Andrea Blankenstijn
a19d2ea6bd
- mark as const every pointer that can be const. - in implementation mark const args passed by value that are meant to be read-only. - wrap in a lambda complex initializations of (const) values. - argument passing: - pass by value arguments of cheap-to-copy types or meant to be copied anyway. - pass by (const) reference args not meant to outlive called function scope and not cheap-to-copy. - pass (const) pointers to (const) args when null is a valid option and pointed data aren't expected to outlive function scope. - use string_view for non-owned strings (not meant to outlive function scope). - use span for collection types like vector and arrays. - fancy pointers passing: - pass by value if a reference will be held: - pass by const reference if a reference _may_ be hell. - when no references are meant to be held: - dereference the pointer to pass the pointed data by reference if null is not an option. - pass the underlying raw pointer if null is an option. … and random subtle changes and fixes here and there that I forgot to mention.
52 lines
2 KiB
C++
52 lines
2 KiB
C++
#ifndef BWIDGETS_INPUT_HPP
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#define BWIDGETS_INPUT_HPP
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#include <basic_widgets/core/type/concepts.hpp>
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#include <basic_widgets/w/base/widget.hpp>
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#include <basic_widgets/w/feat/font_handler.hpp>
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#include <basic_widgets/w/feat/keyboard_handler.hpp>
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#include <basic_widgets/w/feat/mouse_handler.hpp>
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namespace bwidgets
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{
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template<typename T>
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class Input : public virtual Widget,
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public virtual FontHandler,
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public virtual KeyboardHandler,
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public virtual MouseHandler
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{
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protected:
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using Widget::Widget;
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public:
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static const int default_border_width = 3;
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inline static const Color default_color_bg = {200, 200, 200, SDL_ALPHA_OPAQUE};
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inline static const Color default_color_bg_focused = {255, 255, 255,
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SDL_ALPHA_OPAQUE};
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static const int default_float_precision = 2;
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static const int default_min_width = 1;
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int border_width = default_border_width;
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Color color_bg_default = default_color_bg;
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Color color_bg_focused = default_color_bg_focused;
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int float_precision = default_float_precision;
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int input_min_width = default_min_width;
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char input_width_unit = 'W';
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T value {};
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virtual void color_fg(Color c) = 0;
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[[nodiscard]] virtual auto input_text() const -> std::string_view = 0;
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virtual void input_text(std::string txt) = 0;
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[[nodiscard]] virtual auto is_valid_input(std::string_view) const noexcept
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-> bool = 0;
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[[nodiscard]] virtual auto process_value(T x) const noexcept -> T = 0;
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[[nodiscard]] virtual auto value_from_string(std::string_view s) const noexcept
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-> T = 0;
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[[nodiscard]] virtual auto value_to_string(T value) const noexcept
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-> std::string = 0;
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};
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}
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#endif
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