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gnu: Add OpenMW.

* gnu/packages/game-development.scm (openmw): New variable.
This commit is contained in:
Manolis Ragkousis 2017-08-12 17:19:41 +03:00
parent 42d0d13de8
commit e9a599cdce
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@ -978,3 +978,44 @@ and 3D applications. The main goals of mygui are: speed, flexibility and ease
of use.")
(home-page "http://mygui.info/")
(license license:expat)))
(define-public openmw
(package
(name "openmw")
(version "0.42.0")
(source
(origin
(method url-fetch)
(uri
(string-append "https://github.com/OpenMW/openmw/archive/"
name "-" version ".tar.gz"))
(sha256
(base32
"1pla8016lpbg8cgm9kia318a860f26dmiayc72p3zl35mqrc7g7w"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ; No test target
#:configure-flags
(list "-DDESIRED_QT_VERSION=5")))
(native-inputs
`(("boost" ,boost)
("doxygen" ,doxygen)
("pkg-config" ,pkg-config)))
(inputs
`(("bullet" ,bullet)
("ffmpeg" ,ffmpeg)
("libxt" ,libxt)
("mygui" ,mygui)
("openal" ,openal)
("openscenegraph" ,openscenegraph)
("qtbase" ,qtbase)
("sdl" ,sdl2)
("unshield" ,unshield)))
(synopsis "Free software re-implementation of the RPG Morrowind engine")
(description
"OpenMW is a free, open source and modern engine which reimplements and
extends the one that runs the 2002 open-world RPG Morrowind. The engine comes
with its own editor, called OpenMW-CS which allows the user to edit or create
their own original games.")
(home-page "https://openmw.org")
(license license:gpl3)))