little fixes here and there.
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@ -37,7 +37,7 @@ namespace bwidgets
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const std::string what {w == "unknown" ? SDL_GetError() : w};
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if (code < 0) throw E(what);
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}
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else if (success(code)) throw E(w);
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else if (!success(code)) throw E(w.data());
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return code;
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}
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@ -119,14 +119,9 @@ auto Font::find(const std::string_view pat) -> std::string
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"pattern parsing failed"),
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[](auto* ptr) { FcPatternDestroy(ptr); });
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// Don't check for error because it looks like it returns an error code when
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// used with this way. But neverless things doesn't work well without
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// calling it.
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// TODO: get it to work properly!
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/* success_or_throw<FCError, FcBool>( */
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FcConfigSubstitute((*conf)(), (*pattern)(),
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FcMatchPattern); //, "FcConfigSubstitute failed",
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/* [](auto code) { return code == FcFalse; }); */
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success_or_throw<FCError, FcBool>(
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FcConfigSubstitute((*conf)(), (*pattern)(), FcMatchPattern),
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"FcConfigSubstitute failed", [](auto code) { return code == FcTrue; });
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return pattern;
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}();
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@ -29,9 +29,10 @@ void MouseHandlerImpl::enable_mouse_handler(const SDL_Rect& rel_area,
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_add_event_handler({SDL_MOUSEBUTTONUP, [this, mouse_in_rect](const SDL_Event& ev) {
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if (_pushed) {
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_on_push(_pushed = false);
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_click_handler(ev.button);
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if (mouse_in_rect({ev.button.x, ev.button.y}))
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if (mouse_in_rect({ev.button.x, ev.button.y})) {
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focus(true);
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_click_handler(ev.button);
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}
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}
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}});
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_add_event_handler({SDL_MOUSEMOTION, [this, mouse_in_rect](const SDL_Event& ev) {
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