Updated levels
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parent
389abfea02
commit
06778232a3
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@ -35,12 +35,13 @@ tile_data = PoolIntArray( 262152, 23, 0, 327685, 7, 0, 327688, 22, 0, 393216, 0,
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[node name="Waste" parent="Floor" index="5"]
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modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
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tile_data = PoolIntArray( 327689, 34, 0, 393222, 12, 0, 458757, 14, 0, 458759, 26, 0, 458760, 11, 0, 524294, 24, 0, 589831, 44, 0 )
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tile_data = PoolIntArray( 327689, 34, 0, 393222, 12, 0, 458760, 11, 0, 524294, 24, 0, 589831, 44, 0 )
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[node name="Player" parent="Floor" index="6"]
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modulate = Color( 0.847059, 0.866667, 0.972549, 1 )
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position = Vector2( 480, 600 )
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rest = 0.15
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reservoir = 3
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[node name="Stairs" parent="Floor" index="7"]
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modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
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@ -52,6 +53,9 @@ stream = ExtResource( 4 )
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[node name="Bass" parent="Floor" index="9"]
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stream = ExtResource( 5 )
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[node name="Reservoir" parent="Floor" index="10"]
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frame = 3
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[node name="Lead" parent="Floor" index="11"]
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stream = ExtResource( 6 )
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@ -12,35 +12,35 @@
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[node name="Floor" parent="." instance=ExtResource( 2 )]
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position = Vector2( -1.68164, -16.8177 )
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next_level = ExtResource( 3 )
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start_x = 8
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start_y = 7
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start_x = 7
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stairs_x = 7
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stairs_y = 11
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stairs_y = 9
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[node name="Floor" parent="Floor" index="0"]
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modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
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tile_data = PoolIntArray( 262149, 1, 0, 262150, 1, 0, 262151, 1, 0, 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0 )
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[node name="Walls" parent="Floor" index="1"]
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modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
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tile_data = PoolIntArray( 196613, 4, 0, 196614, 6, 0, 196615, 5, 0, 196616, 6, 0, 196617, 5, 0, 196618, 6, 0, 196619, 5, 0, 262148, 2, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 )
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tile_data = PoolIntArray( 196613, 4, 0, 196614, 6, 0, 196615, 5, 0, 196616, 6, 0, 196617, 5, 0, 196618, 6, 0, 262148, 2, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 2, 0 )
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[node name="WallStickers" parent="Floor" index="3"]
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tile_data = PoolIntArray( 196615, 64, 0, 196618, 61, 0, 196619, 65, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458756, 67, 0 )
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tile_data = PoolIntArray( 196615, 64, 0, 196617, 63, 0, 196618, 61, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458756, 67, 0 )
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[node name="Props" parent="Floor" index="4"]
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modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
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tile_data = PoolIntArray( 262149, 7, 0, 327688, 16, 0, 327689, 17, 0, 327690, 8, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 524293, 8, 0, 589834, 7, 0, 655368, 18, 0, 655369, 19, 0, 720907, 7, 0 )
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tile_data = PoolIntArray( 262149, 7, 0, 262152, 16, 0, 262153, 17, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 8, 0, 524293, 8, 0, 524296, 8, 0 )
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[node name="Waste" parent="Floor" index="5"]
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tile_data = PoolIntArray( 262151, 37, 0, 327686, 34, 0, 393224, 51, 0, 458759, 36, 0, 458761, 50, 0, 524296, 31, 0, 524298, 32, 0, 720903, 35, 0 )
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tile_data = PoolIntArray( 327687, 35, 0, 327689, 32, 0, 393222, 31, 0, 393224, 35, 0, 524297, 47, 0, 589832, 35, 0 )
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[node name="Player" parent="Floor" index="6"]
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position = Vector2( 720, 600 )
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position = Vector2( 640, 520 )
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rest = 0.15
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[node name="Stairs" parent="Floor" index="7"]
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modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
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position = Vector2( 400, 880 )
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position = Vector2( 480, 720 )
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[node name="Drum" parent="Floor" index="8"]
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stream = ExtResource( 6 )
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@ -0,0 +1,63 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Textures/kb-turbo.png" type="Texture" id=1]
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[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Levels/Level_07.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Music/soundtrack_lead_3.mp3" type="AudioStream" id=4]
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[ext_resource path="res://Music/soundtrack_bass_3.mp3" type="AudioStream" id=5]
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[ext_resource path="res://Music/soundtrack_drums_3.mp3" type="AudioStream" id=6]
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[node name="Node2D" type="Node2D"]
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[node name="Floor" parent="." instance=ExtResource( 2 )]
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position = Vector2( -1.68164, -16.8177 )
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next_level = ExtResource( 3 )
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start_x = 6
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start_y = 7
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stairs_x = 7
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stairs_y = 11
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[node name="Floor" parent="Floor" index="0"]
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modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
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tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0 )
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[node name="Walls" parent="Floor" index="1"]
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modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
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tile_data = PoolIntArray( 196616, 4, 0, 196617, 5, 0, 196618, 6, 0, 262149, 4, 0, 262151, 5, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 )
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[node name="Walls2" parent="Floor" index="2"]
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modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
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tile_data = PoolIntArray( 262150, 5, 0, 262151, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 )
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[node name="WallStickers" parent="Floor" index="3"]
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tile_data = PoolIntArray( 196617, 63, 0, 196618, 60, 0, 262150, 62, 0, 327684, 67, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 589828, 66, 0 )
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[node name="Props" parent="Floor" index="4"]
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modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
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tile_data = PoolIntArray( 262152, 23, 0, 327685, 7, 0, 327688, 22, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 7, 0 )
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[node name="Waste" parent="Floor" index="5"]
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tile_data = PoolIntArray( 327689, 50, 0, 393222, 51, 0, 458757, 47, 0, 458759, 49, 0, 458760, 48, 0, 524294, 31, 0, 589831, 35, 0 )
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[node name="Player" parent="Floor" index="6"]
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modulate = Color( 0.666667, 0.701961, 0.937255, 1 )
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position = Vector2( 480, 600 )
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rest = 0.15
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[node name="Stairs" parent="Floor" index="7"]
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position = Vector2( 400, 880 )
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[node name="Drum" parent="Floor" index="8"]
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stream = ExtResource( 6 )
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[node name="Bass" parent="Floor" index="9"]
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stream = ExtResource( 5 )
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[node name="Lead" parent="Floor" index="11"]
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stream = ExtResource( 4 )
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[node name="Controls" parent="Floor" index="12"]
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texture = ExtResource( 1 )
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turbo = true
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[editable path="Floor"]
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