Touch ups (and fixing the "downstairs" in lv 4 that was set to visible
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parent
35f885cc67
commit
389abfea02
3 changed files with 5 additions and 4 deletions
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@ -41,9 +41,6 @@ reservoir = 7
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modulate = Color( 0.905882, 0.921569, 0.992157, 1 )
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modulate = Color( 0.905882, 0.921569, 0.992157, 1 )
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position = Vector2( 960, 480 )
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position = Vector2( 960, 480 )
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[node name="Downstairs" parent="Floor/Stairs" index="0"]
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visible = true
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[node name="Drum" parent="Floor" index="8"]
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[node name="Drum" parent="Floor" index="8"]
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stream = ExtResource( 4 )
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stream = ExtResource( 4 )
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@ -34,7 +34,8 @@ modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
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tile_data = PoolIntArray( 262152, 23, 0, 327685, 7, 0, 327688, 22, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 7, 0 )
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tile_data = PoolIntArray( 262152, 23, 0, 327685, 7, 0, 327688, 22, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 7, 0 )
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[node name="Waste" parent="Floor" index="5"]
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[node name="Waste" parent="Floor" index="5"]
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tile_data = PoolIntArray( 327689, 34, 0, 393222, 35, 0, 458757, 32, 0, 458759, 33, 0, 458760, 36, 0, 524294, 31, 0, 589831, 35, 0 )
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modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
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tile_data = PoolIntArray( 327689, 34, 0, 393222, 12, 0, 458757, 14, 0, 458759, 26, 0, 458760, 11, 0, 524294, 24, 0, 589831, 44, 0 )
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[node name="Player" parent="Floor" index="6"]
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[node name="Player" parent="Floor" index="6"]
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modulate = Color( 0.847059, 0.866667, 0.972549, 1 )
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modulate = Color( 0.847059, 0.866667, 0.972549, 1 )
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@ -26,6 +26,9 @@ tile_data = PoolIntArray( 196613, 4, 0, 196614, 6, 0, 196615, 5, 0, 196616, 6, 0
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[node name="Walls2" parent="Floor" index="2"]
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[node name="Walls2" parent="Floor" index="2"]
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modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
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modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
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[node name="WallStickers" parent="Floor" index="3"]
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tile_data = PoolIntArray( 196613, 62, 0, 196616, 60, 0, 327684, 66, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 589828, 67, 0 )
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[node name="Props" parent="Floor" index="4"]
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[node name="Props" parent="Floor" index="4"]
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modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
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modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
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tile_data = PoolIntArray( 327687, 23, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 22, 0, 458757, 8, 0, 589830, 8, 0 )
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tile_data = PoolIntArray( 327687, 23, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 22, 0, 458757, 8, 0, 589830, 8, 0 )
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