A graphics and video I/O library written in Ada.
Made to provide necessaries for graphics in an embedded environment as well as in hosted one.
It is not a hardware driver. Necessary backend you have to write yourself.
data | ||
gpr | ||
source | ||
.gitignore | ||
LICENSE | ||
Makefile | ||
README.md |
Video_library
A graphics and video I/O library written in Ada. Made to provide necessaries for graphics in an embedded environment as well as in hosted one. It is not a hardware driver. Necessary backend you have to write yourself.
SDL backend
SDL backend bindings here are only an example. It is bast to write good native bindings for each OS as well as for bare hardware.