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Cleanomancer/Levels/Level_6.tscn

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://Textures/kb-turbo.png" type="Texture" id=1]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[ext_resource path="res://Levels/Level_07.tscn" type="PackedScene" id=3]
[ext_resource path="res://Music/soundtrack_drums_2.mp3" type="AudioStream" id=4]
[ext_resource path="res://Music/soundtrack_bass_2.mp3" type="AudioStream" id=5]
[ext_resource path="res://Music/soundtrack_lead_2.mp3" type="AudioStream" id=6]
[node name="Node2D" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
next_level = ExtResource( 3 )
start_x = 6
start_y = 7
stairs_x = 6
stairs_y = 10
[node name="Floor" parent="Floor" index="0"]
modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
tile_data = PoolIntArray( 262152, 1, 0, 262153, 1, 0, 262154, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 327689, 1, 0, 327690, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 655365, 1, 0, 655366, 1, 0, 655367, 1, 0, 720901, 1, 0, 720902, 1, 0, 720903, 1, 0 )
[node name="Walls" parent="Floor" index="1"]
modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
tile_data = PoolIntArray( 196616, 4, 0, 196617, 5, 0, 196618, 6, 0, 262149, 4, 0, 262151, 5, 0, 327684, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 2, 0, 589828, 3, 0, 655364, 2, 0, 720900, 2, 0 )
[node name="Walls2" parent="Floor" index="2"]
modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
tile_data = PoolIntArray( 262150, 5, 0, 262151, 2, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0 )
[node name="Props" parent="Floor" index="4"]
modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
tile_data = PoolIntArray( 262152, 23, 0, 327685, 7, 0, 327688, 22, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 458762, 7, 0 )
[node name="Waste" parent="Floor" index="5"]
modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
tile_data = PoolIntArray( 327689, 34, 0, 393222, 12, 0, 458760, 11, 0, 524294, 24, 0, 589831, 44, 0 )
[node name="Player" parent="Floor" index="6"]
modulate = Color( 0.847059, 0.866667, 0.972549, 1 )
position = Vector2( 480, 600 )
rest = 0.15
reservoir = 3
[node name="Stairs" parent="Floor" index="7"]
visible = true
modulate = Color( 0.721569, 0.752941, 0.94902, 1 )
position = Vector2( 320, 800 )
[node name="Drum" parent="Floor" index="8"]
stream = ExtResource( 4 )
[node name="Bass" parent="Floor" index="9"]
stream = ExtResource( 5 )
[node name="Reservoir" parent="Floor" index="10"]
frame = 3
[node name="Lead" parent="Floor" index="11"]
stream = ExtResource( 6 )
[node name="Controls" parent="Floor" index="12"]
texture = ExtResource( 1 )
turbo = true
[editable path="Floor"]