cos
This commit is contained in:
parent
56c01d21d8
commit
371d998366
28
Enemy.gd
28
Enemy.gd
|
@ -11,21 +11,17 @@ func _physics_process(delta):
|
|||
look_at(Player.position)
|
||||
move_and_collide(motion)
|
||||
|
||||
func spawn():
|
||||
var rand = RandomNumberGenerator.new()
|
||||
var enemyscene = load("res://Enemy.tscn")
|
||||
var screen_size = get_viewport().get_visible_rect().size
|
||||
var enemy = enemyscene.instance()
|
||||
|
||||
spawn()
|
||||
|
||||
func _on_Area2D_body_entered(body):
|
||||
if "Bullet" in body.name:
|
||||
queue_free()
|
||||
rand.randomize()
|
||||
var x = rand.randf_range(0, screen_size.x)
|
||||
rand.randomize()
|
||||
var y = rand.randf_range(0, screen_size.y)
|
||||
enemy.position.y = y
|
||||
enemy.position.x = x
|
||||
add_child(enemy)
|
||||
queue_free()
|
||||
var rand = RandomNumberGenerator.new()
|
||||
var enemyscene = load("res://Enemy.tscn")
|
||||
var screen_size = get_viewport().get_visible_rect().size
|
||||
var enemy = enemyscene.instance()
|
||||
rand.randomize()
|
||||
var x = rand.randf_range(0, screen_size.x)
|
||||
rand.randomize()
|
||||
var y = rand.randf_range(0, screen_size.y)
|
||||
enemy.position.y = y
|
||||
enemy.position.x = x
|
||||
add_child(enemy)
|
||||
|
|
Loading…
Reference in New Issue