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Cleanomancer/Levels/Level_8.tscn

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://Textures/kb-turbo.png" type="Texture" id=1]
[ext_resource path="res://Scenes/Level.tscn" type="PackedScene" id=2]
[ext_resource path="res://Music/soundtrack_lead_3.mp3" type="AudioStream" id=3]
[ext_resource path="res://Music/soundtrack_bass_3.mp3" type="AudioStream" id=4]
[ext_resource path="res://Music/soundtrack_drums_3.mp3" type="AudioStream" id=5]
[ext_resource path="res://Levels/Level_9.tscn" type="PackedScene" id=6]
[node name="Node2D" type="Node2D"]
[node name="Floor" parent="." instance=ExtResource( 2 )]
position = Vector2( -1.68164, -16.8177 )
next_level = ExtResource( 6 )
start_x = 8
start_y = 7
stairs_x = 6
stairs_y = 6
[node name="Floor" parent="Floor" index="0"]
modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
tile_data = PoolIntArray( 262149, 1, 0, 262150, 1, 0, 262151, 1, 0, 262152, 1, 0, 327685, 1, 0, 327686, 1, 0, 327687, 1, 0, 327688, 1, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 1, 0, 393222, 1, 0, 393223, 1, 0, 393224, 1, 0, 458757, 1, 0, 458758, 1, 0, 458759, 1, 0, 458760, 1, 0, 458761, 1, 0, 458762, 1, 0, 458763, 1, 0, 524293, 1, 0, 524294, 1, 0, 524295, 1, 0, 524296, 1, 0, 524297, 1, 0, 524298, 1, 0, 524299, 1, 0, 589829, 1, 0, 589830, 1, 0, 589831, 1, 0, 589832, 1, 0, 589833, 1, 0, 589834, 1, 0, 589835, 1, 0 )
[node name="Walls" parent="Floor" index="1"]
modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
tile_data = PoolIntArray( 196613, 4, 0, 196614, 6, 0, 196615, 5, 0, 196616, 6, 0, 262148, 2, 0, 327684, 3, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393220, 3, 0, 458756, 2, 0, 524292, 3, 0, 589828, 2, 0 )
[node name="Walls2" parent="Floor" index="2"]
modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
[node name="WallStickers" parent="Floor" index="3"]
tile_data = PoolIntArray( 196613, 62, 0, 196616, 60, 0, 327684, 66, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 589828, 67, 0 )
[node name="Props" parent="Floor" index="4"]
modulate = Color( 0.552941, 0.603922, 0.917647, 1 )
tile_data = PoolIntArray( 327687, 23, 0, 393216, 0, 0, 393217, 0, 0, 393219, 0, 0, 393221, 7, 0, 393223, 22, 0, 589829, 7, 0, 589833, 7, 0 )
[node name="Waste" parent="Floor" index="5"]
tile_data = PoolIntArray( 327686, 26, 0, 393224, 50, 0, 458757, 31, 0, 458759, 49, 0, 458761, 36, 0, 524296, 46, 0, 524298, 47, 0 )
[node name="Player" parent="Floor" index="6"]
modulate = Color( 0.666667, 0.701961, 0.937255, 1 )
position = Vector2( 720, 600 )
rest = 0.15
reservoir = 7
[node name="Stairs" parent="Floor" index="7"]
position = Vector2( 480, 480 )
[node name="Drum" parent="Floor" index="8"]
stream = ExtResource( 5 )
[node name="Bass" parent="Floor" index="9"]
stream = ExtResource( 4 )
[node name="Reservoir" parent="Floor" index="10"]
frame = 7
[node name="Lead" parent="Floor" index="11"]
stream = ExtResource( 3 )
[node name="Controls" parent="Floor" index="12"]
texture = ExtResource( 1 )
turbo = true
[editable path="Floor"]