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gnu: godot: Enable release build.
* gnu/packages/game-development.scm (godot)[arguments]: Set release_debug target in #:scons-flags to enable optimized build. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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@ -1585,7 +1585,7 @@ games.")
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(build-system scons-build-system)
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(arguments
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`(#:scons ,scons-python2
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#:scons-flags (list "platform=x11"
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#:scons-flags (list "platform=x11" "target=release_debug"
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,@(if (string-prefix? "aarch64" (or (%current-target-system)
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(%current-system)))
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`("CCFLAGS=-DNO_THREADS")
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