Updated Reservoir starting display frame on individual levels
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parent
381cc8a09d
commit
af7fe5e2a8
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@ -2,7 +2,7 @@
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[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
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[node name="Node2D" type="Node2D"]
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[node name="Node2D2" type="Node2D"]
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[node name="Floor" parent="." instance=ExtResource( 2 )]
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position = Vector2( -1.68164, -16.8177 )
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@ -27,4 +27,7 @@ reservoir = 3
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[node name="Stairs" parent="Floor" index="5"]
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position = Vector2( 640, 880 )
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[node name="Reservoir" parent="Floor" index="8"]
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frame = 3
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[editable path="Floor"]
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@ -2,7 +2,7 @@
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[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
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[node name="Node2D" type="Node2D"]
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[node name="Node2D2" type="Node2D"]
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[node name="Floor" parent="." instance=ExtResource( 2 )]
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position = Vector2( -1.68164, -16.8177 )
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@ -28,4 +28,7 @@ reservoir = 3
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[node name="Stairs" parent="Floor" index="5"]
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position = Vector2( 960, 480 )
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[node name="Reservoir" parent="Floor" index="8"]
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frame = 3
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[editable path="Floor"]
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@ -2,7 +2,7 @@
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[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
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[node name="Node2D" type="Node2D"]
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[node name="Node2D2" type="Node2D"]
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[node name="Floor" parent="." instance=ExtResource( 2 )]
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position = Vector2( -1.68164, -16.8177 )
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@ -14,17 +14,21 @@ stairs_y = 11
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[node name="Walls" parent="Floor" index="0"]
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tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 3, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 2, 0, 458759, 2, 0, 524295, 3, 0, 589831, 2, 0, 655367, 2, 0, 720903, 2, 0 )
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[node name="Props" parent="Floor" index="1"]
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[node name="Props" parent="Floor" index="2"]
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tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458760, 7, 0, 458762, 8, 0 )
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[node name="Waste" parent="Floor" index="2"]
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[node name="Waste" parent="Floor" index="3"]
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tile_data = PoolIntArray( 262152, 14, 0, 327689, 13, 0, 458761, 12, 0, 524296, 15, 0, 524297, 10, 0 )
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[node name="Player" parent="Floor" index="3"]
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[node name="Player" parent="Floor" index="4"]
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position = Vector2( 960, 360 )
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rest = 0.15
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reservoir = 6
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[node name="Stairs" parent="Floor" index="4"]
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[node name="Stairs" parent="Floor" index="5"]
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position = Vector2( 760, 880 )
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[node name="Reservoir" parent="Floor" index="8"]
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frame = 6
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[editable path="Floor"]
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@ -2,7 +2,7 @@
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[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
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[node name="Node2D" type="Node2D"]
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[node name="Node2D2" type="Node2D"]
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[node name="Floor" parent="." instance=ExtResource( 2 )]
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position = Vector2( -1.68164, -16.8177 )
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@ -14,18 +14,21 @@ stairs_y = 6
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[node name="Walls" parent="Floor" index="0"]
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tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 3, 0, 458759, 2, 0, 524295, 2, 0, 589831, 3, 0, 655367, 2, 0, 720903, 2, 0 )
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[node name="Props" parent="Floor" index="1"]
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[node name="Props" parent="Floor" index="2"]
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tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 8, 0 )
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[node name="Waste" parent="Floor" index="2"]
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[node name="Waste" parent="Floor" index="3"]
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tile_data = PoolIntArray( 262154, 14, 0, 327690, 10, 0, 393226, 13, 0, 524298, 12, 0 )
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[node name="Player" parent="Floor" index="3"]
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[node name="Player" parent="Floor" index="4"]
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position = Vector2( 680, 920 )
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rest = 0.15
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reservoir = 7
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[node name="Stairs" parent="Floor" index="4"]
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[node name="Stairs" parent="Floor" index="5"]
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position = Vector2( 960, 480 )
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[node name="Reservoir" parent="Floor" index="8"]
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frame = 7
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[editable path="Floor"]
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@ -2,7 +2,7 @@
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[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
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[node name="Node2D" type="Node2D"]
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[node name="Node2D2" type="Node2D"]
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[node name="Floor" parent="." instance=ExtResource( 2 )]
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position = Vector2( -1.68164, -16.8177 )
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@ -26,7 +26,6 @@ tile_data = PoolIntArray( 327688, 11, 0, 393223, 14, 0, 393225, 13, 0, 458761, 1
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[node name="Player" parent="Floor" index="4"]
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position = Vector2( 960, 360 )
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rest = 0.15
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reservoir = 5
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[node name="Stairs" parent="Floor" index="5"]
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position = Vector2( 520, 640 )
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@ -27,10 +27,8 @@ tile_data = PoolIntArray( 327689, 13, 0, 393222, 12, 0, 458757, 13, 0, 458759, 1
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[node name="Player" parent="Floor" index="4"]
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position = Vector2( 480, 600 )
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rest = 0.15
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reservoir = 5
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[node name="Stairs" parent="Floor" index="5"]
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visible = true
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position = Vector2( 400, 880 )
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[editable path="Floor"]
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@ -51,7 +51,6 @@ tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 0, 0
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tile_data = PoolIntArray( 327691, 15, 0, 524295, 14, 0, 655370, 11, 0 )
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[node name="Sound" type="AudioStreamPlayer" parent="Waste" index="0"]
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bus = "sfx"
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script = ExtResource( 10 )
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streams = [ ExtResource( 20 ), ExtResource( 12 ), ExtResource( 19 ), ExtResource( 24 ), ExtResource( 23 ), ExtResource( 25 ), ExtResource( 14 ), ExtResource( 17 ), ExtResource( 26 ), ExtResource( 21 ), ExtResource( 11 ), ExtResource( 16 ), ExtResource( 22 ), ExtResource( 18 ), ExtResource( 13 ), ExtResource( 15 ) ]
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random_strategy = 2
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@ -72,7 +71,6 @@ offset = Vector2( -20, 0 )
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[node name="Sound" type="AudioStreamPlayer" parent="Stairs" index="0"]
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stream = ExtResource( 9 )
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bus = "sfx"
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[node name="Drum" type="AudioStreamPlayer" parent="." index="6"]
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stream = ExtResource( 6 )
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@ -84,12 +82,12 @@ stream = ExtResource( 5 )
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autoplay = true
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bus = "drum"
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[node name="Lead" type="AudioStreamPlayer" parent="." index="8"]
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stream = ExtResource( 4 )
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autoplay = true
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bus = "drum"
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[node name="Reservoir" type="AnimatedSprite" parent="." index="8"]
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position = Vector2( 1550, 820 )
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frames = ExtResource( 8 )
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frame = 5
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[node name="Lead" type="AudioStreamPlayer" parent="." index="9"]
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stream = ExtResource( 4 )
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autoplay = true
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bus = "drum"
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