18 lines
769 B
Text
18 lines
769 B
Text
|
*****************************************************************************
|
||
|
* In order to run Vavoom you will need original IWAD file from either:
|
||
|
* Doom, Doom II, TNT, Plutonia, Heretic, Hexen or Strife.
|
||
|
*
|
||
|
* Manually do the following:
|
||
|
* 1. Make directory for Vavoom data
|
||
|
* mkdir ${HOME}/vavoom
|
||
|
* 2. Copy Vavoom data into this directory
|
||
|
* cp -r %%DATADIR%%/basev ${HOME}/vavoom
|
||
|
* 3. Copy IWAD from original game here as well
|
||
|
* cp /where/is/doom.wad ${HOME}/vavoom
|
||
|
* 4. Execute Vavoom from directory with game data
|
||
|
* cd ${HOME}/vavoom && %%PREFIX%%/bin/Vavoom -opengl
|
||
|
* or
|
||
|
* cd ${HOME}/vavoom && %%PREFIX%%/bin/Vavoom -opengl -openal
|
||
|
* if you compiled Vavoom with OpenAL support
|
||
|
*****************************************************************************
|