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Cleanomancer/Levels/Level_3.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Textures/kb-turbo.png" type="Texture" id=1]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[ext_resource path="res://Levels/Level_4.tscn" type="PackedScene" id=3]
[ext_resource path="res://Music/soundtrack_drums_2.mp3" type="AudioStream" id=4]
[node name="Node2D2" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
next_level = ExtResource( 3 )
start_y = 4
stairs_x = 10
stairs_y = 11
[node name="Floor" parent="Floor" index="0"]
modulate = Color( 0.905882, 0.921569, 0.992157, 1 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 655368, 1, 0, 655369, 1, 0, 655370, 1, 0, 720904, 1, 0, 720905, 1, 0, 720906, 1, 0 )
[node name="Walls" parent="Floor" index="1"]
modulate = Color( 0.905882, 0.921569, 0.992157, 1 )
tile_data = PoolIntArray( 196616, 4, 0, 196617, 6, 0, 196618, 5, 0, 262151, 2, 0, 327687, 3, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393223, 2, 0, 458759, 2, 0, 524295, 3, 0, 589831, 2, 0, 655367, 2, 0, 720903, 2, 0 )
[node name="WallStickers" parent="Floor" index="3"]
modulate = Color( 0, 0, 0, 1 )
[node name="Props" parent="Floor" index="4"]
modulate = Color( 0.905882, 0.921569, 0.992157, 1 )
tile_data = PoolIntArray( 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458760, 7, 0, 458762, 8, 0 )
[node name="Waste" parent="Floor" index="5"]
modulate = Color( 0.905882, 0.921569, 0.992157, 1 )
tile_data = PoolIntArray( 262152, 14, 0, 327689, 13, 0, 458761, 12, 0, 524296, 15, 0, 524297, 10, 0 )
[node name="Player" parent="Floor" index="6"]
modulate = Color( 0.909804, 0.921569, 0.984314, 1 )
position = Vector2( 960, 360 )
rest = 0.15
reservoir = 6
[node name="Stairs" parent="Floor" index="7"]
position = Vector2( 760, 880 )
[node name="Drum" parent="Floor" index="8"]
stream = ExtResource( 4 )
[node name="Reservoir" parent="Floor" index="10"]
frame = 6
[node name="Controls" parent="Floor" index="12"]
texture = ExtResource( 1 )
turbo = true
[editable path="Floor"]