A graphics and video I/O library written in Ada. Made to provide necessaries for graphics in an embedded environment as well as in hosted one. It is not a hardware driver. Necessary backend you have to write yourself.
Go to file
Vovanium a5dc433e07 * Integer_Geometry: Unlimited intervals 2024-03-07 02:23:11 +03:00
data * some more reorganizing 2023-02-03 07:16:29 +03:00
gpr >< Rendering algorithms to separate directory 2023-11-22 02:42:45 +03:00
source * Integer_Geometry: Unlimited intervals 2024-03-07 02:23:11 +03:00
.gitignore + some code 2022-05-11 19:48:26 +03:00
LICENSE * licence updated (not changed though) 2023-08-31 15:49:30 +03:00
Makefile + clean target 2023-09-07 22:38:03 +03:00
README.md Comment on SDL 2022-08-20 23:54:18 +03:00
ref.bmp + Ellipse algorithm 2023-08-03 00:06:32 +03:00

README.md

Video_library

A graphics and video I/O library written in Ada. Made to provide necessaries for graphics in an embedded environment as well as in hosted one. It is not a hardware driver. Necessary backend you have to write yourself.

SDL backend

SDL backend bindings here are only an example. It is bast to write good native bindings for each OS as well as for bare hardware.