bwidgets/inc/basic_widgets/w/caption.hpp

38 lines
1.2 KiB
C++

#ifndef BWIDGETS_CAPTION_HPP
#define BWIDGETS_CAPTION_HPP
#include <basic_widgets/w/base/widget.hpp>
#include <basic_widgets/w/feat/font_handler.hpp>
#include <basic_widgets/w/feat/texture_handler.hpp>
struct SDL_Surface;
namespace bwidgets
{
class Caption : public virtual Widget,
public virtual FontHandler,
public virtual TextureHandler
{
public:
enum struct Alignment
{
CENTER,
LEFT,
RIGHT
};
// Text horizontal alignment on the caption viewport.
[[nodiscard]] virtual auto alignment() const -> Alignment = 0;
virtual void alignment(Alignment) = 0;
[[nodiscard]] virtual auto render_mode() const -> Font::RenderMode = 0;
// Set caption text rendering mode.
virtual void render_mode(Font::RenderMode) = 0;
// Get caption text.
[[nodiscard]] virtual auto text() const noexcept -> std::string_view = 0;
// Set caption text.
virtual void text(std::string) = 0;
};
}
#endif