LogDoctor/logdoctor/modules/dialogs/dialogmsg.h

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#ifndef DIALOGMSG_H
#define DIALOGMSG_H
#include <QDialog>
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enum class MsgType {
Info = 0,
Warning = 1,
Error = 2,
Game = 3
};
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namespace Ui {
class DialogMsg;
}
//! DialogMsg
/*!
A dialog message to provide informations to the user
*/
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class DialogMsg : public QDialog
{
Q_OBJECT
public:
//! Dialog constructor
/*!
\param title The title
\param text The message
\param additional Additional informations, usually an error message
\param parent The parent Widget
*/
explicit DialogMsg( const QString& title, const QString& text, const QString& additional, const MsgType type, QWidget *parent=nullptr );
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private slots:
//! Shows the additional informations
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void on_button_ShowAdditional_clicked();
//! Called when the OK button gets clicked
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void on_button_Ok_clicked();
private:
QSharedPointer<Ui::DialogMsg> ui;
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bool additional_shown{ false };
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int initial_height { 0 };
int additional_height { 0 };
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};
#endif // DIALOGMSG_H