2013-09-20 19:36:33 +02:00
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# Created by: bruno
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2004-07-14 16:08:47 +02:00
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# $FreeBSD$
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PORTNAME= childsplay
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2010-05-16 12:20:35 +02:00
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PORTVERSION= 0.90.2
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Update to libmpc version 1.0.1 which brings the following fixes:
- Switched to automake 1.11.6, see CVE-2012-3386.
- #14669: Fixed extraction of CC from gmp.h.
- Fixed case of intermediate zero real or imaginary part in mpc_fma,
found by hydra with GMP_CHECK_RANDOMIZE=1346362345.
This is on top of the following changes from version 1.0
- Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no
invariant sections) for the documentation.
- 100% of all lines are covered by tests
- Renamed functions
. mpc_mul_2exp to mpc_mul_2ui
. mpc_div_2exp to mpc_div_2ui
- 0^0, which returned (NaN,NaN) previously, now returns (1,+0).
- Removed compatibility with K&R compilers, which was untestable due
to lack of such compilers.
- New functions
. mpc_log10
. mpc_mul_2si, mpc_div_2si
- Speed-ups
. mpc_fma
- Bug fixes
. mpc_div and mpc_norm now return a value indicating the effective
rounding direction, as the other functions.
. mpc_mul, mpc_sqr and mpc_norm now return correct results even if
there are over- or underflows during the computation.
. mpc_asin, mpc_proj, mpc_sqr: Wrong result when input variable has
infinite part and equals output variable is corrected.
. mpc_fr_sub: Wrong return value for imaginary part is corrected.
Convert to the new LIB_DEPENDS standard and remove hard-coded
.so versions from a couple of dependent ports.
Bump PORTREVISIONS of all dependent ports.
PR: 183141
Approved by: portmgr (bdrewery)
2013-10-26 02:52:33 +02:00
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PORTREVISION= 2
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2004-07-14 16:08:47 +02:00
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CATEGORIES= games
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2010-05-16 12:20:35 +02:00
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MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTVERSION}
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2004-07-14 16:08:47 +02:00
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EXTRACT_SUFX= .tgz
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MAINTAINER= bruno@tinkerbox.org
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COMMENT= Educative games for children
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BUILD_DEPENDS= ${LOCALBASE}/include/${PYTHON_VERSION}/pygame/pygame.h:${PORTSDIR}/devel/py-game
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RUN_DEPENDS= ${LOCALBASE}/include/${PYTHON_VERSION}/pygame/pygame.h:${PORTSDIR}/devel/py-game
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LIB_DEPENDS= assetml.0:${PORTSDIR}/devel/libassetml
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USE_PYTHON= yes
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2005-05-07 23:32:55 +02:00
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NO_BUILD= yes
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2004-07-14 16:08:47 +02:00
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# avoid asking for translation to your local language on install
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MAKE_ENV= LANG=C
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2005-04-24 15:31:36 +02:00
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MAN6= childsplay.6 letters-trans.6
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MANCOMPRESSED= yes
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2004-07-14 16:08:47 +02:00
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2013-09-20 19:36:33 +02:00
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NO_STAGE= yes
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2004-07-14 16:08:47 +02:00
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post-patch:
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2005-04-24 15:31:36 +02:00
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@${REINPLACE_CMD} -e "s@PREFIX=/usr/local@PREFIX=${PREFIX}@g " ${WRKSRC}/INSTALL.sh
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@${REINPLACE_CMD} -e "s@ASSETMLROOT = '/usr/local@ASSETMLROOT= '${PREFIX}@g" ${WRKSRC}/pyassetml.py
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@${REINPLACE_CMD} -e "s@PREFIX=/usr/local@PREFIX=${PREFIX}@g" ${WRKSRC}/cleanup.sh
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@${REINPLACE_CMD} -e "s@/usr/local/lib/games@${PREFIX}@g" ${WRKSRC}/childsplay.sh
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2004-07-14 16:08:47 +02:00
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post-build:
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@${FIND} ${WRKSRC} -name *.orig -delete
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.include <bsd.port.mk>
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