From 6146eed99dbbbffd19a478ba13efe2bf67306654 Mon Sep 17 00:00:00 2001 From: Arthur Date: Mon, 26 Apr 2021 14:52:13 +0200 Subject: [PATCH] Added 2nd wall layer to do more corners --- Levels/Level_1.tscn | 10 ++++------ Levels/Level_2.tscn | 10 ++++------ Levels/Level_3.tscn | 2 -- Levels/Level_4.tscn | 2 -- Scenes/Level.tscn | 18 +++++++++++------- 5 files changed, 19 insertions(+), 23 deletions(-) diff --git a/Levels/Level_1.tscn b/Levels/Level_1.tscn index 567833c..68c9cd9 100644 --- a/Levels/Level_1.tscn +++ b/Levels/Level_1.tscn @@ -13,20 +13,18 @@ stairs_y = 11 [node name="Walls" parent="Floor" index="0"] tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 2, 0, 458759, 2, 0, 524295, 2, 0, 589831, 2, 0, 655367, 2, 0, 720903, 2, 0 ) -[node name="Props" parent="Floor" index="1"] +[node name="Props" parent="Floor" index="2"] tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393224, 7, 0, 393226, 7, 0, 524297, 8, 0 ) -[node name="Waste" parent="Floor" index="2"] +[node name="Waste" parent="Floor" index="3"] tile_data = PoolIntArray( 327689, 9, 0, 393225, 11, 0, 458761, 13, 0 ) -[node name="Player" parent="Floor" index="3"] +[node name="Player" parent="Floor" index="4"] position = Vector2( 960, 360 ) rest = 0.15 reservoir = 3 -[node name="Stairs" parent="Floor" index="4"] -visible = false -modulate = Color( 1, 1, 1, 1 ) +[node name="Stairs" parent="Floor" index="5"] position = Vector2( 640, 880 ) [editable path="Floor"] diff --git a/Levels/Level_2.tscn b/Levels/Level_2.tscn index 53993ec..b903bee 100644 --- a/Levels/Level_2.tscn +++ b/Levels/Level_2.tscn @@ -14,20 +14,18 @@ stairs_y = 6 [node name="Walls" parent="Floor" index="0"] tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 3, 0, 458759, 2, 0, 524295, 2, 0, 589831, 3, 0, 655367, 2, 0, 720903, 2, 0 ) -[node name="Props" parent="Floor" index="1"] +[node name="Props" parent="Floor" index="2"] tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 524296, 7, 0, 524297, 8, 0 ) -[node name="Waste" parent="Floor" index="2"] +[node name="Waste" parent="Floor" index="3"] tile_data = PoolIntArray( 262154, 14, 0, 327690, 13, 0, 393226, 12, 0, 458762, 11, 0, 589833, 10, 0, 655369, 15, 0 ) -[node name="Player" parent="Floor" index="3"] +[node name="Player" parent="Floor" index="4"] position = Vector2( 680, 920 ) rest = 0.15 reservoir = 3 -[node name="Stairs" parent="Floor" index="4"] -visible = false -modulate = Color( 1, 1, 1, 1 ) +[node name="Stairs" parent="Floor" index="5"] position = Vector2( 960, 480 ) [editable path="Floor"] diff --git a/Levels/Level_3.tscn b/Levels/Level_3.tscn index fe6fcfb..8d94e84 100644 --- a/Levels/Level_3.tscn +++ b/Levels/Level_3.tscn @@ -25,8 +25,6 @@ position = Vector2( 960, 360 ) rest = 0.15 [node name="Stairs" parent="Floor" index="4"] -visible = false -modulate = Color( 1, 1, 1, 1 ) position = Vector2( 760, 880 ) [editable path="Floor"] diff --git a/Levels/Level_4.tscn b/Levels/Level_4.tscn index 34d2b67..31c75d8 100644 --- a/Levels/Level_4.tscn +++ b/Levels/Level_4.tscn @@ -26,8 +26,6 @@ rest = 0.15 reservoir = 7 [node name="Stairs" parent="Floor" index="4"] -visible = false -modulate = Color( 1, 1, 1, 1 ) position = Vector2( 960, 480 ) [editable path="Floor"] diff --git a/Scenes/Level.tscn b/Scenes/Level.tscn index 0a7fb6f..1e0660d 100644 --- a/Scenes/Level.tscn +++ b/Scenes/Level.tscn @@ -20,20 +20,24 @@ stairs_y = 7 cell_y_sort = false tile_data = PoolIntArray( 196613, 4, 0, 196614, 5, 0, 196615, 5, 0, 196616, 5, 0, 196617, 6, 0, 196618, 5, 0, 196619, 5, 0, 196620, 5, 0, 262148, 2, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 2, 0, 458756, 2, 0, 524292, 3, 0, 589828, 2, 0, 655364, 2, 0, 720900, 2, 0 ) -[node name="Props" parent="." index="1" instance=ExtResource( 1 )] +[node name="Walls2" parent="." index="1" instance=ExtResource( 1 )] +cell_y_sort = false +tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 ) + +[node name="Props" parent="." index="2" instance=ExtResource( 1 )] z_index = 1 tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 0, 0, 524299, 8, 0, 655366, 7, 0 ) -[node name="Waste" parent="." index="2" instance=ExtResource( 1 )] +[node name="Waste" parent="." index="3" instance=ExtResource( 1 )] tile_data = PoolIntArray( 327691, 15, 0, 524295, 14, 0, 655370, 11, 0 ) -[node name="Player" parent="." index="3" instance=ExtResource( 2 )] +[node name="Player" parent="." index="4" instance=ExtResource( 2 )] position = Vector2( 880, 520 ) speed = 10.0 speed_dash = 70.0 reservoir = 6 -[node name="Stairs" type="AnimatedSprite" parent="." index="4"] +[node name="Stairs" type="AnimatedSprite" parent="." index="5"] visible = false show_behind_parent = true position = Vector2( 800, 560 ) @@ -41,17 +45,17 @@ frames = ExtResource( 7 ) frame = 4 offset = Vector2( -20, 0 ) -[node name="Drum" type="AudioStreamPlayer" parent="." index="5"] +[node name="Drum" type="AudioStreamPlayer" parent="." index="6"] stream = ExtResource( 6 ) autoplay = true bus = "drum" -[node name="Bass" type="AudioStreamPlayer" parent="." index="6"] +[node name="Bass" type="AudioStreamPlayer" parent="." index="7"] stream = ExtResource( 5 ) autoplay = true bus = "drum" -[node name="Lead" type="AudioStreamPlayer" parent="." index="7"] +[node name="Lead" type="AudioStreamPlayer" parent="." index="8"] stream = ExtResource( 4 ) autoplay = true bus = "drum"