[gd_scene load_steps=2 format=2]

[ext_resource path="res://Sprites/props.tres" type="TileSet" id=1]

[node name="Grid" type="TileMap"]
mode = 2
tile_set = ExtResource( 1 )
cell_custom_transform = Transform2D( 120, 0, -40, 80, 0, 0 )
cell_tile_origin = 2
cell_y_sort = true
format = 1
tile_data = PoolIntArray( 0, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 0, 0 )
__meta__ = {
"_edit_group_": true
}
