Adding new function to send status reports on errors or sucesses.
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@ -285,9 +285,6 @@ public final class BesterConnection : Thread
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{
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/* TODO: Remove me */
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debugPrint("fhjhfsdjhfdjhgsdkjh UUUUH:" ~e.toString());
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// dispatchStatus = false;
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/* TODO: Add call to `sendStatus` here as the handler failed */
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/* Send error message to client */
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sendErrorReport(payloadTag);
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@ -309,6 +306,46 @@ public final class BesterConnection : Thread
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return true;
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}
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public enum StatusType
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{
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SUCCESS,
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FAILURE
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}
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/**
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* Send a status report for the message with id
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* `id` of type `StatusType`.
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*/
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public void sendStatusReport(StatusType statusType, string id)
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{
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/* Construct the response */
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JSONValue statusMessage;
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/* Construct the haeder block */
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JSONValue headerBlock;
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headerBlock["status"] = statusType == 0 ? "good" : "bad";
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/* Attach the header block */
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statusMessage["header"] = headerBlock;
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/* Create the payload block */
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JSONValue payloadBlock;
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payloadBlock["id"] = id;
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/* Attach the payload block */
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statusMessage["payload"] = payloadBlock;
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try
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{
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/* Send the message */
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sendMessage(clientConnection, statusMessage);
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}
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catch(NetworkException e)
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{
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debugPrint("Error sending status message");
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}
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}
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/* Send an error report */
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public void sendErrorReport(string id)
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{
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@ -225,6 +225,13 @@ public final class HandlerResponse
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}
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debugPrint("SEND_CLIENTS: Completed run");
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/**
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* Send a status report here.
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*/
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/* TODO: Implement me */
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sendErrorReport
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}
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else if (commandType == CommandType.SEND_SERVERS)
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{
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@ -20,6 +20,12 @@ def sendAs(username):
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d.send(len(bys).to_bytes(4, "little"))
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d.send(bys.encode())
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length=int.from_bytes(list(d.recv(4)), "little")
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print(length)
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receivedDataBytes = d.recv(length)
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receivedData = list(receivedDataBytes)
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print(receivedDataBytes.decode())
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# Now we can do it again (without authentication)
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