CyberHack/metacity-1/metacity-theme-3.xml

1736 lines
89 KiB
XML

<?xml version="1.0"?>
<metacity_theme>
<info>
<name>CyberHack</name>
<author>Wolfgang Ulbrich</author>
<copyright>none</copyright>
<date>2013</date>
<description>A clean green theme with huge borders</description>
</info>
<!-- Colors -->
<constant name="C_border_focused" value="gtk:text[NORMAL]" />
<constant name="C_border_unfocused" value="blend/#000000/gtk:text[NORMAL]/0.8" />
<constant name="C_attach_line" value="blend/#000000/gtk:bg[NORMAL]/0.75" />
<constant name="C_attached" value="blend/#000000/gtk:bg[NORMAL]/0.75" />
<constant name="C_title_focused" value="blend/gtk:fg[NORMAL]/gtk:bg[NORMAL]/0.1" />
<constant name="C_title_focused_hilight" value="gtk:base[NORMAL]" />
<constant name="C_title_unfocused" value="blend/gtk:text[NORMAL]/gtk:bg[NORMAL]/0.63" />
<!-- Geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="5" rounded_top_right="5">
<!-- frame widths -->
<distance name="left_width" value="6" />
<distance name="right_width" value="6" />
<distance name="bottom_height" value="6" />
<!-- distance of the left button from the left edge -->
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="10"/>
<border name="title_border" left="10" right="10" top="1" bottom="2"/>
<border name="button_border" left="0" right="0" top="1" bottom="2"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="5" rounded_top_right="5" parent="normal">
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="0"/>
</frame_geometry>
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<!-- should be 1 less than that of the normal state or the buttons will be bigger -->
<distance name="title_vertical_pad" value="9"/>
<border name="title_border" left="10" right="10" top="1" bottom="2"/>
<border name="button_border" left="0" right="0" top="1" bottom="2"/>
<distance name="bottom_height" value="0" />
</frame_geometry>
<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
<distance name="right_width" value="6" />
</frame_geometry>
<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
<distance name="left_width" value="6" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="title_vertical_pad" value="7"/>
<border name="title_border" left="10" right="10" top="0" bottom="1"/>
<border name="button_border" left="0" right="0" top="0" bottom="2"/>
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<border name="button_border" left="1" right="0" top="0" bottom="2"/>
</frame_geometry>
<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
</frame_geometry>
<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="6" />
<distance name="right_width" value="6" />
<distance name="bottom_height" value="6" />
<border name="title_border" left="10" right="10" top="0" bottom="0" />
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
<distance name="title_vertical_pad" value="1" />
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="title_vertical_pad" value="0" />
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
<border name="title_border" left="0" right="0" top="0" bottom="0" />
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
<distance name="title_vertical_pad" value="5"/>
</frame_geometry>
<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="3" rounded_top_right="3" parent="small">
<distance name="title_vertical_pad" value="0"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 2"
color="C_title_focused_hilight" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_focused" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2)) + 2"
ellipsize_width="width"
color="C_title_focused_hilight" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
ellipsize_width="width"
color="C_title_focused" />
</draw_ops>
<draw_ops name="title_unfocused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_unfocused"/>
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
ellipsize_width="width"
color="C_title_unfocused"/>
</draw_ops>
<!-- Window Decorations -->
<draw_ops name="entire_background_focused">
<rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
<include name="entire_background_focused" />
</draw_ops>
<draw_ops name="titlebar_fill_focused">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="gtk:custom(wm_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.6)" />
<color value="gtk:custom(wm_b,gtk:bg[NORMAL])" />
</gradient>
</draw_ops>
<draw_ops name="titlebar_fill_focused_alt"> <!-- gradient for focused dialogs and utility titlebar-->
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="gtk:custom(wm_util,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.3)" />
<color value="gtk:custom(wm_b,gtk:bg[NORMAL])" />
</gradient>
</draw_ops>
<draw_ops name="titlebar_fill_focused_alt2"> <!-- gradient for attached and modal dialogs titlebar-->
<gradient type="vertical" x="0" y="0" width="width" height="title_height">
<color value="gtk:custom(wm_util,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.3)" />
<color value="gtk:custom(wm_b,gtk:bg[NORMAL])" />
</gradient>
</draw_ops>
<draw_ops name="titlebar_fill_unfocused_alt2"> <!-- gradient for unfocused attached dialogs titlebar-->
<gradient type="vertical" x="0" y="0" width="width" height="title_height">
<color value="gtk:custom(wm_unfocus,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.2)" />
<color value="gtk:custom(wm_b,gtk:bg[NORMAL])" />
</gradient>
</draw_ops>
<draw_ops name="titlebar_fill_unfocused">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="gtk:custom(wm_unfocus,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.2)" />
<color value="gtk:custom(wm_b,gtk:bg[NORMAL])" />
</gradient>
</draw_ops>
<draw_ops name="titlebar_focused_alt">
<include name="titlebar_fill_focused_alt" />
</draw_ops>
<draw_ops name="titlebar_focused_alt2"> <!-- titlebar for focused attached and modal dialogs -->
<include name="titlebar_fill_focused_alt2" />
</draw_ops>
<draw_ops name="titlebar_unfocused_alt2"> <!-- titlebar for unfocused attached dialogs -->
<include name="titlebar_fill_unfocused_alt2" />
</draw_ops>
<draw_ops name="rounded_titlebar_focused">
<include name="titlebar_fill_focused" />
</draw_ops>
<draw_ops name="rounded_titlebar_focused_alt">
<include name="titlebar_fill_focused_alt" />
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="border_attached_focused">
<line color="C_attach_line" x1="2" y1="0" x2="width-2" y2="0" />
<line color="C_attached" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_attached" x1="0" y1="2" x2="0" y2="height-2" />
<line color="C_attached" x1="width-1" y1="2" x2="width-1" y2="height-2" />
<arc color="C_attached" x="0" y="0" width="7" height="7" start_angle="270" extent_angle="90" />
<arc color="C_attached" x="width-8" y="0" width="7" height="7" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="border_attached_unfocused">
<line color="C_attach_line" x1="2" y1="0" x2="width-2" y2="0" />
<line color="C_attached" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_attached" x1="0" y1="2" x2="0" y2="height-2" />
<line color="C_attached" x1="width-1" y1="2" x2="width-1" y2="height-2" />
<arc color="C_attached" x="0" y="0" width="7" height="7" start_angle="270" extent_angle="90" />
<arc color="C_attached" x="width-8" y="0" width="7" height="7" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="rounded_border_focused">
<line color="C_border_focused" x1="5" y1="0" x2="width-5" y2="0" />
<line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_focused" x1="0" y1="5" x2="0" y2="height-2" />
<line color="C_border_focused" x1="width-1" y1="5" x2="width-1" y2="height-2" />
<arc color="C_border_focused" x="0" y="0" width="10" height="10" start_angle="270" extent_angle="90" />
<arc color="C_border_focused" x="width-11" y="0" width="10" height="9" start_angle="0" extent_angle="90" />
<!-- more solid edges -->
<arc color="C_border_focused" x="0" y="0" width="10" height="10" start_angle="270" extent_angle="90" />
<arc color="C_border_focused" x="width-11" y="0" width="10" height="9" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="rounded_border_unfocused">
<line color="C_border_unfocused" x1="5" y1="0" x2="width-5" y2="0" />
<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_unfocused" x1="0" y1="5" x2="0" y2="height-2" />
<line color="C_border_unfocused" x1="width-1" y1="5" x2="width-1" y2="height-2" />
<arc color="C_border_unfocused" x="0" y="0" width="10" height="10" start_angle="270" extent_angle="90" />
<arc color="C_border_unfocused" x="width-11" y="0" width="10" height="9" start_angle="0" extent_angle="90" />
<arc color="C_border_unfocused" x="0" y="0" width="10" height="10" start_angle="270" extent_angle="90" />
<arc color="C_border_unfocused" x="width-11" y="0" width="10" height="9" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="border_right_focused">
<line
x1="width-1" y1="0"
x2="width-1" y2="height"
color="C_border_focused" />
</draw_ops>
<draw_ops name="border_right_unfocused">
<line
x1="width-1" y1="0"
x2="width-1" y2="height"
color="C_border_unfocused" />
</draw_ops>
<draw_ops name="border_left_focused">
<line
x1="0" y1="0"
x2="0" y2="height"
color="C_border_focused" />
</draw_ops>
<draw_ops name="border_left_unfocused">
<line
x1="0" y1="0"
x2="0" y2="height"
color="C_border_unfocused" />
</draw_ops>
<!-- Button Icons -->
<draw_ops name="close_focused">
<image filename="button-close.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_image_util_focused">
<image filename="button-close.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="close_util_focused">
<include name="close_image_util_focused" x="0" y="2" />
</draw_ops>
<draw_ops name="close_max_focused">
<include name="close_focused" x="0" y="1" />
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_image_util_focused_prelight">
<image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="close_util_focused_prelight">
<include name="close_image_util_focused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="close_max_focused_prelight">
<include name="close_focused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="button-close-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_image_util_focused_pressed">
<image filename="button-close-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="close_util_focused_pressed">
<include name="close_image_util_focused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="close_max_focused_pressed">
<include name="close_focused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="button-close-unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_image_util_unfocused">
<image filename="button-close-unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="close_util_unfocused">
<include name="close_image_util_unfocused" x="0" y="2" />
</draw_ops>
<draw_ops name="close_max_unfocused">
<include name="close_unfocused" x="0" y="1" />
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<image filename="button-close-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_image_util_unfocused_prelight">
<image filename="button-close-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="close_util_unfocused_prelight">
<include name="close_image_util_unfocused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="close_max_unfocused_prelight">
<include name="close_unfocused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<image filename="button-close-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_image_util_unfocused_pressed">
<image filename="button-close-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="close_util_unfocused_pressed">
<include name="close_image_util_unfocused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="close_max_unfocused_pressed">
<include name="close_unfocused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="maximize_focused">
<image filename="button-max.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_image_util_focused">
<image filename="button-max.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="maximize_util_focused">
<include name="maximize_image_util_focused" x="0" y="2" />
</draw_ops>
<draw_ops name="maximize_max_focused">
<include name="maximize_focused" x="0" y="1" />
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_image_util_focused_prelight">
<image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="maximize_util_focused_prelight">
<include name="maximize_image_util_focused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="maximize_max_focused_prelight">
<include name="maximize_focused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="button-max-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_image_util_focused_pressed">
<image filename="button-max-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="maximize_util_focused_pressed">
<include name="maximize_image_util_focused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="maximize_max_focused_pressed">
<include name="maximize_focused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="button-max-unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_image_util_unfocused">
<image filename="button-max-unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="maximize_util_unfocused">
<include name="maximize_image_util_unfocused" x="0" y="2" />
</draw_ops>
<draw_ops name="maximize_max_unfocused">
<include name="maximize_unfocused" x="0" y="1" />
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<image filename="button-max-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_image_util_unfocused_prelight">
<image filename="button-max-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="maximize_util_unfocused_prelight">
<include name="maximize_image_util_unfocused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="maximize_max_unfocused_prelight">
<include name="maximize_unfocused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<image filename="button-max-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_image_util_unfocused_pressed">
<image filename="button-max-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="maximize_util_unfocused_pressed">
<include name="maximize_image_util_unfocused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="maximize_max_unfocused_pressed">
<include name="maximize_unfocused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="minimize_focused">
<image filename="button-min.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_image_util_focused">
<image filename="button-min.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="minimize_util_focused">
<include name="minimize_image_util_focused" x="0" y="2" />
</draw_ops>
<draw_ops name="minimize_max_focused">
<include name="minimize_focused" x="0" y="1" />
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_image_util_focused_prelight">
<image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="minimize_util_focused_prelight">
<include name="minimize_image_util_focused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="minimize_max_focused_prelight">
<include name="minimize_focused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="button-min-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_image_util_focused_pressed">
<image filename="button-min-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="minimize_util_focused_pressed">
<include name="minimize_image_util_focused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="minimize_max_focused_pressed">
<include name="minimize_focused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="button-min-unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_image_util_unfocused">
<image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="minimize_util_unfocused">
<include name="minimize_image_util_unfocused" x="0" y="2" />
</draw_ops>
<draw_ops name="minimize_max_unfocused">
<include name="minimize_unfocused" x="0" y="1" />
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="button-min-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_image_util_unfocused_prelight">
<image filename="button-min-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="minimize_util_unfocused_prelight">
<include name="minimize_image_util_unfocused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="minimize_max_unfocused_prelight">
<include name="minimize_unfocused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<image filename="button-min-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_image_util_unfocused_pressed">
<image filename="button-min-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="minimize_util_unfocused_pressed">
<include name="minimize_image_util_unfocused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="minimize_max_unfocused_pressed">
<include name="minimize_unfocused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="above_focused">
<image filename="button-above.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="above_image_util_focused">
<image filename="button-above.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="above_util_focused">
<include name="above_image_util_focused" x="0" y="2" />
</draw_ops>
<draw_ops name="above_max_focused">
<include name="above_focused" x="0" y="1" />
</draw_ops>
<draw_ops name="above_focused_prelight">
<image filename="button-above-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="above_image_util_focused_prelight">
<image filename="button-above-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="above_util_focused_prelight">
<include name="above_image_util_focused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="above_max_focused_prelight">
<include name="above_focused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="above_focused_pressed">
<image filename="button-above-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="above_image_util_focused_pressed">
<image filename="button-above-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="above_util_focused_pressed">
<include name="above_image_util_focused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="above_max_focused_pressed">
<include name="above_focused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="above_unfocused">
<image filename="button-above-unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="above_image_util_unfocused">
<image filename="button-above-unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="above_util_unfocused">
<include name="above_image_util_unfocused" x="0" y="2" />
</draw_ops>
<draw_ops name="above_max_unfocused">
<include name="above_unfocused" x="0" y="1" />
</draw_ops>
<draw_ops name="above_unfocused_prelight">
<image filename="button-above-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="above_image_util_unfocused_prelight">
<image filename="button-above-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="above_util_unfocused_prelight">
<include name="above_image_util_unfocused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="above_max_unfocused_prelight">
<include name="above_unfocused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="above_unfocused_pressed">
<image filename="button-above-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="above_image_util_unfocused_pressed">
<image filename="button-above-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="above_util_unfocused_pressed">
<include name="above_image_util_unfocused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="above_max_unfocused_pressed">
<include name="above_unfocused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="unabove_focused">
<image filename="button-unabove.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unabove_image_util_focused">
<image filename="button-unabove.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="unabove_util_focused">
<include name="unabove_image_util_focused" x="0" y="2" />
</draw_ops>
<draw_ops name="unabove_max_focused">
<include name="unabove_focused" x="0" y="1" />
</draw_ops>
<draw_ops name="unabove_focused_prelight">
<image filename="button-above-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unabove_image_util_focused_prelight">
<image filename="button-above-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="unabove_util_focused_prelight">
<include name="unabove_image_util_focused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="unabove_max_focused_prelight">
<include name="unabove_focused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="unabove_focused_pressed">
<image filename="button-above-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unabove_image_util_focused_pressed">
<image filename="button-above-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="unabove_util_focused_pressed">
<include name="unabove_image_util_focused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="unabove_max_focused_pressed">
<include name="unabove_focused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="unabove_unfocused">
<image filename="button-unabove-unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unabove_image_util_unfocused">
<image filename="button-unabove-unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="unabove_util_unfocused">
<include name="unabove_image_util_unfocused" x="0" y="2" />
</draw_ops>
<draw_ops name="unabove_max_unfocused">
<include name="unabove_unfocused" x="0" y="1" />
</draw_ops>
<draw_ops name="unabove_unfocused_prelight">
<image filename="button-above-focus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unabove_image_util_unfocused_prelight">
<image filename="button-above-focus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="unabove_util_unfocused_prelight">
<include name="unabove_image_util_unfocused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="unabove_max_unfocused_prelight">
<include name="unabove_unfocused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="unabove_unfocused_pressed">
<image filename="button-above-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="unabove_image_util_unfocused_pressed">
<image filename="button-above-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="unabove_util_unfocused_pressed">
<include name="unabove_image_util_unfocused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="unabove_max_unfocused_pressed">
<include name="unabove_unfocused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="menu_focused">
<image filename="button-menu.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_image_util_focused">
<image filename="button-menu.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="menu_util_focused">
<include name="menu_image_util_focused" x="0" y="2" />
</draw_ops>
<draw_ops name="menu_max_focused">
<include name="menu_focused" x="0" y="1" />
</draw_ops>
<draw_ops name="menu_focused_pressed">
<image filename="button-menu-focus-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_image_util_focused_pressed">
<image filename="button-menu-focus-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="menu_util_focused_pressed">
<include name="menu_image_util_focused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="menu_max_focused_pressed">
<include name="menu_focused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="menu_unfocused">
<image filename="button-menu-unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_image_util_unfocused">
<image filename="button-menu-unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="menu_util_unfocused">
<include name="menu_image_util_unfocused" x="0" y="2" />
</draw_ops>
<draw_ops name="menu_max_unfocused">
<include name="menu_unfocused" x="0" y="1" />
</draw_ops>
<draw_ops name="menu_unfocused_prelight">
<image filename="button-menu-focus-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_image_util_unfocused_prelight">
<image filename="button-menu-focus-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="menu_util_unfocused_prelight">
<include name="menu_image_util_unfocused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="menu_max_unfocused_prelight">
<include name="menu_unfocused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="menu_unfocused_pressed">
<image filename="button-menu-focus-pressed.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="menu_image_util_unfocused_pressed">
<image filename="button-menu-focus-pressed.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="menu_util_unfocused_pressed">
<include name="menu_image_util_unfocused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="menu_max_unfocused_pressed">
<include name="menu_unfocused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="shade_focused">
<image filename="neutral.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_image_util_focused">
<image filename="neutral.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="shade_util_focused">
<include name="shade_image_util_focused" x="0" y="2" />
</draw_ops>
<draw_ops name="shade_max_focused">
<include name="shade_focused" x="0" y="1" />
</draw_ops>
<draw_ops name="shade_focused_pressed">
<image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_image_util_focused_pressed">
<image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="shade_util_focused_pressed">
<include name="shade_image_util_focused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="shade_max_focused_pressed">
<include name="shade_focused_pressed" x="0" y="1" />
</draw_ops>
<draw_ops name="shade_unfocused">
<image filename="unfocus.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_image_util_unfocused">
<image filename="unfocus.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="shade_util_unfocused">
<include name="shade_image_util_unfocused" x="0" y="2" />
</draw_ops>
<draw_ops name="shade_max_unfocused">
<include name="shade_unfocused" x="0" y="1" />
</draw_ops>
<draw_ops name="shade_unfocused_prelight">
<image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_image_util_unfocused_prelight">
<image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="shade_util_unfocused_prelight">
<include name="shade_image_util_unfocused_prelight" x="0" y="2" />
</draw_ops>
<draw_ops name="shade_max_unfocused_prelight">
<include name="shade_unfocused_prelight" x="0" y="1" />
</draw_ops>
<draw_ops name="shade_unfocused_pressed">
<image filename="yellow.png" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="shade_image_util_unfocused_pressed">
<image filename="yellow.png" x="(width-object_width*0.8)/2" y="(height-object_height*0.8)/2" width="object_width*0.8" height="object_height*0.8"/>
</draw_ops>
<draw_ops name="shade_util_unfocused_pressed">
<include name="shade_image_util_unfocused_pressed" x="0" y="2" />
</draw_ops>
<draw_ops name="shade_max_unfocused_pressed">
<include name="shade_unfocused_pressed" x="0" y="1" />
</draw_ops>
<!-- Frame Styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="rounded_border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="above" state="normal" draw_ops="above_focused" />
<button function="above" state="prelight" draw_ops="above_focused_prelight" />
<button function="above" state="pressed" draw_ops="above_focused_pressed" />
<button function="unabove" state="normal" draw_ops="unabove_focused" />
<button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
<button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="rounded_border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="above" state="normal" draw_ops="above_unfocused"/>
<button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
<button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
<button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
<button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
<button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_max_focused" />
<button function="close" state="prelight" draw_ops="close_max_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_max_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_max_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_max_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_max_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_max_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_max_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_max_focused_pressed" />
<button function="above" state="normal" draw_ops="above_max_focused" />
<button function="above" state="prelight" draw_ops="above_max_focused_prelight" />
<button function="above" state="pressed" draw_ops="above_max_focused_pressed" />
<button function="unabove" state="normal" draw_ops="unabove_max_focused" />
<button function="unabove" state="prelight" draw_ops="unabove_max_focused_prelight" />
<button function="unabove" state="pressed" draw_ops="unabove_max_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_max_focused" />
<button function="menu" state="pressed" draw_ops="menu_max_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_max_focused" />
<button function="shade" state="pressed" draw_ops="shade_max_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_max_focused" />
<button function="unshade" state="pressed" draw_ops="shade_max_focused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_max_unfocused"/>
<button function="close" state="prelight" draw_ops="close_max_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_max_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_max_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_max_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_max_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_max_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_max_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_max_unfocused_pressed"/>
<button function="above" state="normal" draw_ops="above_max_unfocused"/>
<button function="above" state="prelight" draw_ops="above_max_unfocused_prelight"/>
<button function="above" state="pressed" draw_ops="above_max_unfocused_pressed"/>
<button function="unabove" state="normal" draw_ops="unabove_max_unfocused"/>
<button function="unabove" state="prelight" draw_ops="unabove_max_unfocused_prelight"/>
<button function="unabove" state="pressed" draw_ops="unabove_max_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_max_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_max_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_max_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_max_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_max_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_max_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_max_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_max_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_max_unfocused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
<button function="close" state="normal" draw_ops="close_max_focused" />
<button function="close" state="prelight" draw_ops="close_max_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_max_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_max_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_max_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_max_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_max_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_max_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_max_focused_pressed" />
<button function="above" state="normal" draw_ops="above_max_focused" />
<button function="above" state="prelight" draw_ops="above_max_focused_prelight" />
<button function="above" state="pressed" draw_ops="above_max_focused_pressed" />
<button function="unabove" state="normal" draw_ops="unabove_max_focused" />
<button function="unabove" state="prelight" draw_ops="unabove_max_focused_prelight" />
<button function="unabove" state="pressed" draw_ops="unabove_max_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_max_focused" />
<button function="menu" state="pressed" draw_ops="menu_max_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_max_focused" />
<button function="shade" state="pressed" draw_ops="shade_max_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_max_focused" />
<button function="unshade" state="pressed" draw_ops="shade_max_focused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
<button function="close" state="normal" draw_ops="close_max_unfocused"/>
<button function="close" state="prelight" draw_ops="close_max_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_max_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_max_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_max_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_max_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_max_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_max_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_max_unfocused_pressed"/>
<button function="above" state="normal" draw_ops="above_max_unfocused"/>
<button function="above" state="prelight" draw_ops="above_max_unfocused_prelight"/>
<button function="above" state="pressed" draw_ops="above_max_unfocused_pressed"/>
<button function="unabove" state="normal" draw_ops="unabove_max_unfocused"/>
<button function="unabove" state="prelight" draw_ops="unabove_max_unfocused_prelight"/>
<button function="unabove" state="pressed" draw_ops="unabove_max_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_max_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_max_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_max_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_max_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_max_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_max_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_max_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_max_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_max_unfocused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="nobuttons">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="rounded_titlebar_focused_alt" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="rounded_border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="above" state="normal" draw_ops="above_focused" />
<button function="above" state="prelight" draw_ops="above_focused_prelight" />
<button function="above" state="pressed" draw_ops="above_focused_pressed" />
<button function="unabove" state="normal" draw_ops="unabove_focused" />
<button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
<button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="nobuttons">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="rounded_border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="above" state="normal" draw_ops="above_unfocused"/>
<button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
<button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
<button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
<button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
<button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused_alt2" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="above" state="normal" draw_ops="above_focused" />
<button function="above" state="prelight" draw_ops="above_focused_prelight" />
<button function="above" state="pressed" draw_ops="above_focused_pressed" />
<button function="unabove" state="normal" draw_ops="unabove_focused" />
<button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
<button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="above" state="normal" draw_ops="above_unfocused"/>
<button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
<button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
<button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
<button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
<button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_focused" geometry="small">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused_alt" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal" draw_ops="close_util_focused" />
<button function="close" state="prelight" draw_ops="close_util_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_util_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_util_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_util_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_util_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_util_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_util_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_util_focused_pressed" />
<button function="above" state="normal" draw_ops="above_util_focused" />
<button function="above" state="prelight" draw_ops="above_util_focused_prelight" />
<button function="above" state="pressed" draw_ops="above_util_focused_pressed" />
<button function="unabove" state="normal" draw_ops="unabove_util_focused" />
<button function="unabove" state="prelight" draw_ops="unabove_util_focused_prelight" />
<button function="unabove" state="pressed" draw_ops="unabove_util_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_util_focused" />
<button function="menu" state="pressed" draw_ops="menu_util_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_util_focused" />
<button function="shade" state="pressed" draw_ops="shade_util_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_util_focused" />
<button function="unshade" state="pressed" draw_ops="shade_util_focused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_unfocused" geometry="small_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal" draw_ops="close_util_unfocused"/>
<button function="close" state="prelight" draw_ops="close_util_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_util_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_util_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_util_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_util_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_util_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_util_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_util_unfocused_pressed"/>
<button function="above" state="normal" draw_ops="above_util_unfocused"/>
<button function="above" state="prelight" draw_ops="above_util_unfocused_prelight"/>
<button function="above" state="pressed" draw_ops="above_util_unfocused_pressed"/>
<button function="unabove" state="normal" draw_ops="unabove_util_unfocused"/>
<button function="unabove" state="prelight" draw_ops="unabove_util_unfocused_prelight"/>
<button function="unabove" state="pressed" draw_ops="unabove_util_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_util_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_util_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_util_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_util_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_util_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_util_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_util_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_util_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_util_unfocused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_focused" geometry="border">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_unfocused" geometry="border">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="borderless" geometry="borderless">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="attached_focused" geometry="attached">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused_alt2" />
<piece position="overlay" draw_ops="border_attached_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="attached_unfocused" geometry="attached">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused_alt2" />
<piece position="overlay" draw_ops="border_attached_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_focused" geometry="tiled_left">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_right_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="above" state="normal" draw_ops="above_focused" />
<button function="above" state="prelight" draw_ops="above_focused_prelight" />
<button function="above" state="pressed" draw_ops="above_focused_pressed" />
<button function="unabove" state="normal" draw_ops="unabove_focused" />
<button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
<button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_unfocused" geometry="tiled_left">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_right_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="above" state="normal" draw_ops="above_unfocused"/>
<button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
<button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
<button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
<button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
<button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_right_focused" geometry="tiled_right">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_left_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="above" state="normal" draw_ops="above_focused" />
<button function="above" state="prelight" draw_ops="above_focused_prelight" />
<button function="above" state="pressed" draw_ops="above_focused_pressed" />
<button function="unabove" state="normal" draw_ops="unabove_focused" />
<button function="unabove" state="prelight" draw_ops="unabove_focused_prelight" />
<button function="unabove" state="pressed" draw_ops="unabove_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_right_unfocused" geometry="tiled_right">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_left_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="above" state="normal" draw_ops="above_unfocused"/>
<button function="above" state="prelight" draw_ops="above_unfocused_prelight"/>
<button function="above" state="pressed" draw_ops="above_unfocused_pressed"/>
<button function="unabove" state="normal" draw_ops="unabove_unfocused"/>
<button function="unabove" state="prelight" draw_ops="unabove_unfocused_prelight"/>
<button function="unabove" state="pressed" draw_ops="unabove_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- Frame style sets -->
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_max_focused"/>
<frame focus="no" state="maximized" style="normal_max_unfocused"/>
<frame focus="yes" state="shaded" style="normal_focused"/>
<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
<frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/>
<frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/>
<frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/>
<frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/>
<frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
<frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
<frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
</frame_style_set>
<frame_style_set name="dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="dialog_focused"/>
<frame focus="no" state="shaded" style="dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="utility_style_set">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="border_style_set">
<frame focus="yes" state="normal" resize="both" style="border_focused"/>
<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
<frame focus="yes" state="maximized" style="borderless"/>
<frame focus="no" state="maximized" style="borderless"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="attached_style_set">
<frame focus="yes" state="normal" resize="both" style="attached_focused"/>
<frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<!-- Windows -->
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
</metacity_theme>