blitzdoughnuts
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3996facb0a
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Add Allegro frontend, add palette and scripts to prepare for embedding
images sucklessly, edit Lukifer's surprise animation, reformat TODO
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2025-03-16 20:40:48 -04:00 |
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7c0e6f9afe
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Add shocked animation, add debug macro that sets Lukifer's artifacts
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2025-02-06 14:02:07 -05:00 |
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0821267905
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Start the patient rooms, resample and mix down sounds, add placeholder
door sounds
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2025-02-06 09:47:54 -05:00 |
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a848fcc542
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Update and export MENU.png, update a bunch of stuff???
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2025-02-04 16:40:03 -05:00 |
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b28f5d076d
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Reduce audio quality of sound effects
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2025-02-02 17:17:01 -05:00 |
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c8a55fbbab
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Remove fullscreen and double size options, add parameter to SDL2
frontend to replace it
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2025-01-30 18:16:43 -05:00 |
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77bed8a237
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Move essential strings to constants.h
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2025-01-30 17:19:08 -05:00 |
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9db516c64f
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Add WTH_PRINT macro to make game.h independent of IO, make camera
smoothly transition when changing rooms via a trigger
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2025-01-25 20:15:51 -05:00 |
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2bc75bdbb8
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Add misc signal for new room, move Gesture creation to the frontend as
it may become a mod later
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2025-01-25 20:04:35 -05:00 |
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79b14bf53b
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Put Hamie's Book gameflag to use, change the pause mehu a bit
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2025-01-25 14:15:23 -05:00 |
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06cef8dd8d
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Add dark room and some options, expand the patient lobby BG and fix the
colors on the left-side doors
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2025-01-21 09:38:58 -05:00 |
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1bc7a0b1c4
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Remove some unnecessary PNGs, optimize sprites, add camera locking,
change around some macros
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2025-01-21 09:09:20 -05:00 |
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c2cae1ff8b
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Add WIP backgrounds for the patient room lobby, Hamie's room, and
Richie's room, as well as sprite indexes for them, add down-entering
doors
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2025-01-15 20:26:09 -05:00 |
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8f0f75db0f
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Add floor to hospital BG, add entering doors with down arrow, add
patient rooms
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2025-01-14 06:43:51 -05:00 |
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90613ed2a8
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Add mixer to Emscripten port, fix a surprisingly long-lasting oversight
where SDL_Delay wouldn't work properly because a float was passed
implying SECONDS instead of MILLISECONDS
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2025-01-13 16:17:55 -05:00 |
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deb15aad0c
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Add Emscripten building, edit SDL2 frontend to support it
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2025-01-12 23:29:27 -05:00 |
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71036ba87a
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Start redrawing Lukifer for the menu, push some macros to constants, add
FPS lowering for debug purposes
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2025-01-11 13:49:52 -05:00 |
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308adcafc8
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Edit player sprites, add -h parameter for SDL2, edit README to suggest
checking out the controls, update Debian control and manpage
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2025-01-10 16:29:11 -05:00 |
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blitzdoughnuts
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cdee834402
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Render unfinished upstairs2 sprites, fix issue where the fade option
didn't work
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2025-01-09 16:26:32 -05:00 |
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blitzdoughnuts
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dfe192e195
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Bump copywrong years to 2025, make use of the new settings macros, bump
game version
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2025-01-09 16:10:24 -05:00 |
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blitzdoughnuts
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509b3e572f
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Edit player sprites, use Lucid Nightmares MIDI by default for settings,
make rendering the up aroow bound by a render flag instead of being
outside the draw call
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2025-01-01 17:39:54 -05:00 |
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blitzdoughnuts
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436117b54f
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Fix an oversight where the MUS_* defs were MUSIC_*, start walking on
stairs sprites
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2024-12-31 12:30:55 -05:00 |
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blitzdoughnuts
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d4a7945b30
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Make the settings for music actually work on SDL2, remove the file
creation when playing on a non-free platform since it's buggy and
redundant
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2024-12-30 13:11:17 -05:00 |
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blitzdoughnuts
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e3be86e20a
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Make the walking sprite's bobbing a bit less bad, add a placeholder
coatless idle1, change the animation number for going up stairs since it
overlapped with idle1
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2024-12-30 13:04:53 -05:00 |
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blitzdoughnuts
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aa69b69499
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Bump version to v0.3.0a, add sprite for stairs and add indexes for
player going up and down stairs, change the color of the hand-stain at
Lukifer's house, make Lukifer's bobbing a bit better in his walk
animation
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2024-12-22 12:38:33 -05:00 |
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blitzdoughnuts
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23f5ad79ed
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Fix backgrounds to make them fit room boundaries, render Bar background
and some decor, fix the player not warping to a door in the room over
after entering a door with a defined object to warp to, add some debug
functions
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2024-12-14 15:00:22 -05:00 |
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blitzdoughnuts
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0c75019708
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Add basic gesture flavor text, add some debug tools for the SDL2
frontend
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2024-12-03 22:20:23 -05:00 |
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blitzdoughnuts
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cc3a19302e
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Change compile time macro definitions, move fade handling to game.h, fix
make.sh running Wake to Hell when failing a compilation
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2024-11-09 10:59:49 -05:00 |
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blitzdoughnuts
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bc8e015447
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Rename WTHOPTS_SDL_NOMIXER, rename config.h to settings.h, deprecate old
door sounds, fix make.sh not using a proper integer for autorun, add
tracker music cover of Lucid Nightmares
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2024-11-03 19:44:31 -05:00 |
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blitzdoughnuts
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da52bc254c
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Tweak some of Lukifer's sprites, try making the house background fit
into camera bounds, optimize PNGs
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2024-10-20 09:49:27 -04:00 |
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blitzdoughnuts
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d0ec112790
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Change starting room, extend house BG, add room constants, prepare for
release
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2024-10-16 06:40:21 -04:00 |
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blitzdoughnuts
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e2fda313e0
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Modify jump sound, add stdint to main_sdl.c
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2024-10-08 20:09:18 -04:00 |
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blitzdoughnuts
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6a18ef7efe
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Move more macros to constants.h, add config.h, make GAME_STATE changes use GSTATE_ flags, make DOCUMENTATION.txt a markdown file
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2024-09-07 11:24:21 -04:00 |
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blitzdoughnuts
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4d49890541
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Fix bug where menu selectlimit isn't updated when going into options from the game, add book sprite and give it to Hamie's book, update packaged readme, rename HOWTOPLAY.md to MANUAL.md, add it to the package
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2024-09-06 18:38:23 -04:00 |
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blitzdoughnuts
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d1dd6b377b
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Clean up Censor Mode from the manual, do some progress on the menu, fix Hamie's book not being readable due to mismatched sprites, work on multi-resolution support
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2024-09-06 17:06:19 -04:00 |
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blitzdoughnuts
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44cab5c59b
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Fix book placeholder's offset
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2024-08-25 20:30:12 -04:00 |
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blitzdoughnuts
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96c26c0348
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Give book and stairs placeholder sprites, add an index for the Hamie book sprite and move the reading sprite
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2024-08-25 20:18:27 -04:00 |
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blitzdoughnuts
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6417ca9b48
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Add explicit license to source files, remove blank frontend, rename packaging folder as part of standards, touch up NMARE.mid
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2024-08-24 16:48:23 -04:00 |
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blitzdoughnuts
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06937d2d75
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Proper font spacing, readme for builds
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2024-08-20 04:30:07 -04:00 |
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blitzdoughnuts
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19763d5a27
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Clean and modify some player sprites, bump version number to 0.2.0, make the FF mod a bash script, remove texts folder and move fontmap to sprites
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2024-08-15 19:12:45 -04:00 |
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blitzdoughnuts
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b106fe41b6
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Turn bitshift into a more reliable divide for player movement, change up DOCS, reformat the to-do list
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2024-06-23 10:41:58 -04:00 |
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blitzdoughnuts
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1e84c1a5ac
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Tidy up README, some other things probably
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2024-06-03 10:35:17 -04:00 |
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blitzdoughnuts
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e5c6b4dd40
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Write in TODO, artifacts can be viewed in pause menu
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2024-05-31 21:23:50 -04:00 |
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blitzdoughnuts
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612aa761f3
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Further modify repeated sprite drawing to reduce overcalls, remove some debug prints
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2024-05-31 16:12:25 -04:00 |
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blitzdoughnuts
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7a3bb780a6
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Fix repeating sprite culling issue, new BG sprite
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2024-05-31 16:07:41 -04:00 |
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blitzdoughnuts
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958a918058
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Begin figuring out what the fuck I'm actually doing
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2024-05-29 20:49:40 -04:00 |
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blitzdoughnuts
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17cae97510
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New door sprites, fix a terrible mishap, door now is able to be opened
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2024-05-19 18:49:38 -04:00 |
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blitzdoughnuts
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83448aa0b0
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Purge Censor Mode, readjust settings for a more concise option toggling, fix door not placing player at an interactible in the next room when given an index, add door closing when player walks away from entering from one
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2024-05-19 18:39:31 -04:00 |
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blitzdoughnuts
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db4edf3062
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Options menu BG hackwork, reorganize some things and remove old stuff
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2024-05-16 20:37:48 -04:00 |
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blitzdoughnuts
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25128b7320
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Reorganize sprites and sprite loading order, edit Hamie's book, removed Hamie from beach picture for a future redraw, fix lack of fading on book viewing mode
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2024-05-09 16:55:40 -04:00 |
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