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guix/gnu/packages/patches/mia-vtk9.patch
Felix Gruber ca291e4f73
gnu: mia: Build against VTK 9.
* gnu/packages/image-processing.scm (mia): Build against VTK 9.
[inputs]: Remove vtk-7; add vtk.
[source]: Add mia-vtk9.patch.
* gnu/packages/patches/mia-vtk9.patch: New file.
* gnu/local.mk: Add it.

Signed-off-by: Christopher Baines <mail@cbaines.net>
2022-07-07 22:16:11 +01:00

64 lines
2.6 KiB
Diff

This patch has been taken from
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1012689
--- a/addons/vtk/CMakeLists.txt
+++ b/addons/vtk/CMakeLists.txt
@@ -20,9 +20,9 @@
IF(WITH_VTKIO)
if (STRICT_DEPENDECIES)
- FIND_PACKAGE(VTK REQUIRED COMPONENTS vtkIOImage vtkIOXML vtkIOLegacy)
+ FIND_PACKAGE(VTK REQUIRED COMPONENTS IOImage IOXML IOLegacy)
else (STRICT_DEPENDECIES)
- FIND_PACKAGE(VTK COMPONENTS vtkIOImage vtkIOXML vtkIOLegacy)
+ FIND_PACKAGE(VTK COMPONENTS IOImage IOXML IOLegacy)
endif (STRICT_DEPENDECIES)
IF(VTK_FOUND)
DEFINE_PROPERTY(GLOBAL PROPERTY HAVE_VTK_PROP BRIEF_DOCS "yeah" FULL_DOCS "yeah")
@@ -41,8 +41,17 @@
SET(VTK_LINK_LIBS_3D ${SELECTED_VTK_LIBS} mia3d)
PLUGIN_WITH_TEST_AND_PREFIX2("mesh" "io" vtkmesh "${VTK_LINK_LIBS_MESH}")
+ target_link_libraries(mesh-io-vtkmesh ${VTK_LIBRARIES})
+ target_link_libraries(mesh-io-vtkmesh-common ${VTK_LIBRARIES})
+ target_link_libraries(test-mesh-io-vtkmesh ${VTK_LIBRARIES})
PLUGIN_WITH_TEST_AND_PREFIX2("3dvf" "io" vtkvf "${VTK_LINK_LIBS_3D}")
+ target_link_libraries(3dvf-io-vtkvf ${VTK_LIBRARIES})
+ target_link_libraries(3dvf-io-vtkvf-common ${VTK_LIBRARIES})
+ target_link_libraries(test-3dvf-io-vtkvf ${VTK_LIBRARIES})
PLUGIN_WITH_TEST_AND_PREFIX2("3dimage" "io" vtkimage "${VTK_LINK_LIBS_3D}")
+ target_link_libraries(3dimage-io-vtkimage ${VTK_LIBRARIES})
+ target_link_libraries(3dimage-io-vtkimage-common ${VTK_LIBRARIES})
+ target_link_libraries(test-3dimage-io-vtkimage ${VTK_LIBRARIES})
ELSEIF(VTK_FOUND)
MESSAGE(MESSAGE "VTK not found, disabled")
--- a/addons/vtk/vtkmesh.cc
+++ b/addons/vtk/vtkmesh.cc
@@ -78,7 +78,8 @@
// read all cells, if a cell is formed of more than 3 corners, then triangulate,
// if it hes less then 3 corners, ignore it (no wireframes supported here
auto triangles = CVtkMeshIO::PTrianglefield(new CVtkMeshIO::CTrianglefield ());
- vtkIdType npts, *pts;
+ vtkIdType npts;
+ vtkIdType const *pts;
auto strips = mesh.GetStrips();
while (strips->GetNextCell(npts, pts)) {
@@ -183,7 +184,7 @@
auto is = mesh.normals_begin();
for (auto i = 0; i < n_normals; ++i, ++is) {
- normals->GetTupleValue(i, &is->x);
+ normals->GetTypedTuple(i, &is->x);
cvdebug() << i << ": read normal " << *is << "\n";
}
}
@@ -217,7 +218,7 @@
auto is = mesh.color_begin();
for (auto i = 0; i < n_colors; ++i, ++is)
- colors->GetTupleValue(i, &is->x);
+ colors->GetTypedTuple(i, &is->x);
}
PTriangleMesh CVtkMeshIO::do_load(string const& filename) const