193 lines
9.7 KiB
C
193 lines
9.7 KiB
C
/* See LICENSE file for copyright and license details. */
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# ifdef BARSINGLEBG
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# error (conflicting macro names)
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# endif // BARSINGLEBG
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/* theme management */
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# include "theme_beg.h" /* this is a compile-time generated header file */
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# include "theme.h"
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# if DWM_BARSINGLEBG == 1
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# define BARSINGLEBG
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# endif
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/* appearance */
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static const unsigned int borderpx = DWM_BORDERPX; /* border pixel of windows */
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static const unsigned int snap = DWM_SNAP; /* snap pixel */
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static const int showbar = DWM_SHOWBAR; /* 0 means no bar */
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static const int topbar = DWM_TOPBAR; /* 0 means bottom bar */
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static const char *fonts[] = DWM_FONT;
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static const unsigned int stairpx = 20; /* depth of the stairs layout */
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static const int stairdirection = 1; /* 0: left-aligned, 1: right-aligned */
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static const int stairsamesize = 1; /* 1 means shrink all the staired windows to the same size */
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static const char dmenufont[] = "monospace:size=10";
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static const char col_gray1[] = "#222222";
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static const char col_gray2[] = "#444444";
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static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#eeeeee";
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static const char col_cyan[] = "#005577";
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { DWM_FOREGROUND, DWM_BACKGROUND, DWM_BORDER },
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[SchemeSel] = { DWM_SELFOREGROUND, DWM_SELBACKGROUND, DWM_SELBORDER },
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};
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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#include "scratchtagwins.c"
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask iscentered isfloating monitor scratch key */
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{ "Gimp", NULL, NULL, 0, 0, 1, -1, 0 },
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{ "firefox", NULL, NULL, 1 << 8, 0, 0, -1, 0 },
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{ NULL, NULL, "scratchpad", 0, 0, 1, -1, 's' },
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SCRATCHTAGWIN_RULE (scratchtagwin1, 1),
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SCRATCHTAGWIN_RULE (scratchtagwin2, 2),
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SCRATCHTAGWIN_RULE (scratchtagwin3, 3),
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SCRATCHTAGWIN_RULE (scratchtagwin4, 4),
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SCRATCHTAGWIN_RULE (scratchtagwin5, 5),
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SCRATCHTAGWIN_RULE (scratchtagwin6, 6),
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SCRATCHTAGWIN_RULE (scratchtagwin7, 7),
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SCRATCHTAGWIN_RULE (scratchtagwin8, 8),
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SCRATCHTAGWIN_RULE (scratchtagwin9, 9),
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};
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/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
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#include "fibonacci.c"
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "[S]", stairs },
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{ "[D]", deck },
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{ "|M|", centeredmaster },
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{ ">M>", centeredfloatingmaster },
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{ "[@]", spiral },
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{ "[\\]", dwindle },
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};
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/* key definitions */
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#define MODKEY Mod1Mask
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* commands */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
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static const char *termcmd[] = { "st", NULL };
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SCRATCHTAGWIN (scratchtagwin1, 1);
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SCRATCHTAGWIN (scratchtagwin2, 2);
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SCRATCHTAGWIN (scratchtagwin3, 3);
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SCRATCHTAGWIN (scratchtagwin4, 4);
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SCRATCHTAGWIN (scratchtagwin5, 5);
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SCRATCHTAGWIN (scratchtagwin6, 6);
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SCRATCHTAGWIN (scratchtagwin7, 7);
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SCRATCHTAGWIN (scratchtagwin8, 8);
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SCRATCHTAGWIN (scratchtagwin9, 9);
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/*First arg only serves to match against key in rules*/
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static const char *scratchpadcmd[] = {"s", "st", "-t", "scratchpad", NULL};
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/* theme management */
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# include "theme_end.h" /* this is a compile-time generated header file */
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#include "exitdwm.c"
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#include "movestack.c"
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static const Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
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{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
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{ MODKEY, XK_grave, togglescratch, {.v = scratchpadcmd } },
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SCRATCHTAGWIN_KEY (scratchtagwin1, 1)
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SCRATCHTAGWIN_KEY (scratchtagwin2, 2)
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SCRATCHTAGWIN_KEY (scratchtagwin3, 3)
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SCRATCHTAGWIN_KEY (scratchtagwin4, 4)
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SCRATCHTAGWIN_KEY (scratchtagwin5, 5)
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SCRATCHTAGWIN_KEY (scratchtagwin6, 6)
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SCRATCHTAGWIN_KEY (scratchtagwin7, 7)
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SCRATCHTAGWIN_KEY (scratchtagwin8, 8)
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SCRATCHTAGWIN_KEY (scratchtagwin9, 9)
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{ MODKEY|Mod1Mask|ShiftMask, XK_0, makescratchtagwin, {.i = 0} },
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{ MODKEY|Mod1Mask|ShiftMask, XK_s, makescratchtagwin, {.i = 's'} },
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{ MODKEY, XK_b, togglebar, {0} },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY, XK_i, incnmaster, {.i = +1 } },
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{ MODKEY, XK_d, incnmaster, {.i = -1 } },
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{ MODKEY, XK_h, setmfact, {.f = -0.05} },
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
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{ MODKEY, XK_Return, zoom, {0} },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY|ShiftMask, XK_c, killclient, {0} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_s, setlayout, {.v = &layouts[3]} },
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{ MODKEY, XK_r, setlayout, {.v = &layouts[4]} },
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{ MODKEY, XK_u, setlayout, {.v = &layouts[5]} },
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{ MODKEY, XK_o, setlayout, {.v = &layouts[6]} },
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{ MODKEY|Mod1Mask, XK_r, setlayout, {.v = &layouts[7]} },
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{ MODKEY|ShiftMask, XK_r, setlayout, {.v = &layouts[8]} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
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{ MODKEY, XK_comma, focusmon, {.i = -1 } },
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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{ MODKEY, XK_x, movecenter, {0} },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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{ MODKEY, XK_minus, scratchpad_show, {0} },
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{ MODKEY|ShiftMask, XK_minus, scratchpad_hide, {0} },
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{ MODKEY, XK_equal,scratchpad_remove,{0} },
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{ MODKEY|ShiftMask, XK_e, exitdwm, {0} },
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};
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/* button definitions */
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/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
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static const Button buttons[] = {
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/* click event mask button function argument */
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{ ClkLtSymbol, 0, Button1, setlayout, {0} },
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{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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{ ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
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{ ClkTagBar, 0, Button3, toggleview, {0} },
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{ ClkTagBar, MODKEY, Button1, tag, {0} },
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{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
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};
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