + width_bytes + 1] - blacklevel];
uint32_t color;
switch (format) {
case MP_PIXEL_FMT_BGGR10P:
color = pack_rgb(b2, b1, b0);
break;
case MP_PIXEL_FMT_GBRG10P:
color = pack_rgb(b2, b0, b1);
break;
case MP_PIXEL_FMT_GRBG10P:
color = pack_rgb(b1, b0, b2);
break;
case MP_PIXEL_FMT_RGGB10P:
color = pack_rgb(b0, b1, b2);
break;
default:
assert(false);
}
color = apply_colormatrix(color, colormatrix);
dst[coord_map(dst_x, dst_y, dst_width, dst_height, rotation, mirrored)] = color;
uint32_t advance = 1 + skip;
if (src_x % 5 == 0) {
src_x += 2 * (advance % 2) + 5 * (advance / 2);
} else {
src_x += 3 * (advance % 2) + 5 * (advance / 2);
}
++dst_x;
}
src_y += 2 + 2 * skip;
++dst_y;
}
}
static void quick_preview_yuv(
uint32_t *dst,
const uint32_t dst_width,
const uint32_t dst_height,
const uint8_t *src,
const uint32_t src_width,
const uint32_t src_height,
const MPPixelFormat format,
const uint32_t rotation,
const bool mirrored,
const float *colormatrix,
const uint32_t skip)
{
assert(src_width % 2 == 0);
uint32_t width_bytes = src_width * 2;
uint32_t unrot_dst_width = dst_width;
if (rotation != 0 && rotation != 180) {
unrot_dst_width = dst_height;
}
uint32_t src_y = 0, dst_y = 0;
while (src_y < src_height) {
uint32_t src_x = 0, dst_x = 0;
while (src_x < width_bytes) {
uint32_t src_i = src_y * width_bytes + src_x;
uint8_t b0 = src[src_i];
uint8_t b1 = src[src_i + 1];
uint8_t b2 = src[src_i + 2];
uint8_t b3 = src[src_i + 3];
uint32_t color1, color2;
switch (format) {
case MP_PIXEL_FMT_UYVY:
color1 = convert_yuv_to_srgb(b1, b0, b2);
color2 = convert_yuv_to_srgb(b3, b0, b2);
break;
case MP_PIXEL_FMT_YUYV:
color1 = convert_yuv_to_srgb(b0, b1, b3);
color2 = convert_yuv_to_srgb(b2, b1, b3);
break;
default:
assert(false);
}
color1 = apply_colormatrix(color1, colormatrix);
color2 = apply_colormatrix(color2, colormatrix);
uint32_t dst_i1 = coord_map(dst_x, dst_y, dst_width, dst_height, rotation, mirrored);
dst[dst_i1] = color1;
++dst_x;
// The last pixel needs to be skipped if we have an odd un-rotated width
if (dst_x < unrot_dst_width) {
uint32_t dst_i2 = coord_map(dst_x, dst_y, dst_width, dst_height, rotation, mirrored);
dst[dst_i2] = color2;
++dst_x;
}
src_x += 4 + 4 * skip;
}
src_y += 1 + skip;
++dst_y;
}
}
void quick_preview(
uint32_t *dst,
const uint32_t dst_width,
const uint32_t dst_height,
const uint8_t *src,
const uint32_t src_width,
const uint32_t src_height,
const MPPixelFormat format,
const uint32_t rotation,
const bool mirrored,
const float *colormatrix,
const uint8_t blacklevel,
const uint32_t skip)
{
switch (format) {
case MP_PIXEL_FMT_BGGR8:
case MP_PIXEL_FMT_GBRG8:
case MP_PIXEL_FMT_GRBG8:
case MP_PIXEL_FMT_RGGB8:
quick_preview_rggb8(
dst,
dst_width,
dst_height,
src,
src_width,
src_height,
format,
rotation,
mirrored,
colormatrix,
blacklevel,
skip);
break;
case MP_PIXEL_FMT_BGGR10P:
case MP_PIXEL_FMT_GBRG10P:
case MP_PIXEL_FMT_GRBG10P:
case MP_PIXEL_FMT_RGGB10P:
quick_preview_rggb10(
dst,
dst_width,
dst_height,
src,
src_width,
src_height,
format,
rotation,
mirrored,
colormatrix,
blacklevel,
skip);
break;
case MP_PIXEL_FMT_UYVY:
case MP_PIXEL_FMT_YUYV:
quick_preview_yuv(
dst,
dst_width,
dst_height,
src,
src_width,
src_height,
format,
rotation,
mirrored,
colormatrix,
skip);
break;
default:
assert(false);
}
}
static uint32_t div_ceil(uint32_t x, uint32_t y)
{
return x/y + !!(x % y);
}
void quick_preview_size(
uint32_t *dst_width,
uint32_t *dst_height,
uint32_t *skip,
const uint32_t preview_width,
const uint32_t preview_height,
const uint32_t src_width,
const uint32_t src_height,
const MPPixelFormat format,
const int rotation)
{
uint32_t colors_x = mp_pixel_format_width_to_colors(format, src_width);
uint32_t colors_y = mp_pixel_format_height_to_colors(format, src_height);
if (rotation != 0 && rotation != 180) {
uint32_t tmp = colors_x;
colors_x = colors_y;
colors_y = tmp;
}
uint32_t scale_x = colors_x / preview_width;
uint32_t scale_y = colors_y / preview_height;
if (scale_x > 0)
--scale_x;
if (scale_y > 0)
--scale_y;
*skip = scale_x > scale_y ? scale_x : scale_y;
*dst_width = div_ceil(colors_x, (1 + *skip));
if (*dst_width <= 0)
*dst_width = 1;
*dst_height = div_ceil(colors_y, (1 + *skip));
if (*dst_height <= 0)
*dst_height = 1;
}