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Added Levels 7 & 07

This commit is contained in:
Arthur 2021-04-26 18:10:16 +02:00
parent 4d49bb5d36
commit 5ec83f7365
3 changed files with 72 additions and 3 deletions

38
Levels/Level_07.tscn Normal file
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@ -0,0 +1,38 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[node name="Node2D" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 655368, 1, 0, 655369, 1, 0, 655370, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0 )
start_x = 6
start_y = 10
stairs_x = 8
stairs_y = 8
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196616, 4, 0, 196617, 5, 0, 196618, 6, 0, 262151, 2, 0, 327685, 4, 0, 327686, 6, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 )
[node name="Walls2" parent="Floor" index="1"]
tile_data = PoolIntArray( 327687, 5, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 7, 0, 393223, 8, 0, 393226, 21, 0, 458762, 20, 0, 589834, 8, 0, 655367, 21, 0, 720903, 20, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 327688, 14, 0, 393225, 12, 0, 458758, 12, 0, 458760, 11, 0, 524293, 10, 0, 524295, 14, 0, 524297, 14, 0, 589832, 9, 0, 655369, 10, 0 )
[node name="Player" parent="Floor" index="4"]
position = Vector2( 360, 840 )
rest = 0.15
reservoir = 6
[node name="Stairs" parent="Floor" index="5"]
position = Vector2( 640, 640 )
[node name="Reservoir" parent="Floor" index="8"]
frame = 6
[editable path="Floor"]

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@ -6,20 +6,20 @@
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0 )
start_x = 6
start_y = 7
stairs_x = 7
stairs_y = 11
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262149, 4, 0, 262151, 5, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 )
tile_data = PoolIntArray( 196616, 4, 0, 196617, 5, 0, 196618, 6, 0, 262149, 4, 0, 262151, 5, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 )
[node name="Walls2" parent="Floor" index="1"]
tile_data = PoolIntArray( 262150, 5, 0, 262151, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 327685, 7, 0, 327688, 8, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 7, 0, 524297, 8, 0 )
tile_data = PoolIntArray( 262152, 23, 0, 327685, 7, 0, 327688, 22, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 7, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 327689, 13, 0, 393222, 12, 0, 458757, 13, 0, 458759, 10, 0, 458760, 11, 0, 524294, 9, 0, 589831, 12, 0 )

31
Levels/Level_7.tscn Normal file
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@ -0,0 +1,31 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[node name="Node2D" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
tile_data = PoolIntArray( 262149, 1, 0, 262150, 1, 0, 262151, 1, 0, 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 262155, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 327691, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 393227, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 458763, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 524299, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 589835, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 655368, 1, 0, 655369, 1, 0, 655370, 1, 0, 655371, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0, 720907, 1, 0 )
start_x = 8
start_y = 7
stairs_x = 7
stairs_y = 11
[node name="Walls" parent="Floor" index="0"]
tile_data = PoolIntArray( 196613, 4, 0, 196614, 6, 0, 196615, 5, 0, 196616, 6, 0, 196617, 5, 0, 196618, 6, 0, 196619, 5, 0, 262148, 2, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 )
[node name="Props" parent="Floor" index="2"]
tile_data = PoolIntArray( 262149, 7, 0, 327688, 16, 0, 327689, 17, 0, 327690, 8, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 524293, 8, 0, 589834, 7, 0, 655368, 18, 0, 655369, 19, 0, 720907, 7, 0 )
[node name="Waste" parent="Floor" index="3"]
tile_data = PoolIntArray( 262151, 14, 0, 327686, 15, 0, 393224, 14, 0, 458759, 11, 0, 458761, 10, 0, 524296, 9, 0, 524298, 13, 0, 720903, 12, 0 )
[node name="Player" parent="Floor" index="4"]
position = Vector2( 720, 600 )
rest = 0.15
[node name="Stairs" parent="Floor" index="5"]
position = Vector2( 400, 880 )
[editable path="Floor"]