mirror of
https://github.com/besterprotocol/besterd
synced 2023-12-13 21:00:32 +01:00
64 lines
1.6 KiB
D
64 lines
1.6 KiB
D
module listeners.listener;
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import utils.debugging : debugPrint;
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import std.conv : to;
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import std.socket : Socket, AddressFamily, SocketType, ProtocolType, parseAddress, SocketFlags, Address;
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import core.thread : Thread;
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import std.stdio : writeln, File;
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import std.json : JSONValue, parseJSON, JSONException, JSONType, toJSON;
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import std.string : cmp;
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import handlers.handler;
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import server.server;
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import connection.connection;
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/* TODO: Implement me */
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/* All this will do is accept incoming connections
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* but they will be pooled in the BesterServer.
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*/
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public class BesterListener : Thread
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{
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/* The associated BesterServer */
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private BesterServer server;
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/* The server's socket */
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private Socket serverSocket;
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this(BesterServer besterServer)
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{
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/* Set the function address to be called as the worker function */
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super(&run);
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/* Set this listener's BesterServer */
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this.server = besterServer;
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}
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public void setServerSocket(Socket serverSocket)
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{
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/* Set the server socket */
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this.serverSocket = serverSocket;
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}
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/* Start listen loop */
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public void run()
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{
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serverSocket.listen(1); /* TODO: This value */
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debugPrint("Server listen loop started");
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while(true)
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{
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/* Wait for an incoming connection */
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Socket clientConnection = serverSocket.accept();
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/* Create a new client connection handler and start its thread */
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BesterConnection besterConnection = new BesterConnection(clientConnection, server);
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besterConnection.start();
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/* Add this client to the list of connected clients */
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server.clients ~= besterConnection;
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}
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}
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}
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