added movement; fix the placement
This commit is contained in:
parent
eeb33f80fd
commit
d710bf8480
58
src/point.c
58
src/point.c
|
@ -45,6 +45,7 @@ void mul_matr(double a[][ma],double b[][ma], double res[][ma]){
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
void perspective_proj(GLFWwindow* b,cord* c, int len,double ctx,double cty,double ctz,double cx, double cy, double cz){
|
||||
//double cx = -100;
|
||||
//double cy = 0;
|
||||
|
@ -54,7 +55,7 @@ void perspective_proj(GLFWwindow* b,cord* c, int len,double ctx,double cty,doubl
|
|||
//double ctz = 0;
|
||||
//cz=100-cz;
|
||||
glColor3f(1.0f,0.0f,0.0f);
|
||||
|
||||
|
||||
GLfloat* pixels = malloc(sizeof(*pixels)*len*800*500*2);
|
||||
|
||||
|
||||
|
@ -108,7 +109,7 @@ void perspective_proj(GLFWwindow* b,cord* c, int len,double ctx,double cty,doubl
|
|||
//glfw_pixel_partial(b,round(bx),round(by));
|
||||
}
|
||||
//return;
|
||||
glPointSize(1.0f);
|
||||
glPointSize(2.0f);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glVertexPointer(2,GL_FLOAT,0,pixels);
|
||||
glDrawArrays(GL_POINTS,0,len);
|
||||
|
@ -162,6 +163,7 @@ void join_cords(cord* a, cord* b, int a_len, int b_len){
|
|||
a[a_len+i] = b[i];
|
||||
}
|
||||
}
|
||||
|
||||
int main(){
|
||||
double xx[5] = {5.0,5.0,5.0};
|
||||
double yy[5] = {5.0,100.0,200.0};
|
||||
|
@ -216,20 +218,56 @@ int main(){
|
|||
free(g);
|
||||
join_cords(a,h,700,100);
|
||||
free(h);
|
||||
int max_r = 630;
|
||||
double half_max_r = (double)max_r/2/2;
|
||||
GLFWwindow* w = glfw_init();
|
||||
for(double rr = 0.01;rr<=20;rr+=0.01){
|
||||
double p1 = 0;
|
||||
double p2 = 0;
|
||||
double p3 = rr;
|
||||
double p4 = -100;
|
||||
double p5 = rr*100*0;
|
||||
double p6 = 0;
|
||||
//glfwSetKeyCallback(w,key_press);
|
||||
double pl_x = 0;
|
||||
double pl_y = 0;
|
||||
double plr_x = 0;
|
||||
double plr_y = 0;
|
||||
for(double rr = 0.01;rr!=0;rr+=0.01){
|
||||
double p1 = plr_x*0.01;
|
||||
double p2 = plr_y*0.01;
|
||||
double p3 = 0;
|
||||
double p4 = pl_y;
|
||||
double p5 = -pl_y;
|
||||
double p6 = pl_x;
|
||||
perspective_proj(w,a,800,p1,p2,p3,p4,p5,p6);
|
||||
|
||||
glfw_load(w);
|
||||
|
||||
usleep(10000);
|
||||
glfw_clear(w);
|
||||
glfwPollEvents();
|
||||
if(glfwGetKey(w,GLFW_KEY_I))
|
||||
plr_x++;
|
||||
if(glfwGetKey(w,GLFW_KEY_K))
|
||||
plr_x--;
|
||||
if(glfwGetKey(w,GLFW_KEY_J))
|
||||
plr_y--;
|
||||
if(glfwGetKey(w,GLFW_KEY_L))
|
||||
plr_y++;
|
||||
plr_x = fmod(plr_x,max_r);
|
||||
plr_y = fmod(plr_y,max_r);
|
||||
if(glfwGetKey(w,GLFW_KEY_W)){
|
||||
pl_x+=cosf(plr_y*0.01);
|
||||
pl_y+=sinf(plr_y*0.01);
|
||||
}
|
||||
if(glfwGetKey(w,GLFW_KEY_S)){
|
||||
pl_x-=cosf(plr_y*0.01);
|
||||
pl_y-=sinf(plr_y*0.01);
|
||||
}
|
||||
if(glfwGetKey(w,GLFW_KEY_A)){
|
||||
pl_x-=cosf((half_max_r+plr_y)*0.01);
|
||||
pl_y-=sinf((half_max_r+plr_y)*0.01);
|
||||
}
|
||||
if(glfwGetKey(w,GLFW_KEY_D)){
|
||||
pl_x+=cosf((half_max_r+plr_y)*0.01);
|
||||
pl_y+=sinf((half_max_r+plr_y)*0.01);
|
||||
}
|
||||
//printf("%f %f %f\n",plr_y,cosf(plr_y*0.01),sinf(plr_y*0.01));
|
||||
glfw_clear(w);
|
||||
|
||||
if(glfwWindowShouldClose(w))break;
|
||||
}
|
||||
free(a);
|
||||
|
|
Loading…
Reference in New Issue