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auts/isotest/mapobj.v

48 lines
557 B
V

module main
struct MapObj {
mut:
obj &Obj // Embed
name string
path string
variant int
/*
// XXX pos?
x int
y int
*/
view &MapObjView
}
fn new_map_obj() &MapObj {
mo := &MapObj{
obj: new_obj(),
view: &MapObjView(0),
}
return mo
}
fn (mut mo MapObj) place_at(cx, cy int) {
mo.obj.set_cx(cx)
mo.obj.set_cy(cy)
mut c := game.field.get_cell(cx, cy)
c.map_obj = mo
c.open = false
}
fn (mut mo MapObj) spawn() {
println("mapobj spawn()")
mo.view = new_map_obj_view(mo)
mo.view.spawn()
}
fn (mut mo MapObj) update(dt f32) {
}