This commit is contained in:
grant squires 2023-07-09 21:33:54 +00:00
parent dcdd38d7e6
commit 5b404877c7
2 changed files with 111 additions and 104 deletions

View File

@ -4,16 +4,21 @@ optimized build : `clang ./src/*.c -lm -lglfw -lGL -lGLEW -fno-trapping-math -ff
build flags : -Dmemory_trace -Dstfu -D__debug -Dmemory_count
once these todo tasks are done, i will most likely drop this project, drawing everything with triangles was a fun challenge but,
it will simply make other things (ie, color, collisions, z-buffering) impossible or more difficult and resource demanding.
# todo
- fix the fps counter, its probably wrong
- z-buffer
- color triangles (more detailed)
- (not likely) moving parts
- animations
- (maybe) auto separate colliding polygons
- simple transparency
- test transparency
# known issues
- none atm:)
- ordering is fucked (just for now hopefully)
- [limitation] no colliding polygons (todo)

View File

@ -981,6 +981,99 @@ glfl_ar** transp(glfl_ar** con,int lle){
}
return neww;
}
void sort_polygons(point_m* aaaa, glfl_ar** con){
for(int i = 0; i<=aaaa->len-2;i++){
//printf("a\n");
//double maxi = -INFINITY;
int su = -1;
for(int p = 0; p<=con[i]->len-2; p++){
//if(su!=-1)
// printf("%i\n",su);
double mma = 77777;
cord aa = poi_d(con[i]->pix[p*2],con[i]->pix[p*2+1],con[i]->pix[(p+1)*2],con[i]->pix[(p+1)*2+1],con[i+1]->len,con[i+1]->pix,0,-1,su);
//cord cc = poi_d(con[i]->pix[p*2],con[i]->pix[p*2+1],mma,con[i]->pix[p*2+1],con[i+1]->len,con[i+1]->pix,0,-1);
//cord bb = poi_d(con[i]->pix[p*2],con[i]->pix[p*2+1],-mma,con[i]->pix[p*2+1],con[i+1]->len,con[i+1]->pix,0,-1);
//printf("%f\n",aa.z);
if(aa.z!=-1){
double l1x1 = con[i]->pix[p*2];
double l1y1 = con[i]->pix[p*2+1];
double l1z1 = con[i]->dep[p];
double l1x2 = con[i]->pix[(p+1)*2];
double l1y2 = con[i]->pix[(p+1)*2+1];
double l1z2 = con[i]->dep[p+1];
double l2x1 = con[i+1]->pix[(aa.index)*2];
double l2y1 = con[i+1]->pix[(aa.index)*2+1];
double l2z1 = con[i+1]->dep[(aa.index)];
double l2x2 = con[i+1]->pix[(aa.index+1)*2];
double l2y2 = con[i+1]->pix[(aa.index+1)*2+1];
double l2z2 = con[i+1]->dep[(aa.index+1)];
if(!point_on_line(aa.x,aa.y,l2x1,l2y1,l2x2,l2y2))
abort();
double lz1 = find_z(l1x1,l1y1,l1z1,l1x2,l1y2,l1z2,aa.x,aa.y);
double lz2 = find_z(l2x1,l2y1,l2z1,l2x2,l2y2,l2z2,aa.x,aa.y);
//printf("(%.2f,%.2f,%.2f)->(%.2f,%.2f,%.2f) & (%.2f,%.2f,%.2f)->(%.2f,%.2f,%.2f) cross at (%.2f,%f) w/ (%.2f,%.2f)\n"
// ,l1x1,l1y1,l1z1,l1x2,l1y2,l1z2,
// l2x1,l2y1,l2z1,l2x2,l2y2,l2z2, aa.x, aa.y,lz1,lz2);
//printf("%f %f > %f %f\n",lz1,lz2,diff(lz1,lz2),FL_DIS);
if(lz1<lz2&&(diff(lz1,lz2)>DB_DIS)){
//printf("%f %f > %f %f\n",lz1,lz2,diff(lz1,lz2),FL_DIS);
//printf("sw, %.2f,%.2f,%.2f -> %.2f,%.2f,%.2f\n",con[i]->col[0],con[i]->col[1],con[i]->col[2],
// con[i+1]->col[0],con[i+1]->col[1],con[i+1]->col[2]);
glfl_ar* tempp = con[i];
con[i] = con[i+1];
con[i+1] = tempp;
i=-1;
break;
}
//su = aa.index+1;
//p--;
//maxi = greater(maxi,con[i]->dep[p]);
//double sl1 = (con[i]->dep[p+1] - con[i]->dep[p])/(con[i]->pix[(p+1)*2] - con[i]->pix[p*2]);
//double nz1 = con[i]->dep[p] + sl1 * (aa.x - con[i]->pix[(p*2)]) + sl1 * (aa.y - con[i]->pix[(p*2+1)]);
//double sl2 = (con[i+1]->dep[aa.index+1] - con[i+1]->dep[aa.index])/(con[i+1]->pix[(aa.index+1)*2] - con[i+1]->pix[aa.index*2]);
//double nz2 = con[i+1]->dep[aa.index] + sl2 * (aa.x - con[i+1]->pix[(aa.index*2)]) + sl2 * (aa.y - con[i+1]->pix[(aa.index*2+1)]);
/*double nz1 = linear_interpd(con[i]->pix[p*2],con[i]->pix[p*2+1],con[i]->dep[p],
con[i]->pix[(p+1)*2],con[i]->pix[(p+1)*2+1],con[i]->dep[p+1],aa.x,aa.y);
double nz2 = linear_interpd(con[i+1]->pix[aa.index*2],con[i+1]->pix[aa.index*2+1],con[i+1]->dep[aa.index],
con[i+1]->pix[(aa.index+1)*2],con[i+1]->pix[(aa.index+1)*2+1],con[i+1]->dep[aa.index+1],aa.x,aa.y);
printf("%f %f | %i\n",nz1,nz2,aa.index);
if(nz1<nz2&&!(isnan(nz1)||isnan(nz2))){
glfl_ar* tempp = con[i];
con[i] = con[i+1];
con[i+1] = tempp;
i=-1;
break;
}*/
}
}
//printf("%i %f\n",i,maxi);
/*if(//(maxi>con[i+1]->min.z&&maxi<con[i+1]->max.z&&!(con[i]->max.z<con[i+1]->max.z&&con[i]->min.z>con[i+1]->min.z))
//(maxi>con[i+1]->max.z&&con[i]->min.z<con[i+1]->max.z)
//((maxi>con[i+1]->min.z&&maxi<con[i+1]->max.z&&(con[i]->max.z>con[i+1]->max.z))
// ||(con[i]->max.z>con[i+1]->max.z&&con[i]->min.z>con[i+1]->min.z))
maxi>con[i+1]->max.z
&&isinf(maxi)==0){
glfl_ar* tempp = con[i];
con[i] = con[i+1];
con[i+1] = tempp;
i=-1;
}
*/
}
}
glfl_ar* perspective_proj(GLFWwindow* b,point_arr* c,double ctx,double cty,double ctz,double cx, double cy, double cz){
GLfloat* pixels = malloc(sizeof(*pixels)*((1+c->len)*3));
@ -1548,108 +1641,14 @@ int main(int argc,char*argv[]){
printf("%f %f %f\n",con[i]->avg.z,con[i]->max.z,con[i]->min.z);
*/
for(int i = 0; i<=aaaa->len-2;i++){
//printf("a\n");
//double maxi = -INFINITY;
int su = -1;
for(int p = 0; p<=con[i]->len-2; p++){
//if(su!=-1)
// printf("%i\n",su);
double mma = 77777;
cord aa = poi_d(con[i]->pix[p*2],con[i]->pix[p*2+1],con[i]->pix[(p+1)*2],con[i]->pix[(p+1)*2+1],con[i+1]->len,con[i+1]->pix,0,-1,su);
//cord cc = poi_d(con[i]->pix[p*2],con[i]->pix[p*2+1],mma,con[i]->pix[p*2+1],con[i+1]->len,con[i+1]->pix,0,-1);
//cord bb = poi_d(con[i]->pix[p*2],con[i]->pix[p*2+1],-mma,con[i]->pix[p*2+1],con[i+1]->len,con[i+1]->pix,0,-1);
//printf("%f\n",aa.z);
if(aa.z!=-1){
double l1x1 = con[i]->pix[p*2];
double l1y1 = con[i]->pix[p*2+1];
double l1z1 = con[i]->dep[p];
double l1x2 = con[i]->pix[(p+1)*2];
double l1y2 = con[i]->pix[(p+1)*2+1];
double l1z2 = con[i]->dep[p+1];
double l2x1 = con[i+1]->pix[(aa.index)*2];
double l2y1 = con[i+1]->pix[(aa.index)*2+1];
double l2z1 = con[i+1]->dep[(aa.index)];
double l2x2 = con[i+1]->pix[(aa.index+1)*2];
double l2y2 = con[i+1]->pix[(aa.index+1)*2+1];
double l2z2 = con[i+1]->dep[(aa.index+1)];
if(!point_on_line(aa.x,aa.y,l2x1,l2y1,l2x2,l2y2))
abort();
double lz1 = find_z(l1x1,l1y1,l1z1,l1x2,l1y2,l1z2,aa.x,aa.y);
double lz2 = find_z(l2x1,l2y1,l2z1,l2x2,l2y2,l2z2,aa.x,aa.y);
//printf("(%.2f,%.2f,%.2f)->(%.2f,%.2f,%.2f) & (%.2f,%.2f,%.2f)->(%.2f,%.2f,%.2f) cross at (%.2f,%f) w/ (%.2f,%.2f)\n"
// ,l1x1,l1y1,l1z1,l1x2,l1y2,l1z2,
// l2x1,l2y1,l2z1,l2x2,l2y2,l2z2, aa.x, aa.y,lz1,lz2);
//printf("%f %f > %f %f\n",lz1,lz2,diff(lz1,lz2),FL_DIS);
if(lz1<lz2&&(diff(lz1,lz2)>DB_DIS)){
//printf("%f %f > %f %f\n",lz1,lz2,diff(lz1,lz2),FL_DIS);
//printf("sw, %.2f,%.2f,%.2f -> %.2f,%.2f,%.2f\n",con[i]->col[0],con[i]->col[1],con[i]->col[2],
// con[i+1]->col[0],con[i+1]->col[1],con[i+1]->col[2]);
glfl_ar* tempp = con[i];
con[i] = con[i+1];
con[i+1] = tempp;
i=-1;
break;
}
//su = aa.index+1;
//p--;
//maxi = greater(maxi,con[i]->dep[p]);
//double sl1 = (con[i]->dep[p+1] - con[i]->dep[p])/(con[i]->pix[(p+1)*2] - con[i]->pix[p*2]);
//double nz1 = con[i]->dep[p] + sl1 * (aa.x - con[i]->pix[(p*2)]) + sl1 * (aa.y - con[i]->pix[(p*2+1)]);
//double sl2 = (con[i+1]->dep[aa.index+1] - con[i+1]->dep[aa.index])/(con[i+1]->pix[(aa.index+1)*2] - con[i+1]->pix[aa.index*2]);
//double nz2 = con[i+1]->dep[aa.index] + sl2 * (aa.x - con[i+1]->pix[(aa.index*2)]) + sl2 * (aa.y - con[i+1]->pix[(aa.index*2+1)]);
/*double nz1 = linear_interpd(con[i]->pix[p*2],con[i]->pix[p*2+1],con[i]->dep[p],
con[i]->pix[(p+1)*2],con[i]->pix[(p+1)*2+1],con[i]->dep[p+1],aa.x,aa.y);
double nz2 = linear_interpd(con[i+1]->pix[aa.index*2],con[i+1]->pix[aa.index*2+1],con[i+1]->dep[aa.index],
con[i+1]->pix[(aa.index+1)*2],con[i+1]->pix[(aa.index+1)*2+1],con[i+1]->dep[aa.index+1],aa.x,aa.y);
printf("%f %f | %i\n",nz1,nz2,aa.index);
if(nz1<nz2&&!(isnan(nz1)||isnan(nz2))){
glfl_ar* tempp = con[i];
con[i] = con[i+1];
con[i+1] = tempp;
i=-1;
break;
}*/
}
}
//printf("%i %f\n",i,maxi);
/*if(//(maxi>con[i+1]->min.z&&maxi<con[i+1]->max.z&&!(con[i]->max.z<con[i+1]->max.z&&con[i]->min.z>con[i+1]->min.z))
//(maxi>con[i+1]->max.z&&con[i]->min.z<con[i+1]->max.z)
//((maxi>con[i+1]->min.z&&maxi<con[i+1]->max.z&&(con[i]->max.z>con[i+1]->max.z))
// ||(con[i]->max.z>con[i+1]->max.z&&con[i]->min.z>con[i+1]->min.z))
maxi>con[i+1]->max.z
&&isinf(maxi)==0){
glfl_ar* tempp = con[i];
con[i] = con[i+1];
con[i+1] = tempp;
i=-1;
}
*/
}
//printf("---\n");
//TODO: HERE
sort_polygons(aaaa,con);
//for(int i = 0; i!=aaaa->len-1; i++)
//for(int z = 0; z!=con[i]->len-1; z++)
//printf("%f\n",con[i]->trans[z]);
glfl_ar** neww = transp(con,aaaa->len);
//glfl_ar** neww = transp(con,aaaa->len);
//for(int i = 0; i!=neww2[0]->lin-1;i++)
// printf("%i\n",neww2[i]->len);
glfl_ar** neww2 = transp(neww,neww[0]->lin);
//glfl_ar** neww2 = transp(neww,neww[0]->lin);
//printf("end\n");
//printf("%f %f %f %f\n",neww)
@ -1660,8 +1659,8 @@ int main(int argc,char*argv[]){
//printf("e\n");
//for(int i = 0; i!=neww2[0]->lin; i++)
//printf("%f %f %f\n",neww2[i])
int neww_l = neww[0]->lin;
int neww_l2 = neww2[0]->lin;
//int neww_l = neww[0]->lin;
//int neww_l2 = neww2[0]->lin;
//printf("%i\n",neww_l);
//abort();
@ -1688,6 +1687,7 @@ int main(int argc,char*argv[]){
free(con[0]);
free(con);
//printf("pre %i\n",neww_l);
/*
for(int i = 0; i<=neww_l2-1; i++){
free(neww2[i]->col);
free(neww2[i]->pix);
@ -1699,6 +1699,7 @@ int main(int argc,char*argv[]){
free(neww2);
//*/
//printf("%i\n",neww_l);
/*
for(int i = 0; i<=neww_l-1; i++){
for(int z = 0; z<=neww[i]->len-1;z++){
//printf("%i | %f %f\n",neww[i]->len,neww[i]->pix[z*2],neww[i]->pix[z*2+1]);
@ -1736,6 +1737,7 @@ int main(int argc,char*argv[]){
//free(bba->col);
//free(bba->pix);
//free(bba);
*/
}
glfw_load(w);