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gnu: sfml: Update to 2.3.2.
* gnu/packages/game-development.scm (sfml): Update to 2.3.2. [native-inputs]: Remove.
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1 changed files with 8 additions and 6 deletions
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@ -102,19 +102,21 @@ clone.")
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(define-public sfml
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(package
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(name "sfml")
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(version "2.3.1")
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(version "2.3.2")
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(source (origin
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(method url-fetch)
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(uri (string-append "http://mirror0.sfml-dev.org/files/SFML-"
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version "-sources.zip"))
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;; Do not fetch the archives from
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;; http://mirror0.sfml-dev.org/files/ because files there seem
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;; to be changed in place.
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(uri (string-append "https://github.com/SFML/SFML/archive/"
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version ".tar.gz"))
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(file-name (string-append name "-" version ".tar.gz"))
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(sha256
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(base32
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"0mjpkgfnz6ka4p0ir219pcqsbdy7gwcjydk7xxmjjfm2k5sw2qys"))))
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"0k2fl5xk3ni2q8bsxl0551inx26ww3w6cp6hssvww0wfjdjcirsm"))))
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(build-system cmake-build-system)
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(arguments
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'(#:tests? #f)) ; no tests
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(native-inputs
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`(("unzip" ,unzip)))
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(inputs
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`(("mesa" ,mesa)
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("glew" ,glew)
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