diff --git a/Levels/Level_6.tscn b/Levels/Level_6.tscn new file mode 100644 index 0000000..57c1e4a --- /dev/null +++ b/Levels/Level_6.tscn @@ -0,0 +1,36 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2] + +[node name="Node2D" type="Node2D"] + +[node name="Floor" parent="." instance=ExtResource( 2 )] +position = Vector2( -1.68164, -16.8177 ) +tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0 ) +start_x = 6 +start_y = 7 +stairs_x = 7 +stairs_y = 11 + +[node name="Walls" parent="Floor" index="0"] +tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262149, 4, 0, 262151, 5, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 ) + +[node name="Walls2" parent="Floor" index="1"] +tile_data = PoolIntArray( 262150, 5, 0, 262151, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 ) + +[node name="Props" parent="Floor" index="2"] +tile_data = PoolIntArray( 327685, 8, 0, 327688, 8, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 8, 0, 524297, 8, 0 ) + +[node name="Waste" parent="Floor" index="3"] +tile_data = PoolIntArray( 327689, 13, 0, 393222, 12, 0, 458757, 13, 0, 458759, 10, 0, 458760, 11, 0, 524294, 9, 0, 589831, 12, 0 ) + +[node name="Player" parent="Floor" index="4"] +position = Vector2( 480, 600 ) +rest = 0.15 +reservoir = 5 + +[node name="Stairs" parent="Floor" index="5"] +visible = true +position = Vector2( 400, 880 ) + +[editable path="Floor"]