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gnu: Add OpenMW.
* gnu/packages/game-development.scm (openmw): New variable.
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@ -978,3 +978,44 @@ and 3D applications. The main goals of mygui are: speed, flexibility and ease
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of use.")
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(home-page "http://mygui.info/")
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(license license:expat)))
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(define-public openmw
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(package
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(name "openmw")
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(version "0.42.0")
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(source
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(origin
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(method url-fetch)
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(uri
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(string-append "https://github.com/OpenMW/openmw/archive/"
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name "-" version ".tar.gz"))
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(sha256
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(base32
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"1pla8016lpbg8cgm9kia318a860f26dmiayc72p3zl35mqrc7g7w"))))
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(build-system cmake-build-system)
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(arguments
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`(#:tests? #f ; No test target
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#:configure-flags
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(list "-DDESIRED_QT_VERSION=5")))
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(native-inputs
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`(("boost" ,boost)
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("doxygen" ,doxygen)
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("pkg-config" ,pkg-config)))
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(inputs
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`(("bullet" ,bullet)
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("ffmpeg" ,ffmpeg)
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("libxt" ,libxt)
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("mygui" ,mygui)
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("openal" ,openal)
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("openscenegraph" ,openscenegraph)
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("qtbase" ,qtbase)
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("sdl" ,sdl2)
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("unshield" ,unshield)))
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(synopsis "Free software re-implementation of the RPG Morrowind engine")
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(description
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"OpenMW is a free, open source and modern engine which reimplements and
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extends the one that runs the 2002 open-world RPG Morrowind. The engine comes
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with its own editor, called OpenMW-CS which allows the user to edit or create
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their own original games.")
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(home-page "https://openmw.org")
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(license license:gpl3)))
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