freebsd-ports/games/quake3/files/patch-code-cgame-cg_weapons.c

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--- ./code/cgame/cg_weapons.c.orig Wed May 31 18:55:11 2006
+++ ./code/cgame/cg_weapons.c Wed May 31 19:05:20 2006
@@ -656,17 +656,17 @@
}
strcpy( path, item->world_model[0] );
- COM_StripExtension( path, path );
+ COM_StripExtension( path, path, sizeof(path) );
strcat( path, "_flash.md3" );
weaponInfo->flashModel = trap_R_RegisterModel( path );
strcpy( path, item->world_model[0] );
- COM_StripExtension( path, path );
+ COM_StripExtension( path, path, sizeof(path) );
strcat( path, "_barrel.md3" );
weaponInfo->barrelModel = trap_R_RegisterModel( path );
strcpy( path, item->world_model[0] );
- COM_StripExtension( path, path );
+ COM_StripExtension( path, path, sizeof(path) );
strcat( path, "_hand.md3" );
weaponInfo->handsModel = trap_R_RegisterModel( path );