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add waste

This commit is contained in:
Manu 2021-04-25 03:06:00 +02:00
parent 4e125c5b67
commit 72a976a8e8
4 changed files with 117 additions and 16 deletions

View File

@ -13,7 +13,10 @@ tile_data = PoolIntArray( 196613, 4, 0, 196614, 5, 0, 196615, 5, 0, 196616, 5, 0
z_index = 1
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 0, 0, 524299, 8, 0, 655366, 7, 0 )
[node name="Player" parent="." index="2" instance=ExtResource( 2 )]
[node name="Waste" parent="." index="2" instance=ExtResource( 1 )]
tile_data = PoolIntArray( 0, 1, 0, 327691, 15, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 0, 0, 524295, 14, 0, 655370, 11, 0 )
[node name="Player" parent="." index="3" instance=ExtResource( 2 )]
position = Vector2( 800, 440 )
speed = 10.0
tile_position = Vector2( 8, 5 )

View File

@ -2,51 +2,51 @@
[ext_resource path="res://character.png" type="Texture" id=1]
[sub_resource type="AtlasTexture" id=1]
[sub_resource type="AtlasTexture" id=17]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 160, 240 )
[sub_resource type="AtlasTexture" id=5]
[sub_resource type="AtlasTexture" id=18]
atlas = ExtResource( 1 )
region = Rect2( 0, 240, 160, 240 )
[sub_resource type="AtlasTexture" id=6]
[sub_resource type="AtlasTexture" id=19]
atlas = ExtResource( 1 )
region = Rect2( 0, 480, 160, 240 )
[sub_resource type="AtlasTexture" id=7]
[sub_resource type="AtlasTexture" id=20]
atlas = ExtResource( 1 )
region = Rect2( 0, 720, 160, 240 )
[sub_resource type="AtlasTexture" id=2]
[sub_resource type="AtlasTexture" id=21]
atlas = ExtResource( 1 )
region = Rect2( 320, 0, 160, 240 )
[sub_resource type="AtlasTexture" id=8]
[sub_resource type="AtlasTexture" id=22]
atlas = ExtResource( 1 )
region = Rect2( 320, 240, 160, 240 )
[sub_resource type="AtlasTexture" id=9]
[sub_resource type="AtlasTexture" id=23]
atlas = ExtResource( 1 )
region = Rect2( 320, 480, 160, 240 )
[sub_resource type="AtlasTexture" id=10]
[sub_resource type="AtlasTexture" id=24]
atlas = ExtResource( 1 )
region = Rect2( 320, 720, 160, 240 )
[sub_resource type="AtlasTexture" id=3]
[sub_resource type="AtlasTexture" id=25]
atlas = ExtResource( 1 )
region = Rect2( 160, 0, 160, 240 )
[sub_resource type="AtlasTexture" id=11]
[sub_resource type="AtlasTexture" id=26]
atlas = ExtResource( 1 )
region = Rect2( 160, 240, 160, 240 )
[sub_resource type="AtlasTexture" id=12]
[sub_resource type="AtlasTexture" id=27]
atlas = ExtResource( 1 )
region = Rect2( 160, 480, 160, 240 )
[sub_resource type="AtlasTexture" id=13]
[sub_resource type="AtlasTexture" id=28]
atlas = ExtResource( 1 )
region = Rect2( 160, 720, 160, 240 )
@ -68,17 +68,17 @@ region = Rect2( 480, 720, 160, 240 )
[resource]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ],
"frames": [ SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ) ],
"loop": true,
"name": "left",
"speed": 5.0
}, {
"frames": [ SubResource( 2 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
"frames": [ SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ],
"loop": true,
"name": "right",
"speed": 5.0
}, {
"frames": [ SubResource( 3 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ) ],
"frames": [ SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ) ],
"loop": true,
"name": "front",
"speed": 5.0

BIN
props.png

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Width:  |  Height:  |  Size: 7.1 KiB

After

Width:  |  Height:  |  Size: 15 KiB

View File

@ -115,3 +115,101 @@
8/shape_one_way_margin = 0.0
8/shapes = [ ]
8/z_index = 0
9/name = "waste_1"
9/texture = ExtResource( 1 )
9/tex_offset = Vector2( 0, 0 )
9/modulate = Color( 1, 1, 1, 1 )
9/region = Rect2( 330, 490, 120, 80 )
9/tile_mode = 0
9/occluder_offset = Vector2( 0, 0 )
9/navigation_offset = Vector2( 0, 0 )
9/shape_offset = Vector2( 0, 0 )
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
9/shape_one_way = false
9/shape_one_way_margin = 0.0
9/shapes = [ ]
9/z_index = 0
10/name = "waste_2"
10/texture = ExtResource( 1 )
10/tex_offset = Vector2( 0, 0 )
10/modulate = Color( 1, 1, 1, 1 )
10/region = Rect2( 490, 490, 120, 60 )
10/tile_mode = 0
10/occluder_offset = Vector2( 0, 0 )
10/navigation_offset = Vector2( 0, 0 )
10/shape_offset = Vector2( 0, 0 )
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
10/shape_one_way = false
10/shape_one_way_margin = 0.0
10/shapes = [ ]
10/z_index = 0
11/name = "waste_3"
11/texture = ExtResource( 1 )
11/tex_offset = Vector2( 0, 0 )
11/modulate = Color( 1, 1, 1, 1 )
11/region = Rect2( 650, 490, 120, 70 )
11/tile_mode = 0
11/occluder_offset = Vector2( 0, 0 )
11/navigation_offset = Vector2( 0, 0 )
11/shape_offset = Vector2( 0, 0 )
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
11/shape_one_way = false
11/shape_one_way_margin = 0.0
11/shapes = [ ]
11/z_index = 0
12/name = "waste_4"
12/texture = ExtResource( 1 )
12/tex_offset = Vector2( 0, 0 )
12/modulate = Color( 1, 1, 1, 1 )
12/region = Rect2( 810, 490, 130, 60 )
12/tile_mode = 0
12/occluder_offset = Vector2( 0, 0 )
12/navigation_offset = Vector2( 0, 0 )
12/shape_offset = Vector2( 0, 0 )
12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
12/shape_one_way = false
12/shape_one_way_margin = 0.0
12/shapes = [ ]
12/z_index = 0
13/name = "waste_5"
13/texture = ExtResource( 1 )
13/tex_offset = Vector2( 0, 0 )
13/modulate = Color( 1, 1, 1, 1 )
13/region = Rect2( 970, 490, 130, 70 )
13/tile_mode = 0
13/occluder_offset = Vector2( 0, 0 )
13/navigation_offset = Vector2( 0, 0 )
13/shape_offset = Vector2( 0, 0 )
13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
13/shape_one_way = false
13/shape_one_way_margin = 0.0
13/shapes = [ ]
13/z_index = 0
14/name = "waste_6"
14/texture = ExtResource( 1 )
14/tex_offset = Vector2( 0, 0 )
14/modulate = Color( 1, 1, 1, 1 )
14/region = Rect2( 970, 170, 120, 70 )
14/tile_mode = 0
14/occluder_offset = Vector2( 0, 0 )
14/navigation_offset = Vector2( 0, 0 )
14/shape_offset = Vector2( 0, 0 )
14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
14/shape_one_way = false
14/shape_one_way_margin = 0.0
14/shapes = [ ]
14/z_index = 0
15/name = "waste_6"
15/texture = ExtResource( 1 )
15/tex_offset = Vector2( 0, 0 )
15/modulate = Color( 1, 1, 1, 1 )
15/region = Rect2( 1130, 170, 120, 70 )
15/tile_mode = 0
15/occluder_offset = Vector2( 0, 0 )
15/navigation_offset = Vector2( 0, 0 )
15/shape_offset = Vector2( 0, 0 )
15/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
15/shape_one_way = false
15/shape_one_way_margin = 0.0
15/shapes = [ ]
15/z_index = 0