freebsd-ports/games/q3cellshading/files/patch-code-q3_ui-ui_players.c

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--- ./code/q3_ui/ui_players.c.orig Wed May 31 18:55:11 2006
+++ ./code/q3_ui/ui_players.c Wed May 31 19:07:49 2006
@@ -89,13 +89,13 @@
if ( weaponNum == WP_MACHINEGUN || weaponNum == WP_GAUNTLET || weaponNum == WP_BFG ) {
strcpy( path, item->world_model[0] );
- COM_StripExtension( path, path );
+ COM_StripExtension( path, path, sizeof(path) );
strcat( path, "_barrel.md3" );
pi->barrelModel = trap_R_RegisterModel( path );
}
strcpy( path, item->world_model[0] );
- COM_StripExtension( path, path );
+ COM_StripExtension( path, path, sizeof(path) );
strcat( path, "_flash.md3" );
pi->flashModel = trap_R_RegisterModel( path );