2002-03-02 23:17:36 +01:00
# New ports collection makefile for: Quake 3 paks
# Date created: 1st March 2003
# Whom: nik@FreeBSD.org
#
# $FreeBSD$
#
PORTNAME = q3-paks
PORTVERSION = 1.0
CATEGORIES = games linux
MASTER_SITES = #
DISTFILES = pak0.pk3
DIST_SUBDIR = q3-paks
IGNOREFILES = ${ ALLFILES }
MAINTAINER = nik@FreeBSD.org
# Make this a BUILD_ rather than a RUN_DEPEND so that it can create the
# directory hierarchy for us.
RUN_DEPENDS = ${ LOCALBASE } /usr/games/quake3/q3ded:${ PORTSDIR } /games/q3server
ONLY_FOR_ARCHS = i386
USE_LINUX_PREFIX = yes
EXTRACT_ONLY = # Don't extract anything
STRIP =
GAMEDIR = ${ PREFIX } /usr/games/quake3/
. i n c l u d e < b s d . p o r t . p r e . m k >
. f o r f i l e i n $ { D I S T F I L E S }
2002-11-24 11:32:52 +01:00
. i f ! e x i s t s ( $ { D I S T D I R } / q 3 - p a k s / $ { f i l e } )
2002-03-02 23:17:36 +01:00
IGNORE = You must manually copy all the .pk3 files from the baseq3/ directory of an installed version of the game to the ${ DISTDIR } /q3-paks directory and then run make again.
. e n d i f
. e n d f o r
# Do nothing for the build. Don't set NO_BUILD because of the earlier
# BUILD_DEPENDS
do-build :
do-install :
${ MKDIR } ${ GAMEDIR } /baseq3
. f o r f i l e i n $ { D I S T F I L E S }
${ INSTALL_DATA } ${ DISTDIR } /q3-paks/${ file } ${ GAMEDIR } /baseq3
. e n d f o r
. i n c l u d e < b s d . p o r t . p o s t . m k >