even more fixes:3

This commit is contained in:
amy 2023-05-18 09:06:21 +00:00
parent 15a65db6a1
commit 303f6c61f9
2 changed files with 338 additions and 230 deletions

View File

@ -103,19 +103,15 @@ GLuint prog;
static const char* vshader_src =
"#version 330\n"
"layout (location = 0) in vec3 pos;\n"
"layout (location = 1) in vec3 color;\n"
"layout (location = 2) in float trans;\n"
"layout (location = 1) in vec3 color;\n"
"out vec3 ncolor;\n"
"out float ntrans;\n"
"void main(){\n"
"ncolor = color;\n"
"ntrans = trans;\n"
"gl_Position = vec4(pos,1.0);\n"
"};";
static const char* fshader_src =
"#version 330\n"
"in vec3 ncolor;\n"
"in float ntrans;\n"
"out vec4 color;\n"
"void main(){\n"
//"gl_FragColor = vec4(1.0,0.0,1.0,1.0);\n"
@ -181,6 +177,7 @@ typedef struct {
//double depth;
cord max;
cord min;
int lin;
} glfl_ar;
void render_p(glfl_ar* bba,int tri){
//glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC1_ALPHA);
@ -210,17 +207,8 @@ void render_p(glfl_ar* bba,int tri){
glBindBuffer(GL_ARRAY_BUFFER,colb);
glVertexAttribPointer(1,3,GL_FLOAT,GL_FALSE,0,(void*)0);
GLuint trab;
glGenBuffers(1,&trab);
glBindBuffer(GL_ARRAY_BUFFER,trab);
glBufferData(GL_ARRAY_BUFFER,sizeof(*bba->trans)*(bba->len*2),bba->trans,GL_STATIC_DRAW);
glEnableVertexAttribArray(2);
glBindBuffer(GL_ARRAY_BUFFER,trab);
glVertexAttribPointer(2,1,GL_FLOAT,GL_FALSE,0,(void*)0);
glDrawArrays(GL_TRIANGLES,0,bba->tlen*3);
glDeleteBuffers(1,&trab);
glDeleteBuffers(1,&vetb);
glDeleteBuffers(1,&colb);
} else {
@ -241,18 +229,9 @@ void render_p(glfl_ar* bba,int tri){
glEnableVertexAttribArray(1);
glBindBuffer(GL_ARRAY_BUFFER,colb);
glVertexAttribPointer(1,3,GL_FLOAT,GL_FALSE,0,(void*)0);
GLuint trab;
glGenBuffers(1,&trab);
glBindBuffer(GL_ARRAY_BUFFER,trab);
glBufferData(GL_ARRAY_BUFFER,sizeof(*bba->trans)*(bba->len*2),bba->col,GL_STATIC_DRAW);
glEnableVertexAttribArray(2);
glBindBuffer(GL_ARRAY_BUFFER,trab);
glVertexAttribPointer(2,1,GL_FLOAT,GL_FALSE,0,(void*)0);
glDrawArrays(GL_POINTS,0,bba->len);
glDeleteBuffers(1,&trab);
glDeleteBuffers(1,&vetb);
glDeleteBuffers(1,&colb);
}
@ -582,6 +561,304 @@ glfl_ar* poly_to_tri(GLfloat* pixels,GLfloat* colors,int fc_len){
return rr;
}
glfl_ar** transp(glfl_ar** con,int lle){
int o_a_len = lle;
int aal[o_a_len];
glfl_ar** neww = malloc(sizeof ** neww * lle * 40);
int neww_l = 0;
for(int i = 0; i<=o_a_len-1; i++)
aal[i] = con[i]->len;
float b_r = 0.0f;
float b_g = 0.0f;
float b_b = 0.0f;
for(int i = 0; i<=o_a_len-1; i++){
for(int ii = 0; ii<=con[i]->len; ii++){
con[i]->col[ii*3] = (con[i]->col[ii*3] + b_r)/2;
con[i]->col[ii*3+1] = (con[i]->col[ii*3+1] + b_g)/2;
con[i]->col[ii*3+2] = (con[i]->col[ii*3+2] + b_b)/2;
}
for(int ii = 0; ii<=con[i]->tlen*4; ii++){
con[i]->tricol[ii*3] = (con[i]->tricol[ii*3] + b_r)/2;
con[i]->tricol[ii*3+1] = (con[i]->tricol[ii*3+1] + b_g)/2;
con[i]->tricol[ii*3+2] = (con[i]->tricol[ii*3+2] + b_b)/2;
}
}
//for(int i = o_a_len-1; i>=0; i--)
// for(int z = o_a_len-1; z>=0; z--)
// printf(" %f %f %f\n",con[z]->col[3],con[z]->col[4],con[z]->col[5]);
//printf("s\n");
//printf("---\n");
for(int i = o_a_len-1; i>=0; i--){
for(int z = o_a_len-1; z>=0; z--){
if(i!=z){
//printf("a\n");
float c_r = (con[i]->col[3] + con[z]->col[3])/2;
float c_g = (con[i]->col[4] + con[z]->col[4])/2;
float c_b = (con[i]->col[5] + con[z]->col[5])/2;
//printf("b\n");
if(con[i]->max.x>=con[z]->max.x&&con[i]->min.x<=con[z]->min.x&&
con[i]->max.y>=con[z]->max.y&&con[i]->min.y<=con[z]->min.y){
//printf("c\n");
//neww = realloc(neww,sizeof ** neww * (neww_l + 2));
neww[neww_l] = malloc(sizeof * neww[neww_l] * (1 + con[i]->len + con[z]->len) * 40);
neww[neww_l]->pix = malloc(sizeof * neww[neww_l]->pix * (1 + con[i]->len + con[z]->len) * 4);
neww[neww_l]->col = malloc(sizeof * neww[neww_l]->col * (1 + con[i]->len + con[z]->len) * 4);
for(int zz = 0; zz<=aal[z]; zz++){
neww[neww_l]->pix[zz*2] = con[z]->pix[zz*2];
neww[neww_l]->pix[zz*2+1] = con[z]->pix[zz*2+1];
neww[neww_l]->col[zz*3] = c_r;
neww[neww_l]->col[zz*3+1] = c_g;
neww[neww_l]->col[zz*3+2] = c_b;
/*con[z]->col[zz*3] = 1.0f;
con[z]->col[zz*3+1] = 0.0f;
con[z]->col[zz*3+2] = 0.0f;*/
}
neww[neww_l]->len = aal[z];
neww_l++;
//err("haven't tested this yet",pexit);
continue;
}
//printf("c2\n");
int o_c = aal[i];
cord last;
//printf("-\n");
last.z = -2;
int lali = -2;
//neww = realloc(neww,sizeof ** neww * (neww_l + 2));
neww[neww_l] = malloc(sizeof * neww[neww_l]* 90);
neww[neww_l]->pix = malloc(sizeof * neww[neww_l]->pix* 4);
neww[neww_l]->col = malloc(sizeof * neww[neww_l]->col* 4);
neww[neww_l]->len = 0;
neww[neww_l]->tlen = 0;
//printf("d\n");
for(int ii = 0; ii<=o_c-2; ii++){
//printf("e\n");
//printf("%f %f -> %f %f | %i\n",con[i]->pix[ii*2],con[i]->pix[ii*2+1]
// ,con[i]->pix[(ii+1)*2],con[i]->pix[(ii+1)*2+1],aal[z]);
if(aal[z]==0)
continue;
cord ny = poi_d(con[i]->pix[ii*2],con[i]->pix[ii*2+1]
,con[i]->pix[(ii+1)*2],con[i]->pix[(ii+1)*2+1],aal[z],con[z]->pix,1,-1);
//if(ii==ny.index)
//continue;
//printf("f\n");
if(ny.z!=-1){
if(ny.z==1){
//debug("multiple intersections");
cord tesm = poi_d(con[i]->pix[ii*2],con[i]->pix[ii*2+1]
,con[i]->pix[(ii+1)*2],con[i]->pix[(ii+1)*2+1],aal[z],con[z]->pix,0,ny.index);
//printf("%i %f\n",tesm.index,tesm.z);
last = ny;
ny = tesm;
lali=ii;
//continue;
}
if(ny.z>1)
err("too many intersections:( (not convex?)",pexit);
if(last.z!=-2){
/*
if(last.y>ny.y&&last.x>ny.x&&0){
cord tem = ny;
ny = last;
last = tem;
//printf("sw\n");
}*/
//int zzz = 0;
//printf("%i,%i | %i %i\n",lali,ii,last.index,ny.index);
double zzzz = 77777.0;
cord aa = poi_d(con[i]->pix[(lali+1)*2],con[i]->pix[(lali+1)*2+1],zzzz,con[i]->pix[(lali+1)*2+1],con[z]->len,con[z]->pix,0,-1);
cord bb = poi_d(con[i]->pix[(lali+1)*2],con[i]->pix[(lali+1)*2+1],-zzzz,con[i]->pix[(lali+1)*2+1],con[z]->len,con[z]->pix,0,-1);
//if(aa.z==-1||bb.z==-1)
// printf("AAA\n");
int tes = aa.z==-1||bb.z==-1;
int iii1 = z;
int iii2 = i;
cord iiii5 = last;
cord aa2 = poi_d(con[iii1]->pix[(iiii5.index+1)*2],con[iii1]->pix[(iiii5.index+1)*2+1],zzzz,con[iii1]->pix[(iiii5.index+1)*2+1],con[iii2]->len,con[iii2]->pix,0,-1);
cord bb2 = poi_d(con[iii1]->pix[(iiii5.index+1)*2],con[iii1]->pix[(iiii5.index+1)*2+1],-zzzz,con[iii1]->pix[(iiii5.index+1)*2+1],con[iii2]->len,con[iii2]->pix,0,-1);
//if(aa.z==-1||bb.z==-1)
// printf("AAA\n");
int tes2 = aa2.z==-1||bb2.z==-1;
//printf("%i %i\n",tes,tes2);
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = last.x;
neww[neww_l]->pix[neww[neww_l]->len*2+1] = last.y;
neww[neww_l]->col[neww[neww_l]->len*3] = c_r;
neww[neww_l]->col[neww[neww_l]->len*3+1] = c_g;
neww[neww_l]->col[neww[neww_l]->len*3+2] = c_b;
neww[neww_l]->len++;
//printf("%i %i | %i %i, %i %i\n",neww_l,tes,lali,ii,last.index,ny.index);
if(!tes2){
//printf("%i %i %i\n",neww_l,last.index,ny.index);
for(int zz = last.index+1; zz<=ny.index;
zz++){
//printf("aa\n");
//printf("zzz %lu\n",sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = con[z]->pix[zz*2];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = con[z]->pix[zz*2+1];
neww[neww_l]->col[neww[neww_l]->len*3] = c_r;
neww[neww_l]->col[neww[neww_l]->len*3+1] = c_g;
neww[neww_l]->col[neww[neww_l]->len*3+2] = c_b;
neww[neww_l]->len++;
//zzz++;
/*
con[z]->col[zz*3] = 1.0f;
con[z]->col[zz*3+1] = 0.0f;
con[z]->col[zz*3+2] = 0.0f;
*/
}
} else {
//printf("%i | %i %i\n",neww_l,last.index,ny.index);
for(int zz = last.index; zz!=ny.index;
zz--){
//printf("%i, %i / %i / %i\n",neww_l,zz,last.index,o_c);
//printf("aa\n");
//printf("zzz %lu\n",sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = con[z]->pix[zz*2];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = con[z]->pix[zz*2+1];
neww[neww_l]->col[neww[neww_l]->len*3] = c_r;
neww[neww_l]->col[neww[neww_l]->len*3+1] = c_g;
neww[neww_l]->col[neww[neww_l]->len*3+2] = c_b;
neww[neww_l]->len++;
//printf("%i\n",zz);
//break;
if(zz<=0){
if(0&&o_c-1==zz)
break;
else
zz=o_c;
}
//zzz++;
/*
con[z]->col[zz*3] = 1.0f;
con[z]->col[zz*3+1] = 0.0f;
con[z]->col[zz*3+2] = 0.0f;
*/
}
}
//printf("hhhh\n");
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = ny.x;
neww[neww_l]->pix[neww[neww_l]->len*2+1] = ny.y;
neww[neww_l]->col[neww[neww_l]->len*3] = c_r;
neww[neww_l]->col[neww[neww_l]->len*3+1] = c_g;
neww[neww_l]->col[neww[neww_l]->len*3+2] = c_b;
neww[neww_l]->len++;
//printf("%f %f\n",aa.z,bb.z);
if(tes){
//printf("%i %i %i\n",neww_l,lali,ii);
for(int zz = ii+1; zz!=lali+1;
zz++){
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = con[i]->pix[zz*2];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = con[i]->pix[zz*2+1];
neww[neww_l]->col[neww[neww_l]->len*3] = c_r;
neww[neww_l]->col[neww[neww_l]->len*3+1] = c_g;
neww[neww_l]->col[neww[neww_l]->len*3+2] = c_b;
neww[neww_l]->len++;
//break;
if(zz>=o_c-1)
zz=-1;
//zzz++;
//break;
/*
con[i]->col[zz*3] = 1.0f;
con[i]->col[zz*3+1] = 0.0f;
con[i]->col[zz*3+2] = 0.0f;
*/
}
} else {
//printf("%i %i %i\n",neww_l,ii,lali);
for(int zz = ii; zz>=lali+1;
zz--){
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = con[i]->pix[zz*2];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = con[i]->pix[zz*2+1];
neww[neww_l]->col[neww[neww_l]->len*3] = c_r;
neww[neww_l]->col[neww[neww_l]->len*3+1] = c_g;
neww[neww_l]->col[neww[neww_l]->len*3+2] = c_b;
neww[neww_l]->len++;
//break;
//zzz++;
/*
con[i]->col[zz*3] = 1.0f;
con[i]->col[zz*3+1] = 0.0f;
con[i]->col[zz*3+2] = 0.0f;
*/
}
}
//zzz++;
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = neww[neww_l]->pix[0];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = neww[neww_l]->pix[1];
neww[neww_l]->col[neww[neww_l]->len*3] = c_r;
neww[neww_l]->col[neww[neww_l]->len*3+1] = c_g;
neww[neww_l]->col[neww[neww_l]->len*3+2] = c_b;
neww[neww_l]->len++;
//last.z = -2;
//lali = -2;
}
lali = ii;
last = ny;
}
}
neww_l++;
}
}
}
//printf("---\n");
for(int i = 0; i<=neww_l-1;i++)
neww[i]->lin = neww_l;
return neww;
}
glfl_ar* perspective_proj(GLFWwindow* b,point_arr* c,double ctx,double cty,double ctz,double cx, double cy, double cz){
GLfloat* pixels = malloc(sizeof(*pixels)*((1+c->len)*3));
@ -1033,9 +1310,11 @@ int main(int argc,char*argv[]){
//*/
///*
double xxx[5] = {0.0,100.0,100.0,0.0,0.0};
double yyy[5] = {0.0,0.0,100.0,100.0,0.0};
double zzz[5] = {2.0,2.0,2.0,2.0,2.0};
point_m* aaaa = malloc(sizeof(*aaaa)*5);
aaaa->len = 0;
aaaa[0].at = polygon3d(xxx,yyy,zzz,6,1.0,1.0,0.0);
@ -1045,7 +1324,14 @@ int main(int argc,char*argv[]){
double zzz2[5] = {20.0,20.0,20.0,20.0,20.0};
//point_m* aaaa = malloc(sizeof(*aaaa)*5);
aaaa->len = 2;
aaaa[1].at = polygon3d(xxx2,yyy2,zzz2,6,1.0,1.0,0.0);
aaaa[1].at = polygon3d(xxx2,yyy2,zzz2,6,1.0,0.0,1.0);
double xxx3[5] = {2.0,100.0,75.0,50.0,2.0};
double yyy3[5] = {100.0,100.0,25.0,20.0,100.0};
double zzz3[5] = {40.0,40.0,40.0,40.0,40.0};
//point_m* aaaa = malloc(sizeof(*aaaa)*5);
aaaa->len = 3;
aaaa[2].at = polygon3d(xxx3,yyy3,zzz3,6,0.0,0.0,1.0);
//*/
@ -1115,202 +1401,13 @@ int main(int argc,char*argv[]){
}
}
//printf("---\n");
int o_a_len = aaaa->len;
int aal[aaaa->len];
glfl_ar** neww = malloc(sizeof ** neww);
int neww_l = 0;
for(int i = 0; i<=aaaa->len-1; i++)
aal[i] = con[i]->len;
for(int i = 0; i<=aaaa->len-1; i++){
for(int z = 0; z<=aaaa->len-1; z++){
if(i!=z){
if(con[i]->max.x>=con[z]->max.x&&con[i]->min.x<=con[z]->min.x&&
con[i]->max.y>=con[z]->max.y&&con[i]->min.y<=con[z]->min.y){
neww = realloc(neww,sizeof ** neww * (neww_l + 1));
neww[neww_l] = malloc(sizeof * neww[neww_l] * (con[i]->len + con[z]->len) * 4);
neww[neww_l]->pix = malloc(sizeof * neww[neww_l]->pix * (con[i]->len + con[z]->len) * 4);
neww[neww_l]->col = malloc(sizeof * neww[neww_l]->col * (con[i]->len + con[z]->len) * 4);
for(int zz = 0; zz<=aal[z]; zz++){
neww[neww_l]->pix[zz*2] = con[z]->pix[zz*2];
neww[neww_l]->pix[zz*2+1] = con[z]->pix[zz*2+1];
neww[neww_l]->col[zz*3] = con[z]->col[zz*3];
neww[neww_l]->col[zz*3+1] = con[z]->col[zz*3+1];
neww[neww_l]->col[zz*3+2] = con[z]->col[zz*3+2];
/*con[z]->col[zz*3] = 1.0f;
con[z]->col[zz*3+1] = 0.0f;
con[z]->col[zz*3+2] = 0.0f;*/
}
neww[neww_l]->len = aal[z];
neww_l++;
//err("haven't tested this yet",pexit);
continue;
}
int o_c = aal[i];
cord last;
//printf("-\n");
last.z = -2;
int lali = -2;
neww = realloc(neww,sizeof ** neww * (neww_l + 2));
neww[neww_l] = malloc(sizeof * neww[neww_l]* 90);
neww[neww_l]->pix = malloc(sizeof * neww[neww_l]->pix* 4);
neww[neww_l]->col = malloc(sizeof * neww[neww_l]->col* 4);
neww[neww_l]->len = 0;
neww[neww_l]->tlen = 0;
for(int ii = 0; ii<=o_c-2; ii++){
cord ny = poi_d(con[i]->pix[ii*2],con[i]->pix[ii*2+1]
,con[i]->pix[(ii+1)*2],con[i]->pix[(ii+1)*2+1],aal[z],con[z]->pix,1,-1);
//if(ii==ny.index)
//continue;
if(ny.z!=-1){
if(ny.z==1)
debug("multiple intersections");
if(ny.z>1)
err("too many intersections:( (not convex?)",pexit);
if(last.z!=-2){
/*
if(last.y>ny.y&&last.x>ny.x&&0){
cord tem = ny;
ny = last;
last = tem;
//printf("sw\n");
}*/
float c_r = 1.0f;
float c_g = 1.0f;
float c_b = 1.0f;
//int zzz = 0;
//printf("%i %i\n",last.index,ny.index);
for(int zz = last.index+1; zz<=ny.index;
zz++){
//printf("aa\n");
//printf("zzz %lu\n",sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = con[z]->pix[zz*2];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = con[z]->pix[zz*2+1];
neww[neww_l]->col[neww[neww_l]->len*3] = con[z]->col[zz*3];
neww[neww_l]->col[neww[neww_l]->len*3+1] = con[z]->col[zz*3+1];
neww[neww_l]->col[neww[neww_l]->len*3+2] = con[z]->col[zz*3+2];
neww[neww_l]->len++;
//zzz++;
/*
con[z]->col[zz*3] = 1.0f;
con[z]->col[zz*3+1] = 0.0f;
con[z]->col[zz*3+2] = 0.0f;
*/
}
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = last.x;
neww[neww_l]->pix[neww[neww_l]->len*2+1] = last.y;
neww[neww_l]->col[neww[neww_l]->len*3] = con[z]->col[ny.index*3];
neww[neww_l]->col[neww[neww_l]->len*3+1] = con[z]->col[ny.index*3+1];
neww[neww_l]->col[neww[neww_l]->len*3+2] = con[z]->col[ny.index*3+2];
neww[neww_l]->len++;
double zzzz = 77777.0;
cord aa = poi_d(con[i]->pix[(lali+1)*2],con[i]->pix[(lali+1)*2+1],zzzz,con[i]->pix[(lali+1)*2+1],con[z]->len,con[z]->pix,0,-1);
cord bb = poi_d(con[i]->pix[(lali+1)*2],con[i]->pix[(lali+1)*2+1],-zzzz,con[i]->pix[(lali+1)*2+1],con[z]->len,con[z]->pix,0,-1);
//if(aa.z==-1||bb.z==-1)
// printf("AAA\n");
int tes = aa.z==-1||bb.z==-1;
//printf("%f %f\n",aa.z,bb.z);
if(tes){
for(int zz = lali; zz!=ii;
zz--){
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = con[i]->pix[zz*2];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = con[i]->pix[zz*2+1];
neww[neww_l]->col[neww[neww_l]->len*3] = con[i]->col[zz*3];
neww[neww_l]->col[neww[neww_l]->len*3+1] = con[i]->col[zz*3+1];
neww[neww_l]->col[neww[neww_l]->len*3+2] = con[i]->col[zz*3+2];
neww[neww_l]->len++;
if(zz==0)
zz=o_c;
//zzz++;
/*
con[i]->col[zz*3] = 1.0f;
con[i]->col[zz*3+1] = 0.0f;
con[i]->col[zz*3+2] = 0.0f;
*/
}
} else {
for(int zz = lali+1; zz<=ii;
zz++){
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = con[i]->pix[zz*2];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = con[i]->pix[zz*2+1];
neww[neww_l]->col[neww[neww_l]->len*3] = con[i]->col[zz*3];
neww[neww_l]->col[neww[neww_l]->len*3+1] = con[i]->col[zz*3+1];
neww[neww_l]->col[neww[neww_l]->len*3+2] = con[i]->col[zz*3+2];
neww[neww_l]->len++;
//zzz++;
/*
con[i]->col[zz*3] = 1.0f;
con[i]->col[zz*3+1] = 0.0f;
con[i]->col[zz*3+2] = 0.0f;
*/
}
}
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = ny.x;
neww[neww_l]->pix[neww[neww_l]->len*2+1] = ny.y;
neww[neww_l]->col[neww[neww_l]->len*3] = con[z]->col[last.index*3];
neww[neww_l]->col[neww[neww_l]->len*3+1] = con[z]->col[last.index*3+1];
neww[neww_l]->col[neww[neww_l]->len*3+2] = con[z]->col[last.index*3+2];
neww[neww_l]->len++;
//zzz++;
neww[neww_l]->pix = realloc(neww[neww_l]->pix,
sizeof * neww[neww_l]->pix* 4 * (neww[neww_l]->len+1));
neww[neww_l]->col = realloc(neww[neww_l]->col,
sizeof * neww[neww_l]->col* 4 * (neww[neww_l]->len+1));
neww[neww_l]->pix[neww[neww_l]->len*2] = neww[neww_l]->pix[0];
neww[neww_l]->pix[neww[neww_l]->len*2+1] = neww[neww_l]->pix[1];
neww[neww_l]->col[neww[neww_l]->len*3] = neww[neww_l]->col[0];
neww[neww_l]->col[neww[neww_l]->len*3+1] = neww[neww_l]->col[1];
neww[neww_l]->col[neww[neww_l]->len*3+2] = neww[neww_l]->col[2];
neww[neww_l]->len++;
//last.z = -2;
//lali = -2;
}
lali = ii;
last = ny;
}
}
neww_l++;
}
}
}
//TODO: HERE
glfl_ar** neww = transp(con,aaaa->len);
//printf("end\n");
//glfl_ar** neww2 = transp(neww,neww[0]->lin-1);
int neww_l = neww[0]->lin;
//printf("%i\n",neww_l);
//abort();
glfl_ar* push = con[0];
@ -1333,32 +1430,41 @@ int main(int argc,char*argv[]){
free(con[0]->trans);
free(con[0]);
free(con);
//printf("pre %i\n",neww_l);
for(int i = 0; i<=neww_l-1; i++){
int tee = i;
//printf("%i\n",neww[tee]->len);
//printf("b\n");
glfl_ar* ttee = poly_to_tri(neww[tee]->pix,neww[tee]->col, neww[tee]->len);
neww[tee]->tri = ttee->tri;
for(int z = 0; z<=neww[tee]->len*3; z++)
neww[tee]->col[z] = 0.5f;
for(int z = 0; z<=ttee->tlen*12; z++)
ttee->tricol[z] = 1.0f;
neww[tee]->col[z] = 1.0f;
//for(int z = 0; z<=ttee->tlen*12; z++)
// ttee->tricol[z] = 1.0f;
neww[tee]->tricol=ttee->tricol;
neww[tee]->tlen = ttee->tlen;
//render_p(neww[tee],0);
neww[tee]->len = 0;
//printf("a\n");
render_p(neww[tee],0);
//printf("a2\n");
//neww[tee]->len = 0;
// add trans
render_p(neww[tee],1);
free(neww[tee]->tri);
free(neww[tee]->tricol);
free(ttee);
free(neww[i]->col);
free(neww[i]->pix);
//printf("a3 %i\n",i);
free(neww[i]);
//printf("a4\n");
//break;
}
free(neww);
//printf("a5\n");
free(neww);
//printf("df\n");
//free(bba->tricol);
//free(bba->tri);
//free(bba->trans);

View File

@ -26,6 +26,8 @@ double binomial(int n, int k){
}
void* mmalloc(size_t X,char*file,int line,char*func){
void* mal = (malloc)(X);
if(mal==NULL)
abort();
#ifdef memory_trace
if(allocations==NULL){
allocations=(malloc)(sizeof(*allocations)*2);