freebsd-ports/games/acm/pkg-descr

18 lines
918 B
Text
Raw Normal View History

ACM is a LAN-oriented, multiplayer aerial combat simulation. My main
design objective was to provide source code that could be easily
compiled and executed on a wide variety of platforms. To that end,
acm is written entirely in C, exploiting the programming features of
Unix, X11, and the BSD socket interface.
1995-03-07 00:30:13 +01:00
Players engage in air to air combat against one another using heat
seeking missiles and cannons.
1995-03-07 00:30:13 +01:00
ACM is implemented as two programs. The first, named "acm", is a small
program that, when invoked, starts a flight session on a given
workstation. The second component, named "acms", is a server process
that manages the multiplayer environment. It also manages the flight
simulation and display management that is required. Most players will
prefer to run the acms process on a back-end server system on their
local area network. Players at client workstations can then invoke the
acm program to begin play.