35 lines
853 B
C++
35 lines
853 B
C++
#ifndef BWIDGETS_KEYBOARD_HANDLER
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#define BWIDGETS_KEYBOARD_HANDLER
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#include <basic_widgets/w/feat/focus_handler.hpp>
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struct SDL_KeyboardEvent;
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struct SDL_TextInputEvent;
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namespace bwidgets
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{
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class KeyboardHandler : public virtual FocusHandler
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{
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protected:
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virtual void _handle_key(const SDL_KeyboardEvent&) = 0;
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virtual void _handle_text_input(const SDL_TextInputEvent&) = 0;
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public:
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virtual inline auto handle_keyboard(const SDL_KeyboardEvent& ev)
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-> KeyboardHandler* final
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{
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if (_has_focus) _handle_key(ev);
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return this;
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}
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virtual inline auto handle_keyboard(const SDL_TextInputEvent& ev)
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-> KeyboardHandler* final
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{
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if (_has_focus) _handle_text_input(ev);
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return this;
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}
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};
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}
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#endif
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