bwidgets/src/w/base/widget.cpp

78 lines
1.7 KiB
C++

#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_events.h>
#include <basic_widgets/w/base/widget.hpp>
#include <basic_widgets/w/feat/keyboard_handler.hpp>
#include <basic_widgets/w/feat/mouse_handler.hpp>
using namespace bwidgets;
auto Widget::handle_event(const SDL_Event& ev) -> Widget*
{
if (auto* handler = dynamic_cast<KeyboardHandler*>(this); handler) {
switch (ev.type) {
case SDL_KEYDOWN:
case SDL_KEYUP:
handler->handle_keyboard(ev.key);
break;
case SDL_TEXTINPUT:
handler->handle_keyboard(ev.text);
break;
}
}
if (auto* handler = dynamic_cast<MouseHandler*>(this); handler) {
switch (ev.type) {
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
handler->handle_mouse(ev.button, _viewport);
break;
case SDL_MOUSEMOTION:
handler->handle_mouse(ev.motion, _viewport);
break;
}
}
return this;
}
auto Widget::render() -> Widget*
{
if (_renderer == nullptr) return this;
#ifndef _NDEBUG
_renderer
->draw_color({
// NOLINTNEXTLINE(readability-magic-numbers)
{0, 255, 0, SDL_ALPHA_TRANSPARENT}
})
->draw_rect(nullptr);
#endif
_renderer->viewport(_viewport);
_handle_rendering();
return this;
}
auto Widget::renderer(Renderer* r) -> Widget*
{
if (r != _renderer) {
_handle_renderer_change(r);
_renderer = r;
}
return this;
}
auto Widget::viewport(const SDL_Rect& vp) -> Widget*
{
_handle_geometry_change(vp);
_viewport = vp;
return this;
}
auto Widget::viewport() const -> const SDL_Rect&
{
return _viewport;
}