freebsd-ports/shells/mudsh/pkg-descr

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Is there any reason why a shell (or command line) cannot be as
tolerant or as intelligent as a text adventure game like Zork, or a
MUD [Multi User Dungeon]? Is there any reason why a shell cannot work
like such a game? ("Go North", etc.) Actually, no and we have the
implementation to prove it. Have fun, and don't get eaten by a Grue!
WWW: http://www.xirium.com/tech/mud-shell/index.html
- George Reid
greid@ukug.uk.freebsd.org