diff --git a/Script/Level.gd b/Script/Level.gd index 7896fa6..c2034aa 100644 --- a/Script/Level.gd +++ b/Script/Level.gd @@ -214,6 +214,7 @@ func next_level(): if next_level: if "End" in next_level.resource_path: get_tree().change_scene_to(next_level) + return var new = next_level.instance() parent.add_child(new) $"/root/Game".new_level(new)