67 lines
1.4 KiB
Plaintext
67 lines
1.4 KiB
Plaintext
[gd_scene load_steps=9 format=2]
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[ext_resource path="res://character.png" type="Texture" id=1]
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[ext_resource path="res://Player.gd" type="Script" id=3]
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[sub_resource type="AtlasTexture" id=3]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 112, 210 )
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[sub_resource type="AtlasTexture" id=4]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 224, 0, 112, 210 )
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[sub_resource type="AtlasTexture" id=5]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 112, 0, 112, 210 )
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[sub_resource type="AtlasTexture" id=6]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 336, 0, 112, 210 )
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ SubResource( 3 ) ],
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"loop": true,
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"name": "left",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 4 ) ],
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"loop": true,
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"name": "right",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 5 ) ],
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"loop": true,
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"name": "front",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 6 ) ],
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"loop": true,
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"name": "back",
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"speed": 5.0
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} ]
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[sub_resource type="CapsuleShape2D" id=2]
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radius = 32.0
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height = 0.0
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[node name="Player" type="Area2D"]
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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position = Vector2( 0, -96 )
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frames = SubResource( 1 )
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animation = "front"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 0, -16 )
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shape = SubResource( 2 )
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