added chests and house

This commit is contained in:
Mikołaj Lubiak 2022-12-16 20:28:20 +01:00
parent 558db70558
commit 83b2fc3207
1 changed files with 38 additions and 1 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://Scenes/wall.tres" type="TileSet" id=1]
[ext_resource path="res://Sprites/weapon.png" type="Texture" id=2]
@ -7,9 +7,13 @@
[ext_resource path="res://Sprites/light.png" type="Texture" id=5]
[ext_resource path="res://Script/movement.gd" type="Script" id=6]
[ext_resource path="res://Script/SceneSpawner.gd" type="Script" id=7]
[ext_resource path="res://Sprites/house.png" type="Texture" id=8]
[ext_resource path="res://Sprites/chest.png" type="Texture" id=9]
[sub_resource type="GDScript" id=3]
[sub_resource type="RectangleShape2D" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 36.4995, 55.7176 )
@ -47,6 +51,39 @@ texture = ExtResource( 3 )
position = Vector2( 1300, 0 )
texture = ExtResource( 3 )
[node name="Chest" type="Sprite" parent="."]
position = Vector2( 500, 10 )
scale = Vector2( 0.100492, 0.1 )
texture = ExtResource( 9 )
[node name="StaticBody2D" type="StaticBody2D" parent="Chest"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Chest/StaticBody2D"]
scale = Vector2( 43, 43 )
shape = SubResource( 4 )
[node name="Chest2" type="Sprite" parent="."]
position = Vector2( 400, 400 )
scale = Vector2( 0.100492, 0.1 )
texture = ExtResource( 9 )
[node name="StaticBody2D" type="StaticBody2D" parent="Chest2"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Chest2/StaticBody2D"]
scale = Vector2( 43, 43 )
shape = SubResource( 4 )
[node name="House" type="Sprite" parent="."]
position = Vector2( -69, -65 )
scale = Vector2( 0.429, 0.429 )
texture = ExtResource( 8 )
[node name="StaticBody2D" type="StaticBody2D" parent="House"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="House/StaticBody2D"]
scale = Vector2( 50, 50 )
shape = SubResource( 4 )
[node name="Map" type="Node2D" parent="."]
[node name="TileMap" type="TileMap" parent="Map"]