palace/src/palace.pyx

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# Python object wrappers for alure
# Copyright (C) 2019, 2020 Nguyễn Gia Phong
# Copyright (C) 2020 Ngô Ngọc Đức Huy
# Copyright (C) 2020 Ngô Xuân Minh
#
# This file is part of palace.
#
# palace is free software: you can redistribute it and/or modify it
# under the terms of the GNU Lesser General Public License as published
# by the Free Software Foundation, either version 3 of the License,
# or (at your option) any later version.
#
# palace is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with palace. If not, see <https://www.gnu.org/licenses/>.
"""Pythonic Audio Library and Codecs Environment
Attributes
----------
device_names : Dict[str, List[str]]
Dictionary of available device names corresponding to each type.
device_name_default : Dict[str, str]
Dictionary of the default device name corresponding to each type.
sample_types : FrozenSet[str]
Set of sample types.
channel_configs : FrozenSet[str]
Set of channel configurations.
"""
__all__ = [
'ALC_FALSE', 'ALC_TRUE', 'ALC_HRTF_SOFT', 'ALC_HRTF_ID_SOFT',
'device_name_default', 'device_names', 'sample_types', 'channel_configs',
'query_extension', 'use_context',
'Device', 'Context', 'Buffer', 'Source', 'SourceGroup',
'AuxiliaryEffectSlot', 'Decoder', 'MessageHandler']
from types import TracebackType
from typing import Any, Dict, FrozenSet, Iterator, List, Optional, Tuple, Type
from warnings import warn
from libcpp cimport bool as boolean, nullptr # noqa
from libcpp.memory cimport shared_ptr
from libcpp.string cimport string
from libcpp.utility cimport pair
from libcpp.vector cimport vector
from std cimport milliseconds
cimport alure # noqa
# Type aliases
Vector3 = Tuple[float, float, float]
# Cast to Python objects
ALC_FALSE: int = alure.ALC_FALSE
ALC_TRUE: int = alure.ALC_TRUE
ALC_HRTF_SOFT: int = alure.ALC_HRTF_SOFT
ALC_HRTF_ID_SOFT: int = alure.ALC_HRTF_ID_SOFT
# Since multiple calls of DeviceManager.get_instance() will give
# the same instance, we can create module-level variable and expose
# its attributes and methods. This also prevents the device manager
# from being garbage collected by keeping a reference to the instance.
cdef alure.DeviceManager devmgr = alure.DeviceManager.get_instance()
device_names: Dict[str, List[str]] = dict(
basic=devmgr.enumerate(alure.DeviceEnumeration.Basic),
full=devmgr.enumerate(alure.DeviceEnumeration.Full),
capture=devmgr.enumerate(alure.DeviceEnumeration.Capture))
device_name_default: Dict[str, str] = dict(
basic=devmgr.default_device_name(alure.DefaultDeviceType.Basic),
full=devmgr.default_device_name(alure.DefaultDeviceType.Full),
capture=devmgr.default_device_name(alure.DefaultDeviceType.Capture))
sample_types: FrozenSet[str] = frozenset({
'Unsigned 8-bit', 'Signed 16-bit', '32-bit float', 'Mulaw'})
channel_configs: FrozenSet[str] = frozenset({
'Mono', 'Stereo', 'Rear', 'Quadrophonic',
'5.1 Surround', '6.1 Surround', '7.1 Surround',
'B-Format 2D', 'B-Format 3D'})
def query_extension(name: str) -> bool:
"""Return if a non-device-specific ALC extension exists.
See Also
--------
Device.query_extension : Query ALC extension on a device
"""
return devmgr.query_extension(name)
def use_context(context: Optional[Context]) -> None:
"""Make the specified context current for OpenAL operations.
See Also
--------
Context : Audio environment container
"""
if context is None:
alure.Context.make_current(<alure.Context> nullptr)
else:
alure.Context.make_current((<Context> context).impl)
cdef class Device:
"""Audio mix output, which is either a system audio output stream
or an actual audio port.
This can be used as a context manager that calls `close` upon
completion of the block, even if an error occurs.
Parameters
----------
name : Optional[str], optional
The name of the playback device. If it is `None`,
the object is left uninitialized.
fail_safe : bool, optional
On failure, fallback to the default device if this is `True`,
otherwise `RuntimeError` is raised. Default to `False`.
Raises
------
RuntimeError
If device creation fails.
Warns
-----
RuntimeWarning
If `fail_safe` is `True` and the device of given `name`
cannot be opened.
See Also
--------
device_names : Available device names
device_name_default : Default device names
"""
cdef alure.Device impl
def __init__(self, name: Optional[str] = '',
fail_safe: bool = False) -> None:
if name is None: return
try:
self.impl = devmgr.open_playback(name)
except RuntimeError as exc:
if fail_safe:
warn(f'Failed to open device "{name}" - trying default',
category=RuntimeWarning)
self.impl = devmgr.open_playback()
else:
raise exc
def __enter__(self) -> Device:
return self
def __exit__(self, exc_type: Optional[Type[BaseException]],
exc_val: Optional[BaseException],
exc_tb: Optional[TracebackType]) -> Optional[bool]:
self.close()
def __lt__(self, other: Any) -> bool:
if not isinstance(other, Device):
return NotImplemented
return self.impl < (<Device> other).impl
def __le__(self, other: Any) -> bool:
if not isinstance(other, Device):
return NotImplemented
return self.impl <= (<Device> other).impl
def __eq__(self, other: Any) -> bool:
if not isinstance(other, Device):
return NotImplemented
return self.impl == (<Device> other).impl
def __ne__(self, other: Any) -> bool:
if not isinstance(other, Device):
return NotImplemented
return self.impl != (<Device> other).impl
def __gt__(self, other: Any) -> bool:
if not isinstance(other, Device):
return NotImplemented
return self.impl > (<Device> other).impl
def __ge__(self, other: Any) -> bool:
if not isinstance(other, Device):
return NotImplemented
return self.impl >= (<Device> other).impl
def __bool__(self) -> bool:
return <boolean> self.impl
@property
def name(self) -> Dict[str, str]:
"""A dictionary of device name corresponding to each type."""
return {'basic': self.impl.get_name(alure.PlaybackName.Basic),
'full': self.impl.get_name(alure.PlaybackName.Full)}
def query_extension(self, name: str) -> bool:
"""Return if an ALC extension exists on this device.
See Also
--------
query_extension : Query non-device-specific ALC extension
"""
return self.impl.query_extension(name)
@property
def alc_version(self) -> Tuple[int, int]:
"""ALC version supported by this device."""
cdef alure.Version version = self.impl.get_alc_version()
return version.get_major(), version.get_minor()
@property
def efx_version(self) -> Tuple[int, int]:
"""EFX version supported by this device.
If the `ALC_EXT_EFX` extension is unsupported,
this will be `(0, 0)`.
"""
cdef alure.Version version = self.impl.get_efx_version()
return version.get_major(), version.get_minor()
@property
def frequency(self) -> int:
"""Playback frequency in hertz."""
return self.impl.get_frequency()
@property
def max_auxiliary_sends(self) -> int:
"""Maximum number of auxiliary source sends.
If `ALC_EXT_EFX` is unsupported, this will be 0.
"""
return self.impl.get_max_auxiliary_sends()
@property
def hrtf_names(self) -> List[str]:
"""List of available HRTF names, sorted as OpenAL gives them,
such that the index of a given name is the ID to use with
`ALC_HRTF_ID_SOFT`.
If the `ALC_SOFT_HRTF` extension is unavailable,
this will be an empty list.
"""
return self.impl.enumerate_hrtf_names()
@property
def hrtf_enabled(self) -> bool:
"""Whether HRTF is enabled on the device.
If the `ALC_SOFT_HRTF` extension is unavailable,
this will return False although there could still be
HRTF applied at a lower hardware level.
"""
return self.impl.is_hrtf_enabled()
@property
def current_hrtf(self) -> Optional[str]:
"""Name of the HRTF currently being used by this device.
If HRTF is not currently enabled, this will be `None`.
"""
name: str = self.impl.get_current_hrtf()
return name or None
def reset(self, attrs: Dict[int, int] = {}) -> None:
"""Reset the device, using the specified attributes.
If the `ALC_SOFT_HRTF` extension is unavailable,
this will be a no-op.
"""
self.impl.reset(mkattrs(attrs.items()))
def pause_dsp(self) -> None:
"""Pause device processing, stopping updates for its contexts.
Multiple calls are allowed but it is not reference counted,
so the device will resume after one resume_dsp call.
This requires the `ALC_SOFT_pause_device` extension.
"""
self.impl.pause_dsp()
def resume_dsp(self) -> None:
"""Resume device processing, restarting updates for
its contexts. Multiple calls are allowed and will no-op.
"""
self.impl.resume_dsp()
@property
def clock_time(self) -> int:
"""Current clock time for the device.
Notes
-----
This starts relative to the device being opened, and does not
increment while there are no contexts nor while processing
is paused. Currently, this may not exactly match the rate
that sources play at. In the future it may utilize an OpenAL
extension to retrieve the audio device's real clock.
"""
return self.impl.get_clock_time().count()
def close(self) -> None:
"""Close and free the device. All previously-created contexts
must first be destroyed.
"""
self.impl.close()
cdef class Context:
"""Container maintaining the entire audio environment, its settings
and components such as sources, buffers and effects.
This can be used as a context manager, e.g. ::
with context:
...
is equivalent to ::
use_context(context)
try:
...
finally:
use_context(None)
context.destroy()
Parameters
----------
device : Device
The `device` on which the context is to be created.
attrs : Dict[int, int]
Attributes specified for the context to be created.
Attributes
----------
device : Device
The device this context was created from.
listener : Listener
The listener instance of this context.
message_handler : MessageHandler
Handler of some certain events.
Raises
------
RuntimeError
If context creation fails.
"""
cdef alure.Context impl
cdef readonly Device device
cdef readonly Listener listener
cdef public MessageHandler message_handler
def __init__(self, device: Device, attrs: Dict[int, int] = {}) -> None:
self.impl = device.impl.create_context(mkattrs(attrs.items()))
self.device = device
self.listener = Listener(self)
self.message_handler = MessageHandler()
self.impl.set_message_handler(
shared_ptr[alure.MessageHandler](new CppMessageHandler(self)))
def __enter__(self) -> Context:
use_context(self)
return self
def __exit__(self, exc_type: Optional[Type[BaseException]],
exc_val: Optional[BaseException],
exc_tb: Optional[TracebackType]) -> Optional[bool]:
use_context(None)
self.destroy()
def __lt__(self, other: Any) -> bool:
if not isinstance(other, Context):
return NotImplemented
return self.impl < (<Context> other).impl
def __le__(self, other: Any) -> bool:
if not isinstance(other, Context):
return NotImplemented
return self.impl <= (<Context> other).impl
def __eq__(self, other: Any) -> bool:
if not isinstance(other, Context):
return NotImplemented
return self.impl == (<Context> other).impl
def __ne__(self, other: Any) -> bool:
if not isinstance(other, Context):
return NotImplemented
return self.impl != (<Context> other).impl
def __gt__(self, other: Any) -> bool:
if not isinstance(other, Context):
return NotImplemented
return self.impl > (<Context> other).impl
def __ge__(self, other: Any) -> bool:
if not isinstance(other, Context):
return NotImplemented
return self.impl >= (<Context> other).impl
def __bool__(self) -> bool:
return <boolean> self.impl
def destroy(self) -> None:
"""Destroy the context. The context must not be current
when this is called.
"""
self.impl.destroy()
def is_supported(self, channel_config: str, sample_type: str) -> bool:
"""Return if the channel configuration and sample type
are supported by the context.
See Also
--------
sample_types : Set of sample types
channel_configs : Set of channel configurations
"""
return self.impl.is_supported(get_channel_config(channel_config),
get_sample_type(sample_type))
def update(self) -> None:
"""Update the context and all sources belonging to this context."""
self.impl.update()
cdef class Listener:
"""Listener instance of the context, i.e each context
will only have one listener.
Parameters
----------
context : Context
The `context` on which the listener instance is to be created.
"""
cdef alure.Listener impl
def __init__(self, context: Context) -> None:
self.impl = context.impl.get_listener()
def __bool__(self) -> bool:
return <boolean> self.impl
def set_gain(self, value: float) -> None:
self.impl.set_gain(value)
def set_position(self, value: Vector3) -> None:
self.impl.set_position(to_vector3(value))
def set_velocity(self, value: Vector3) -> None:
self.impl.set_velocity(to_vector3(value))
def set_orientation(self, value: Tuple[Vector3, Vector3]) -> None:
at, up = value
self.impl.set_orientation(
pair[alure.Vector3, alure.Vector3](to_vector3(at), to_vector3(up)))
def set_meters_per_unit(self, value: float) -> None:
self.impl.set_meters_per_unit(value)
gain = property(fset=set_gain, doc='Master gain for all context output.')
position = property(fset=set_position, doc='3D position of the listener.')
velocity = property(fset=set_velocity, doc=(
"""3D velocity of the listener, in units per second.
As with OpenAL, this does not actually alter the listener's
position, and instead just alters the pitch as determined by
the doppler effect.
"""))
orientation = property(fset=set_orientation, doc=(
"""3D orientation of the listener, using position-relative
`at` and `up` direction vectors.
"""))
meters_per_unit = property(fset=set_meters_per_unit, doc=(
"""Number of meters per unit.
This is used for various effects relying on the distance
in meters including air absorption and initial reverb decay.
If this is changed, so should the speed of sound
(e.g. `context.speed_of_sound = 343.3 / meters_per_unit`
to maintain a realistic 343.3 m/s for sound propagation).
"""))
cdef class Buffer:
"""Buffer of preloaded PCM samples coming from a `Decoder`.
Cached buffers must be freed using `destroy` before destroying
`context`. Alternatively, this can be used as a context manager
that calls `destroy` upon completion of the block,
even if an error occurs.
Parameters
----------
context : Context
The context from which the buffer is to be created and cached.
name : str
Audio file or resource name. Multiple calls with the same name
will return the same buffer.
Attributes
----------
name : str
Audio file or resource name.
Raises
------
RuntimeError
If the buffer can't be loaded.
"""
cdef alure.Buffer impl
cdef Context context
cdef readonly str name
def __init__(self, context: Context, name: str) -> None:
self.impl = context.impl.get_buffer(name)
self.context, self.name = context, name
def __enter__(self) -> Buffer:
return self
def __exit__(self, exc_type: Optional[Type[BaseException]],
exc_val: Optional[BaseException],
exc_tb: Optional[TracebackType]) -> Optional[bool]:
self.destroy()
@property
def length(self) -> int:
"""Length of the buffer in sample frames."""
return self.impl.get_length()
@property
def length_seconds(self) -> float:
"""Length of the buffer in seconds."""
return self.length / self.frequency
@property
def frequency(self) -> int:
"""Buffer's frequency in hertz."""
return self.impl.get_frequency()
@property
def channel_config(self) -> str:
"""Buffer's sample configuration."""
return alure.get_channel_config_name(
self.impl.get_channel_config())
@property
def sample_type(self) -> str:
"""Buffer's sample type."""
return alure.get_sample_type_name(
self.impl.get_sample_type())
def play(self, source: Optional[Source] = None) -> Source:
"""Play `source` using the buffer. The same buffer
may be played from multiple sources simultaneously.
If `source` is `None`, create a new one.
Return the source used for playing.
"""
if source is None: source = Source(self.context)
(<Source> source).impl.play(self.impl)
return source
@property
def loop_points(self) -> Tuple[int, int]:
"""Loop points for looping sources. If the current context
does not support the `AL_SOFT_loop_points` extension,
`start = 0` and `end = length` respectively.
Otherwise, `start < end <= length`.
Parameters
----------
start : int
Starting point, in sample frames (inclusive).
end : int
Ending point, in sample frames (exclusive).
Notes
-----
The buffer must not be in use when this property is set.
"""
return self.impl.get_loop_points()
@loop_points.setter
def loop_points(self, value: Tuple[int, int]) -> None:
start, end = value
self.impl.set_loop_points(start, end)
@property
def sources(self) -> List[Source]:
"""`Source` objects currently playing the buffer."""
sources = []
for alure_source in self.impl.get_sources():
source = Source(None)
source.impl = alure_source
sources.append(source)
return sources
@property
def source_count(self) -> int:
"""Number of sources currently using the buffer.
Notes:
`Context.update` needs to be called to reliably ensure the count
is kept updated for when sources reach their end. This is
equivalent to calling `len(self.sources)`.
"""
return self.impl.get_source_count()
def destroy(self) -> None:
"""Free the buffer's cache, invalidating all other
`Buffer` objects with the same name.
"""
self.context.impl.remove_buffer(self.impl)
cdef class Source:
"""Sound source for playing audio.
There is no practical limit to the number of sources one may create.
When the source is no longer needed, `destroy` must be called,
unless the context manager is used, which guarantees the source's
destructioni upon completion of the block, even if an error occurs.
Parameters
----------
context : Optional[Context]
The context from which the source is to be created.
If it is `None`, the object is left uninitialized.
"""
cdef alure.Source impl
def __init__(self, context: Optional[Context]) -> None:
if context is None: return
self.impl = (<Context> context).impl.create_source()
def __enter__(self) -> Source:
return self
def __exit__(self, exc_type: Optional[Type[BaseException]],
exc_val: Optional[BaseException],
exc_tb: Optional[TracebackType]) -> Optional[bool]:
self.destroy()
# TODO: play from future buffer
def stop(self) -> None:
"""Stop playback, releasing the buffer or decoder reference.
Any pending playback from a future buffer is canceled.
"""
self.impl.stop()
def fade_out_to_stop(self, gain: float, ms: int) -> None:
"""Fade the source to `gain` over `ms` milliseconds.
`gain` is in addition to the base gain and must be within
the [0, 1] interval. `ms` must be positive.
The fading is logarithmic. As a result, the initial drop-off
may happen faster than expected but the fading is more
perceptually consistant over the given duration. It will take
just as much time to go from -6 dB to -12 dB as it will to go
from -40 dB to -46 dB, for example.
Pending playback from a future buffer is not immediately
canceled, but the fade timer starts with this call. If the
future buffer then becomes ready, it will start mid-fade.
Pending playback will be canceled if the fade out completes
before the future buffer becomes ready.
Fading is updated during calls to `Context.update`,
which should be called regularly (30 to 50 times per second)
for the fading to be smooth.
"""
self.impl.fade_out_to_stop(gain, milliseconds(ms))
def pause(self) -> None:
"""Pause the source if it is playing."""
self.impl.pause()
def resume(self) -> None:
"""Resume the source if it is paused."""
self.impl.resume()
@property
def pending(self) -> bool:
"""Whether the source is waiting to play a future buffer."""
return self.impl.is_pending()
@property
def playing(self) -> bool:
"""Whether the source is currently playing."""
return self.impl.is_playing()
@property
def paused(self) -> bool:
"""Whether the source is currently paused."""
return self.impl.is_paused()
@property
def playing_or_pending(self) -> bool:
"""Whether the source is currently playing
or waiting to play in a future buffer.
"""
return self.impl.is_playing_or_pending()
@property
def group(self) -> Optional[SourceGroup]:
"""Parent group of this source.
The parent group influences all sources that belong to it.
A source may only be the child of one `SourceGroup` at a time,
although that source group may belong to another source group.
This is `None` when the source does not belong to any group.
On the other hand, setting it to `None` removes the source
from its current group.
See Also
--------
SourceGroup : A group of `Source` references
"""
source_group = SourceGroup(None)
source_group.impl = self.impl.get_group()
return source_group or None
@group.setter
def group(self, value: Optional[SourceGroup]) -> None:
if value is None:
self.impl.set_group(<alure.SourceGroup> nullptr)
else:
self.impl.set_group((<SourceGroup> value).impl)
@property
def priority(self) -> int:
"""Playback priority (natural number). The lowest priority
sources will be forcefully stopped when no more mixing sources
are available and higher priority sources are played.
"""
return self.impl.get_priority()
@priority.setter
def priority(self, value: int) -> None:
self.impl.set_priority(value)
@property
def offset(self) -> int:
"""Source offset in sample frames. For streaming sources
this will be the offset based on the decoder's read position.
"""
return self.impl.get_sample_offset()
@offset.setter
def offset(self, value: int) -> None:
self.impl.set_offset(value)
@property
def latency(self) -> int:
"""Source latency in nanoseconds.
If the `AL_SOFT_source_latency` extension is unsupported,
the latency will be 0.
"""
return self.impl.get_sample_offset_latency().second.count()
@property
def offset_seconds(self) -> float:
"""Source offset in seconds. For streaming sources
this will be the offset based on the decoder's read position.
"""
return self.impl.get_sec_offset().count()
@property
def latency_seconds(self) -> float:
"""Source latency in seconds.
If the `AL_SOFT_source_latency` extension is unsupported,
the latency will be 0.
"""
return self.impl.get_sec_offset_latency().second.count()
@property
def looping(self) -> bool:
"""Whether the source should loop on the Buffer or Decoder
object's loop points.
"""
return self.impl.get_looping()
@looping.setter
def looping(self, value: bool) -> None:
self.impl.set_looping(value)
@property
def pitch(self) -> float:
"""Linear pitch shift base, default to 1.0.
Raises
------
ValueError
If set to a nonpositive value.
"""
return self.impl.get_pitch()
@pitch.setter
def pitch(self, value: float) -> None:
self.impl.set_pitch(value)
@property
def gain(self) -> float:
"""Base linear volume gain, default to 1.0.
Raises
------
ValueError
If set to a negative value.
"""
return self.impl.get_gain()
@gain.setter
def gain(self, value: float) -> None:
self.impl.set_gain(value)
@property
def gain_range(self) -> Tuple[float, float]:
"""The range which the source's gain is clamped to after
distance and cone attenuation are applied to the gain base,
although before the filter gain adjustements.
Parameters
----------
mingain : float
Minimum gain, default to 0.
maxgain : float
Maximum gain, default to 1.
Raises
------
ValueError
If set to a value where `mingain` is greater than `maxgain`
or either of them is outside of the [0, 1] interval.
"""
return self.impl.get_gain_range()
@gain_range.setter
def gain_range(self, value: Tuple[float, float]) -> None:
mingain, maxgain = value
self.impl.set_gain_range(mingain, maxgain)
@property
def distance_range(self) -> Tuple[float, float]:
"""Reference and maximum distance for current distance model.
For Clamped distance models, the source's calculated
distance is clamped to the specified range before applying
distance-related attenuation.
Parameters
----------
refdist : float
The distance at which the source's volume will not have
any extra attenuation (an effective gain multiplier of 1),
default to 0.
maxdist : float
The maximum distance, default to FLT_MAX, which is the
maximum value of a single-precision floating-point variable
(2**128 - 2**104).
Raises
------
ValueError
If set to a value where `refdist` is greater than `maxdist`
or either of them is outside of the [0, FLT_MAX] interval.
"""
return self.impl.get_distance_range()
@distance_range.setter
def distance_range(self, value: Tuple[float, float]) -> None:
refdist, maxdist = value
self.impl.set_distance_range(refdist, maxdist)
@property
def position(self) -> Vector3:
"""3D position of the source."""
return from_vector3(self.impl.get_position())
@position.setter
def position(self, value: Vector3) -> None:
self.impl.set_position(to_vector3(value))
@property
def velocity(self) -> Vector3:
"""3D velocity in units per second. As with OpenAL,
this does not actually alter the source's osition,
and instead just alters the pitch as determined
by the doppler effect.
"""
return from_vector3(self.impl.get_velocity())
@velocity.setter
def velocity(self, value: Vector3) -> None:
self.impl.set_velocity(to_vector3(value))
@property
def orientation(self) -> Tuple[Vector3, Vector3]:
"""3D orientation, using `at` and `up` vectors, which are
respectively relative position and direction.
Notes
-----
Unlike the `AL_EXT_BFORMAT` extension this property
comes from, this also affects the facing direction.
"""
cdef pair[alure.Vector3, alure.Vector3] o = self.impl.get_orientation()
return from_vector3(o.first), from_vector3(o.second)
@orientation.setter
def orientation(self, value: Tuple[Vector3, Vector3]) -> None:
at, up = value
self.impl.set_orientation(
pair[alure.Vector3, alure.Vector3](to_vector3(at), to_vector3(up)))
@property
def cone_angles(self) -> Tuple[float, float]:
"""Cone inner and outer angles in degrees.
Parameters
----------
inner : float
The area within which the listener will hear the source
without extra attenuation, default to 360.
outer : float
The area outside of which the listener will hear the source
attenuated according to `outer_cone_gains`, default to 360.
Raises
------
ValueError
If set to a value where `inner` is greater than `outer`
or either of them is outside of the [0, 360] interval.
Notes
-----
The areas follow the facing direction, so for example
an inner angle of 180 means the entire front face of
the source is in the inner cone.
"""
return self.impl.get_cone_angles()
@cone_angles.setter
def cone_angles(self, value: Tuple[float, float]) -> None:
inner, outer = value
self.impl.set_cone_angles(inner, outer)
@property
def outer_cone_gains(self) -> Tuple[float, float]:
"""Linear gain and gainhf multiplier when the listener is
outside of the source's outer cone area.
Parameters
----------
gain : float
Linear gain applying to all frequencies, default to 1.
gainhf : float
Linear gainhf applying extra attenuation to high frequencies
creating a low-pass effect, default to 1. It has no effect
without the `ALC_EXT_EFX` extension.
Raises
------
ValueError
If either of the gains is set to a value
outside of the [0, 1] interval.
"""
return self.impl.get_outer_cone_gains()
@outer_cone_gains.setter
def outer_cone_gains(self, value: Tuple[float, float]) -> None:
gain, gainhf = value
self.impl.set_outer_cone_gains(gain, gainhf)
@property
def rolloff_factors(self) -> Tuple[float, float]:
"""Rolloff factor and room factor for the direct and send paths.
This is effectively a distance scaling relative to
the reference distance.
Raises
------
ValueError
If either of rolloff factors is set to a negative value.
Notes
-----
To disable distance attenuation for send paths,
set room factor to 0. The reverb engine will, by default,
apply a more realistic room decay based on the reverb decay
time and distance.
"""
return self.impl.get_rolloff_factors()
@rolloff_factors.setter
def rolloff_factors(self, value: Tuple[float, float]) -> None:
factor, room_factor = value
self.impl.set_rolloff_factors(factor, room_factor)
@property
def doppler_factor(self) -> float:
"""The doppler factor for the doppler effect's pitch shift.
This effectively scales the source and listener velocities
for the doppler calculation.
Raises
------
ValueError
If set to a value outside of the [0, 1] interval.
"""
return self.impl.get_doppler_factor()
@doppler_factor.setter
def doppler_factor(self, value: float) -> None:
self.impl.set_doppler_factor(value)
@property
def relative(self) -> bool:
"""Whether the source's position, velocity, and orientation
are relative to the listener.
"""
return self.impl.get_relative()
@relative.setter
def relative(self, value: bool) -> None:
self.impl.set_relative(value)
@property
def radius(self) -> float:
"""Radius of the source, as if it is a sound-emitting sphere.
This has no effect without the `AL_EXT_SOURCE_RADIUS` extension.
Raises
------
ValueError
If set to a negative value.
"""
return self.impl.get_radius()
@radius.setter
def radius(self, value: float) -> None:
self.impl.set_radius(value)
@property
def stereo_angles(self) -> Tuple[float, float]:
"""Left and right channel angles, in radians, when playing
a stereo buffer or stream. The angles go counter-clockwise,
with 0 being in front and positive values going left.
This has no effect without the `AL_EXT_STEREO_ANGLES` extension.
"""
return self.impl.get_stereo_angles()
@stereo_angles.setter
def stereo_angles(self, value: Tuple[float, float]) -> None:
left, right = value
self.impl.set_stereo_angles(left, right)
@property
def spatialize(self) -> Optional[bool]:
"""Either `True` (the source always has 3D spatialization
features), `False` (never has 3D spatialization features),
or `None` (spatialization is enabled based on playing
a mono sound or not, default).
This has no effect without
the `AL_SOFT_source_spatialize` extension.
"""
cdef alure.Spatialize value = self.impl.get_3d_spatialize()
if value == alure.Spatialize.Auto: return None
if value == alure.Spatialize.On: return True
return False
@spatialize.setter
def spatialize(self, value: Optional[bool]) -> None:
if value is None:
self.impl.set_3d_spatialize(alure.Spatialize.Auto)
elif value:
self.impl.set_3d_spatialize(alure.Spatialize.On)
else:
self.impl.set_3d_spatialize(alure.Spatialize.Off)
@property
def resampler_index(self) -> int:
"""Index of the resampler to use for this source.
The index must be nonnegative, from the resamplers returned
by `Context.get_available_resamplers`, and has no effect
without the `AL_SOFT_source_resampler` extension.
"""
return self.impl.get_resampler_index()
@resampler_index.setter
def resampler_index(self, value: int) -> None:
self.impl.set_resampler_index(value)
@property
def air_absorption_factor(self) -> float:
"""Multiplier for the amount of atmospheric high-frequency
absorption, ranging from 0 to 10. A factor of 1 results in
a nominal -0.05 dB per meter, with higher values simulating
foggy air and lower values simulating dryer air; default to 0.
"""
return self.impl.get_air_absorption_factor()
@air_absorption_factor.setter
def air_absorption_factor(self, value: float) -> None:
self.impl.set_air_absorption_factor(value)
@property
def gain_auto(self) -> Tuple[bool, bool, bool]:
"""Whether the direct path's high frequency gain,
send paths' gain and send paths' high-frequency gain are
automatically adjusted. The default is `True` for all.
"""
return (self.impl.get_direct_gain_hf_auto(),
self.impl.get_send_gain_auto(),
self.impl.get_send_gain_hf_auto())
@gain_auto.setter
def gain_auto(self, value: Tuple[bool, bool, bool]) -> None:
directhf, send, sendhf = value
self.impl.set_gain_auto(directhf, send, sendhf)
# TODO: set direct filter
# TODO: set send filter
def set_auxiliary_send(self, slot: AuxiliaryEffectSlot, send: int) -> None:
self.impl.set_auxiliary_send(slot.impl, send)
# TODO: set auxiliary send filter
def destroy(self) -> None:
"""Destroy the source, stop playback and release resources."""
self.impl.destroy()
auxiliary_send = property(fset=set_auxiliary_send, doc=(
"""Connect the effect slot to the given send path.
Any filter properties on the send path remain as they were.
"""))
cdef class SourceGroup:
"""A group of `Source` references. For instance, setting
`SourceGroup.gain` to 0.5 will halve the gain of all sources
in the group.
This can be used as a context manager that calls `destroy` upon
completion of the block, even if an error occurs.
Parameters
----------
context : Optional[Context]
The context from which the source group is to be created.
If it is `None`, the object is left uninitialized.
"""
cdef alure.SourceGroup impl
def __init__(self, context: Optional[Context]) -> None:
if context is None: return
self.impl = (<Context> context).impl.create_source_group()
def __enter__(self) -> SourceGroup:
return self
def __exit__(self, exc_type: Optional[Type[BaseException]],
exc_val: Optional[BaseException],
exc_tb: Optional[TracebackType]) -> Optional[bool]:
self.destroy()
def __lt__(self, other: Any) -> bool:
if not isinstance(other, SourceGroup):
return NotImplemented
return self.impl < (<SourceGroup> other).impl
def __le__(self, other: Any) -> bool:
if not isinstance(other, SourceGroup):
return NotImplemented
return self.impl <= (<SourceGroup> other).impl
def __eq__(self, other: Any) -> bool:
if not isinstance(other, SourceGroup):
return NotImplemented
return self.impl == (<SourceGroup> other).impl
def __ne__(self, other: Any) -> bool:
if not isinstance(other, SourceGroup):
return NotImplemented
return self.impl != (<SourceGroup> other).impl
def __gt__(self, other: Any) -> bool:
if not isinstance(other, SourceGroup):
return NotImplemented
return self.impl > (<SourceGroup> other).impl
def __ge__(self, other: Any) -> bool:
if not isinstance(other, SourceGroup):
return NotImplemented
return self.impl >= (<SourceGroup> other).impl
def __bool__(self) -> bool:
return <boolean> self.impl
@property
def parent_group(self) -> SourceGroup:
"""The source group this source group is a child of.
Raises
------
RuntimeException
If this group is being added to its sub-group
(i.e. it would create a circular sub-group chain).
"""
source_group: SourceGroup = SourceGroup(None)
source_group.impl = self.impl.get_parent_group()
return source_group
@parent_group.setter
def parent_group(self, value: SourceGroup) -> None:
self.impl.set_parent_group(value.impl)
@property
def gain(self) -> float:
"""Source group gain, accumulating with its sources'
and sub-groups' gain.
"""
return self.impl.get_gain()
@gain.setter
def gain(self, value: float) -> None:
self.impl.set_gain(value)
@property
def pitch(self) -> float:
"""Source group pitch, accumulates with its sources'
and sub-groups' pitch.
"""
return self.impl.get_pitch()
@pitch.setter
def pitch(self, value: float) -> None:
self.impl.set_pitch(value)
@property
def sources(self) -> List[Source]:
"""The list of sources currently in the group."""
sources = []
for alure_source in self.impl.get_sources():
source = Source(None)
source.impl = alure_source
sources.append(source)
return sources
@property
def sub_groups(self) -> List[SourceGroup]:
"""The list of subgroups currently in the group."""
source_groups = []
for alure_source_group in self.impl.get_sub_groups():
source_group = SourceGroup(None)
source_group.impl = alure_source_group
source_groups.append(source_group)
return source_groups
def pause_all(self) -> None:
"""Pause all currently-playing sources that are under
this group, including sub-groups.
"""
self.impl.pause_all()
def resume_all(self) -> None:
"""Resume all paused sources that are under this group,
including sub-groups.
"""
self.impl.resume_all()
def stop_all(self) -> None:
"""Stop all sources that are under this group,
including sub-groups.
"""
self.impl.stop_all()
def destroy(self) -> None:
"""Destroy the source group, removing all sources from it
before being freed.
"""
self.impl.destroy()
cdef class AuxiliaryEffectSlot:
"""An effect processor.
It takes the output mix of zero or more sources,
applies DSP for the desired effect (as configured
by a given `Effect` object), then adds to the output mix.
This can be used as a context manager that calls `destroy`
upon completion of the block, even if an error occurs.
Parameters
----------
context : Context
The context from which the auxiliary effect slot is to be created.
Raises
------
RuntimeError
If the effect slot can't be created.
"""
cdef alure.AuxiliaryEffectSlot impl
def __init__(self, context: Context) -> None:
self.impl = context.impl.create_auxiliary_effect_slot()
def __enter__(self) -> AuxiliaryEffectSlot:
return self
def __exit__(self, exc_type: Optional[Type[BaseException]],
exc_val: Optional[BaseException],
exc_tb: Optional[TracebackType]) -> Optional[bool]:
self.destroy()
def __lt__(self, other: Any) -> bool:
if not isinstance(other, AuxiliaryEffectSlot):
return NotImplemented
return self.impl < (<AuxiliaryEffectSlot> other).impl
def __le__(self, other: Any) -> bool:
if not isinstance(other, AuxiliaryEffectSlot):
return NotImplemented
return self.impl <= (<AuxiliaryEffectSlot> other).impl
def __eq__(self, other: Any) -> bool:
if not isinstance(other, AuxiliaryEffectSlot):
return NotImplemented
return self.impl == (<AuxiliaryEffectSlot> other).impl
def __ne__(self, other: Any) -> bool:
if not isinstance(other, AuxiliaryEffectSlot):
return NotImplemented
return self.impl != (<AuxiliaryEffectSlot> other).impl
def __gt__(self, other: Any) -> bool:
if not isinstance(other, AuxiliaryEffectSlot):
return NotImplemented
return self.impl > (<AuxiliaryEffectSlot> other).impl
def __ge__(self, other: Any) -> bool:
if not isinstance(other, AuxiliaryEffectSlot):
return NotImplemented
return self.impl >= (<AuxiliaryEffectSlot> other).impl
def __bool__(self) -> bool:
return <boolean> self.impl
def set_gain(self, value: float) -> None:
self.impl.set_gain(value)
def set_send_auto(self, value: bool) -> None:
self.impl.set_send_auto(value)
# TODO: apply effect
def destroy(self) -> None:
"""Destroy the effect slot, returning it to the system.
If the effect slot is currently set on a source send,
it will be removed first.
"""
return self.impl.destroy()
@property
def source_sends(self) -> Iterator[Tuple[Source, int]]:
"""Iterator of each `Source` object and its pairing
send this effect slot is set on.
"""
for source_send in self.impl.get_source_sends():
source = Source(None)
send = source_send.send
source.impl = source_send.source
yield source, send
@property
def use_count(self):
"""Number of source sends the effect slot
is used by. This is equivalent to calling
`len(tuple(self.source_sends))`.
"""
return self.impl.get_use_count()
gain = property(fset=set_gain, doc=('Gain of the effect slot.'))
send_auto = property(fset=set_send_auto, doc=(
"""If set to `True`, the reverb effect will automatically
apply adjustments to the source's send slot gains based
on the effect properties.
Has no effect when using non-reverb effects. Default is `True`.
"""))
cdef class Decoder:
"""Audio decoder interface.
Parameters
----------
context : Context
The context from which the decoder is to be created.
name : str
Audio file or resource name.
See Also
--------
Buffer : Preloaded PCM samples coming from a `Decoder`
"""
cdef shared_ptr[alure.Decoder] pimpl
cdef Context context
def __init__(self, context: Context, name: str) -> None:
"""Create a `Decoder` instance for the given audio file
or resource name.
"""
self.pimpl = context.impl.create_decoder(name)
self.context = context
@property
def frequency(self) -> int:
"""Sample frequency, in hertz, of the audio being decoded."""
return self.pimpl.get()[0].get_frequency()
@property
def channel_config(self) -> str:
"""Channel configuration of the audio being decoded."""
return alure.get_channel_config_name(
self.pimpl.get()[0].get_channel_config())
@property
def sample_type(self) -> str:
"""Sample type of the audio being decoded."""
return alure.get_sample_type_name(
self.pimpl.get()[0].get_sample_type())
@property
def length(self) -> int:
"""Total length of the audio, in sample frames,
falling-back to 0. Note that if the length is 0,
the decoder may not be used to load a `Buffer`.
"""
return self.pimpl.get()[0].get_length()
@property
def length_seconds(self) -> float:
"""Total length of the audio, in seconds,
falling-back to 0.0. Note that if the length is 0.0,
the decoder may not be used to load a `Buffer`.
"""
return self.length / self.frequency
def play(self, chunk_len: int, queue_size: int,
source: Optional[Source] = None) -> Source:
"""Play `source` by asynchronously streaming audio from
the decoder. The decoder must NOT have its `read` or `seek`
called from elsewhere while in use.
Return the source used for playing.
Parameters
----------
chunk_len : int
The number of sample frames to read for each chunk update.
Smaller values will require more frequent updates and
larger values will handle more data with each chunk.
queue_size : int
The number of chunks to keep queued during playback.
Smaller values use less memory while larger values
improve protection against underruns.
source : Source, optional
The source object to play audio. If this is `None`,
a new one will be created.
"""
if source is None: source = Source(self.context)
(<Source> source).impl.play(self.pimpl, chunk_len, queue_size)
return source
cdef class MessageHandler:
"""Message handler interface.
Applications may derive from this and set an instance on a context
to receive messages. The base methods are no-ops, so subclasses
only need to implement methods for relevant messages.
Methods of MessageHandler must not raise any exception.
"""
def device_disconnected(self, device: Device) -> None:
"""Handle disconnected device messages.
This is called when the given device has been disconnected and
is no longer usable for output. As per the `ALC_EXT_disconnect`
specification, disconnected devices remain valid, however all
playing sources are automatically stopped, any sources that are
attempted to play will immediately stop, and new contexts may
not be created on the device.
Notes
-----
Connection status is checked during `Context.update` calls, so
method must be called regularly to be notified when a device is
disconnected. This method may not be called if the device lacks
support for the `ALC_EXT_disconnect` extension.
"""
def source_stopped(self, source: Source) -> None:
"""Handle end-of-buffer/stream messages.
This is called when the given source reaches the end of buffer
or stream, which is detected upon a call to `Context.update`.
"""
def source_force_stopped(self, source: Source) -> None:
"""Handle forcefully stopped sources.
This is called when the given source was forced to stop,
because of one of the following reasons:
* There were no more mixing sources and a higher-priority source
preempted it.
* `source` is part of a `SourceGroup` (or sub-group thereof)
that had its `SourceGroup.stop_all` method called.
* `source` was playing a buffer that's getting removed.
"""
def buffer_loading(self, name: str, channel_config: str, sample_type: str,
sample_rate: int, data: List[int]) -> None:
"""Handle messages from Buffer initialization.
This is called when a new buffer is about to be created
and loaded. which may be called asynchronously for buffers
being loaded asynchronously.
Parameters
----------
name : str
Resource name passed to `Buffer`.
channel_config : str
Channel configuration of the given audio data.
sample_type : str
Sample type of the given audio data.
sample_rate : int
Sample rate of the given audio data.
data : List[int]
The audio data that is about to be fed to the OpenAL buffer.
"""
def resource_not_found(self, name: str) -> str:
"""Return the fallback resource for the one of the given name.
This is called when `name` is not found, allowing substitution
of a different resource until the returned string either points
to a valid resource or is empty (default).
For buffers being cached, the original name will still be used
for the cache entry so one does not have to keep track of
substituted resource names.
"""
return ''
cdef cppclass CppMessageHandler(alure.BaseMessageHandler):
Context context
CppMessageHandler(Context ctx):
this.context = ctx # Will this be garbage collected?
void device_disconnected(alure.Device alure_device):
cdef Device device = Device(None)
device.impl = alure_device
context.message_handler.device_disconnected(device)
void source_stopped(alure.Source alure_source):
cdef Source source = Source(None)
source.impl = alure_source
context.message_handler.source_stopped(source)
void source_force_stopped(alure.Source alure_source):
cdef Source source = Source(None)
source.impl = alure_source
context.message_handler.source_force_stopped(source)
void buffer_loading(string name, string channel_config, string sample_type,
unsigned sample_rate, vector[signed char] data):
context.message_handler.buffer_loading(name, channel_config,
sample_type, sample_rate, data)
string resource_not_found(string name):
return context.message_handler.resource_not_found(name)
# Helper cdef functions
cdef vector[alure.AttributePair] mkattrs(vector[pair[int, int]] attrs):
"""Convert attribute pairs from Python object to alure format."""
cdef vector[alure.AttributePair] attributes
cdef alure.AttributePair pair
for attribute, value in attrs:
pair.attribute = attribute
pair.value = value
attributes.push_back(pair) # insert a copy
pair.attribute = pair.value = 0
attributes.push_back(pair) # insert a copy
return attributes
cdef vector[float] from_vector3(alure.Vector3 v):
"""Convert alure::Vector3 to std::vector of 3 floats."""
cdef vector[float] result
for i in range(3): result.push_back(v[i])
return result
cdef alure.Vector3 to_vector3(vector[float] v):
"""Convert std::vector of 3 floats to alure::Vector3."""
return alure.Vector3(v[0], v[1], v[2])
cdef alure.SampleType get_sample_type(str name) except +:
"""Return the specified sample type enumeration."""
if name == 'Unsigned 8-bit':
return alure.SampleType.UInt8
elif name == 'Signed 16-bit':
return alure.SampleType.Int16
elif name == '32-bit float':
return alure.SampleType.Float32
elif name == 'Mulaw':
return alure.SampleType.Mulaw
raise ValueError(f'Invalid sample type name: {name}')
cdef alure.ChannelConfig get_channel_config(str name) except +:
"""Return the specified channel configuration enumeration."""
if name == 'Mono':
return alure.ChannelConfig.Mono
elif name == 'Stereo':
return alure.ChannelConfig.Stereo
elif name == 'Rear':
return alure.ChannelConfig.Rear
elif name == 'Quadrophonic':
return alure.ChannelConfig.Quad
elif name == '5.1 Surround':
return alure.ChannelConfig.X51
elif name == '6.1 Surround':
return alure.ChannelConfig.X61
elif name == '7.1 Surround':
return alure.ChannelConfig.X71
elif name == 'B-Format 2D':
return alure.ChannelConfig.BFormat2D
elif name == 'B-Format 3D':
return alure.ChannelConfig.BFormat3D
raise ValueError(f'Invalid channel configuration name: {name}')