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auts/isotest/texture.v

50 lines
711 B
V

module main
struct Texture {
mut:
w int
h int
// Sdl
tex voidptr
}
fn new_texture() &Texture {
println("new_texture()")
t := &Texture{
tex: voidptr(0),
}
return t
}
fn (mut t Texture) size() (int, int) {
return t.w, t.h
}
fn (mut t Texture) load(path string) {
println("texture load() path: $path")
t.tex = ctx.drawer.load_image_sdl_tex(path)
if isnil(t.tex) {
println("tex is nil")
pp(2)
}
t.w, t.h = ctx.drawer.get_sdl_tex_size(t.tex)
if t.w < 1 || t.h < 1 {
println("bad tex size")
pp(2)
}
}
// Draw at position
fn (mut t Texture) draw_pos(x, y int) {
//println("texture draw_pos() x: $x, y: $y")
//ctx.drawer.draw_sdl_tex(t.tex, x, y)
ctx.drawer.draw_tex(t, x, y)
}